Related papers: How to morph planar graph drawings
Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…
For every $n$, we construct two curves in the plane that intersect at least $n$ times and do not form spirals. The construction is in three stages: we first exhibit closed curves on the torus that do not form double spirals, then arcs on…
Let $G$ be a graph that is topologically embedded in the plane and let $\mathcal{A}$ be an arrangement of pseudolines intersecting the drawing of $G$. An aligned drawing of $G$ and $\mathcal{A}$ is a planar polyline drawing $\Gamma$ of $G$…
A rectangular drawing of a planar graph $G$ is a planar drawing of $G$ in which vertices are mapped to grid points, edges are mapped to horizontal and vertical straight-line segments, and faces are drawn as rectangles. Sometimes this latter…
It is proven that a connected graph is planar if and only if all its cocycles with at least four edges are "grounded" in the graph. The notion of grounding of this planarity criterion, which is purely combinatorial, stems from the intuitive…
The problem of finding the maximum-weight, planar subgraph of a finite, simple graph with nonnegative real edge weights is well known in industrial and electrical engineering, systems biology, sociology and finance. As the problem is known…
An outer-1-planar graph is a graph admitting a drawing in the plane so that all vertices appear in the outer region of the drawing and every edge crosses at most one other edge. This paper establishes the local structure of outer-1-planar…
We study homomorphism problems of signed graphs. A signed graph is an undirected graph where each edge is given a sign, positive or negative. An important concept for signed graphs is the operation of switching at a vertex, which is to…
In this thesis, we study two different graph problems. The first problem revolves around geometric spanners. Here, we have a set of points in the plane and we want to connect them with straight line segments, such that there is a path…
A general novel approach mapping discrete, combinatorial, graph-theoretic problems onto ``physical'' models - namely $n$ simplexes in $n-1$ dimensions - is applied to the graph equivalence problem. It is shown to solve this long standing…
Given a dynamic graph subject to insertions and deletions of edges, a natural question is whether the graph presently admits a planar embedding. We give a deterministic fully-dynamic algorithm for general graphs, running in amortized…
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order to maintain a proper coloring of a graph under insertion and deletion of vertices and edges. We present two algorithms that achieve…
We consider straight line drawings of a planar graph $G$ with possible edge crossings. The \emph{untangling problem} is to eliminate all edge crossings by moving as few vertices as possible to new positions. Let $fix(G)$ denote the maximum…
A graph is \emph{fan-crossing free} if it has a drawing in the plane so that each edge is crossed by independent edges, that is the crossing edges have distinct vertices. On the other hand, it is \emph{fan-crossing} if the crossing edges…
Multilevel modeling extends traditional modeling techniques with a potentially unlimited number of abstraction levels. Multilevel models can be formally represented by multilevel typed graphs whose manipulation and transformation are…
A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…
In octilinear drawings of planar graphs, every edge is drawn as an alternating sequence of horizontal, vertical and diagonal ($45^\circ$) line-segments. In this paper, we study octilinear drawings of low edge complexity, i.e., with few…
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…
Consider a graph with a rotation system, namely, for every vertex, a circular ordering of the incident edges. Given such a graph, an angle cover maps every vertex to a pair of consecutive edges in the ordering -- an angle -- such that each…
We adapt multilevel, force-directed graph layout techniques to visualizing dynamic graphs in which vertices and edges are added and removed in an online fashion (i.e., unpredictably). We maintain multiple levels of coarseness using a…