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The current dominant paradigm for robotic manipulation involves two separate stages: manipulator design and control. Because the robot's morphology and how it can be controlled are intimately linked, joint optimization of design and control…

Robotics · Computer Science 2021-08-25 Jie Xu , Tao Chen , Lara Zlokapa , Michael Foshey , Wojciech Matusik , Shinjiro Sueda , Pulkit Agrawal

Many robot manipulation tasks require the robot to make and break contact with objects and surfaces. The dynamics of such changing-contact robot manipulation tasks are discontinuous when contact is made or broken, and continuous elsewhere.…

Robotics · Computer Science 2021-06-22 Saif Sidhik , Mohan Sridharan , Dirk Ruiken

Demonstrating acrobatic behavior of a humanoid robot such as flips and spinning jumps requires systematic approaches across hardware design, motion planning, and control. In this paper, we present a new humanoid robot design, an…

Robotics · Computer Science 2021-04-20 Matthew Chignoli , Donghyun Kim , Elijah Stanger-Jones , Sangbae Kim

Robotic manipulation in unstructured environments requires planners to reason jointly about free-space motion and sustained, frictional contact with the environment. Existing (local) planning and simulation frameworks typically separate…

Robotics · Computer Science 2026-02-05 Bingkun Huang , Xin Ma , Nilanjan Chakraborty , Riddhiman Laha

Rigid bodies, plastic impact, persistent contact, Coulomb friction, and massless limbs are ubiquitous simplifications introduced to reduce the complexity of mechanics models despite the obvious physical inaccuracies that each incurs…

Robotics · Computer Science 2020-07-31 Aaron M. Johnson , Samuel A. Burden , Daniel E. Koditschek

We present a multi-contact walking pattern generator based on preview-control of the 3D acceleration of the center of mass (COM). A key point in the design of our algorithm is the calculation of contact-stability constraints. Thanks to a…

Robotics · Computer Science 2016-10-24 Stéphane Caron , Abderrahmane Kheddar

Feedback motion planning over cell decompositions provides a robust method for generating collision-free robot motion with formal guarantees. However, existing algorithms often produce paths with unnecessary bending, leading to slower…

Robotics · Computer Science 2026-04-16 Aref Amiri , Steven M. LaValle

Legged manipulators, such as quadrupeds equipped with robotic arms, require motion planning techniques that account for their complex kinematic constraints in order to perform manipulation tasks both safely and effectively. However,…

Glovebox decommissioning tasks usually require manipulating relatively heavy objects in a highly constrained environment. Thus, contact with the surroundings becomes inevitable. In order to allow the robot to interact with the environment…

Robotics · Computer Science 2018-07-12 Aykut Onol , Philip Long , Taskin Padir

The physical design of a robot and the policy that controls its motion are inherently coupled, and should be determined according to the task and environment. In an increasing number of applications, data-driven and learning-based…

Robotics · Computer Science 2018-09-18 Charles Schaff , David Yunis , Ayan Chakrabarti , Matthew R. Walter

Legged locomotion shows promise for running in complex, unstructured environments. Designing such legged robots requires considering heterogeneous, multi-domain constraints and variables, from mechanical hardware and geometry choices to…

Robotics · Computer Science 2024-07-18 Reed Truax , Feng Liu , Souma Chowdhury , Ryan St. Pierre

This paper combines the fast Zero-Moment-Point (ZMP) approaches that work well in practice with the broader range of capabilities of a Trajectory Optimization formulation, by optimizing over body motion, footholds and Center of Pressure…

Robotics · Computer Science 2017-05-31 Alexander W Winkler , Farbod Farshidian , Diego Pardo , Michael Neunert , Jonas Buchli

We present DisCo, a distributed algorithm for contact-rich, multi-robot tasks. DisCo is a distributed contact-implicit trajectory optimization algorithm, which allows a group of robots to optimize a time sequence of forces to objects and to…

Robotics · Computer Science 2024-10-31 Ola Shorinwa , Matthew Devlin , Elliot W. Hawkes , Mac Schwager

The paper focuses on collision-inclusive motion planning for impact-resilient mobile robots. We propose a new deformation recovery and replanning strategy to handle collisions that may occur at run-time. Contrary to collision avoidance…

Robotics · Computer Science 2021-08-05 Zhouyu Lu , Zhichao Liu , Konstantinos Karydis

Soft robots were introduced in large part to enable safe, adaptive interaction with the environment, and this interaction relies fundamentally on contact. However, modeling and planning contact-rich interactions for soft robots remain…

Robotics · Computer Science 2026-02-26 Milad Azizkhani , Yue Chen

Coordination of movement and configuration in robotic swarms is a challenging endeavor. Deciding when and where each individual robot must move is a computationally complex problem. The challenge is further exacerbated by difficulties…

Robotics · Computer Science 2025-11-17 Prab Prasertying , Paulo Garcia , Warisa Sritriratanarak

Practical use of robotic manipulators made from soft materials requires generating and executing complex motions. We present the first approach for generating trajectories of a thermally-actuated soft robotic manipulator. Based on…

Robotics · Computer Science 2022-05-04 Anthony Wertz , Andrew P. Sabelhaus , Carmel Majidi

Legged robots are able to navigate complex terrains by continuously interacting with the environment through careful selection of contact sequences and timings. However, the combinatorial nature behind contact planning hinders the…

The problem of distributed formation control of nonholonomic mobile robots is addressed in this paper, in which the robots are designed to track a formation. Collision avoidance among agents is guaranteed using a control law based on a…

Robotics · Computer Science 2017-05-11 Thang Nguyen , Hung M. La

Optimization fabrics are a geometric approach to real-time local motion generation, where motions are designed by the composition of several differential equations that exhibit a desired motion behavior. We generalize this framework to…

Robotics · Computer Science 2023-03-09 Max Spahn , Martijn Wisse , Javier Alonso-Mora
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