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This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

Computers and Society · Computer Science 2025-07-22 Nikolaos Sampanis

A broad current application of algorithms is in formal and quantitative measures of murky concepts -- like merit -- to make decisions. When people strategically respond to these sorts of evaluations in order to gain favorable decision…

Computers and Society · Computer Science 2023-10-06 Benjamin Laufer , Jon Kleinberg , Karen Levy , Helen Nissenbaum

The rapid growth of immersive technologies in educational areas has increased research interest in analyzing the specific behavioral patterns of learners in immersive learning environments. Considering the fact that research on the…

Human-Computer Interaction · Computer Science 2024-05-07 Yu Liu , Kang Yue , Yue Liu

Due to the prevalence of online services in modern society, such as internet banking and social media, it is important for users to have an understanding of basic security measures in order to keep themselves safe online. However, users…

Human-Computer Interaction · Computer Science 2019-07-24 Sam Scholefield , Lynsay A. Shepherd

Context: DevOps can be defined as a cultural movement to improve and accelerate the delivery of business value by making the collaboration between development and operations effective. Although this movement is relatively recent, there…

Software Engineering · Computer Science 2021-03-11 Jessica Diaz , Daniel López-Fernández , Jorge Perez , Ángel González-Prieto

Engaging in playful activities, such as playing a musical instrument, learning a language, or performing sports, is a fundamental aspect of human life. We present a quantitative empirical analysis of the engagement dynamics into playful…

Physics and Society · Physics 2019-11-06 David Reguera , Pol Colomer-de-Simón , Iván Encinas , Manel Sort , Jan Wedekind , Marián Boguñá

Matchmaking connects multiple players to participate in online player-versus-player games. Current matchmaking systems depend on a single core strategy: create fair games at all times. These systems pair similarly skilled players on the…

Social and Information Networks · Computer Science 2018-06-27 Zhengxing Chen , Su Xue , John Kolen , Navid Aghdaie , Kazi A. Zaman , Yizhou Sun , Magy Seif El-Nasr

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

Machine Learning · Computer Science 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Exploratory testing, known for its flexibility and ability to uncover unexpected issues, often faces challenges in maintaining systematic coverage and producing reproducible results. To address these challenges, we investigate whether…

Software Engineering · Computer Science 2024-08-12 Philipp Straubinger , Gordon Fraser

We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice,…

Human-Computer Interaction · Computer Science 2024-09-16 Lijie Yao , Federica Bucchieri , Victoria McArthur , Anastasia Bezerianos , Petra Isenberg

Explicitly linking software-related activities to an organisation's higher-level goals has been shown to be critical for organizational success. GQM+Strategies provides mechanisms for explicitly linking goals and strategies, based on…

Software Engineering · Computer Science 2013-12-05 Martin Kowalczyk , Henning Barthel , Jürgen Münch , Jens Heidrich , Adam Trendowicz

Many real-world multi-party negotiations unfold as sequences of binding, action-level commitments rather than a single final outcome, yet this regime remains under-studied in existing benchmarks. We introduce a benchmark and evaluation…

Multiagent Systems · Computer Science 2026-05-14 Leo Benac , Jonas Raedler , Zilin Ma , Finale Doshi-Velez

The Covid-19 pandemic led to several challenges in everybody working life. Many companies worldwide enabled comprehensive remote work settings for their employees. Agile Software Development Teams are affected by the switch to remote work…

Software Engineering · Computer Science 2022-04-12 Lisa Rometsch , Richard Wegner , Florian Brusch , Michael Neumann , Lukas Linke

This study explores the prevalence of dark patterns in mobile games that exploit players through temporal, monetary, social, and psychological means. Recognizing the ethical concerns and potential harm surrounding these manipulative…

Human-Computer Interaction · Computer Science 2024-12-09 Sam Niknejad , Thomas Mildner , Nima Zargham , Susanne Putze , Rainer Malaka

Effective teamwork is essential across diverse domains. During the team formation stage, a key challenge is forming teams that effectively balance user preferences with task objectives to enhance overall team satisfaction. In the team…

Human-Computer Interaction · Computer Science 2025-06-09 Mohammed Almutairi

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly…

Machine Learning · Computer Science 2026-05-26 Ziyuan Huang , Lina Alkarmi , Mingyan Liu

Globally distributed groups require collaborative systems to support their work. Besides being able to support the teamwork, these systems also should promote well-being and maximize the human potential that leads to an engaging system and…

Human-Computer Interaction · Computer Science 2019-04-09 Irawan Nurhas , Jan Pawlowski , Stefan Geisler , Maria Kovtunenko , Bayu Rima Aditya

Background. Within the software industry, it is commonly estimated that software professionals invest a substantial portion of their work hours in the process of understanding existing systems. In this context, an ineffective technical…

Software Engineering · Computer Science 2024-01-19 Fernando Padoan , Ronnie de Souza Santos , Rodrigo Pessoa Medeiros

We explore novel game mechanics and techniques in the domain of gamified and game-based mobile mental health applications. By combining modern game design elements with techniques applied by practitioners (e.g., therapists) and known…

Human-Computer Interaction · Computer Science 2021-11-12 Styliani Zygotegou , Georgios Anastassakis , Georgios Tsatiris , Kostas Karpouzis

Multi-agent collaboration has emerged as a pivotal paradigm for addressing complex, distributed tasks in large language model (LLM)-driven applications. While prior research has focused on high-level architectural frameworks, the granular…

Multiagent Systems · Computer Science 2025-05-20 Haochun Wang , Sendong Zhao , Jingbo Wang , Zewen Qiang , Bing Qin , Ting Liu