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Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

There are increasing real-time live applications in virtual reality, where it plays an important role in capturing and retargetting 3D human pose. But it is still challenging to estimate accurate 3D pose from consumer imaging devices such…

Graphics · Computer Science 2018-01-26 Shihong Xia , Zihao Zhang , Le Su

Visible images have been widely used for motion estimation. Thermal images, in contrast, are more challenging to be used in motion estimation since they typically have lower resolution, less texture, and more noise. In this paper, a novel…

Computer Vision and Pattern Recognition · Computer Science 2021-05-18 Weichen Dai , Yu Zhang , Shenzhou Chen , Donglei Sun , Da Kong

Marker-less 3D human motion capture from a single colour camera has seen significant progress. However, it is a very challenging and severely ill-posed problem. In consequence, even the most accurate state-of-the-art approaches have…

Computer Vision and Pattern Recognition · Computer Science 2020-12-10 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Christian Theobalt

Marker-based and marker-less optical skeletal motion-capture methods use an outside-in arrangement of cameras placed around a scene, with viewpoints converging on the center. They often create discomfort by possibly needed marker suits, and…

Computer Vision and Pattern Recognition · Computer Science 2016-09-26 Helge Rhodin , Christian Richardt , Dan Casas , Eldar Insafutdinov , Mohammad Shafiei , Hans-Peter Seidel , Bernt Schiele , Christian Theobalt

Human motion capture either requires multi-camera systems or is unreliable when using single-view input due to depth ambiguities. Meanwhile, mirrors are readily available in urban environments and form an affordable alternative by recording…

Computer Vision and Pattern Recognition · Computer Science 2024-05-17 Daniel Ajisafe , James Tang , Shih-Yang Su , Bastian Wandt , Helge Rhodin

Microsoft Kinect camera and its skeletal tracking capabilities have been embraced by many researchers and commercial developers in various applications of real-time human movement analysis. In this paper, we evaluate the accuracy of the…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Qifei Wang , Gregorij Kurillo , Ferda Ofli , Ruzena Bajcsy

Markerless tracking of hands and fingers is a promising enabler for human-computer interaction. However, adoption has been limited because of tracking inaccuracies, incomplete coverage of motions, low framerate, complex camera setups, and…

Computer Vision and Pattern Recognition · Computer Science 2016-02-15 Srinath Sridhar , Franziska Mueller , Antti Oulasvirta , Christian Theobalt

This work aims to discuss the current landscape of kinematic analysis tools, ranging from the state-of-the-art in sports biomechanics such as inertial measurement units (IMUs) and retroreflective marker-based optical motion capture (MoCap)…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Kai Armstrong , Alexander Rodrigues , Alexander P. Willmott , Lei Zhang , Xujiong Ye

Sensor-based Human Activity Recognition facilitates unobtrusive monitoring of human movements. However, determining the most effective sensor placement for optimal classification performance remains challenging. This paper introduces a…

Machine Learning · Computer Science 2023-07-07 Orhan Konak , Alexander Wischmann , Robin van de Water , Bert Arnrich

We present a new method to capture detailed human motion, sampling more than 1000 unique points on the body. Our method outputs highly accurate 4D (spatio-temporal) point coordinates and, crucially, automatically assigns a unique label to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 He Chen , Hyojoon Park , Kutay Macit , Ladislav Kavan

In this paper we present a new approach for marker less human motion capture from conventional camera feeds. The aim of our study is to recover 3D positions of key points of the body that can serve for gait analysis. Our approach is based…

Artificial Intelligence · Computer Science 2007-05-23 Jamal Saboune , François Charpillet

We present a new trainable system for physically plausible markerless 3D human motion capture, which achieves state-of-the-art results in a broad range of challenging scenarios. Unlike most neural methods for human motion capture, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Soshi Shimada , Vladislav Golyanik , Weipeng Xu , Patrick Pérez , Christian Theobalt

This article describes the design and development of a system for remote indoor 3D monitoring using an undetermined number of Microsoft(R) Kinect sensors. In the proposed client-server system, the Kinect cameras can be connected to…

Computer Vision and Pattern Recognition · Computer Science 2014-03-13 M. Martínez-Zarzuela , M. Pedraza-Hueso , F. J. Díaz-Pernas , D. González-Ortega , M. Antón-Rodríguez

Multi-person total motion capture is extremely challenging when it comes to handle severe occlusions, different reconstruction granularities from body to face and hands, drastically changing observation scales and fast body movements. To…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Yuxiang Zhang , Zhe Li , Liang An , Mengcheng Li , Tao Yu , Yebin Liu

Existing motion capture datasets are largely short-range and cannot yet fit the need of long-range applications. We propose LiDARHuman26M, a new human motion capture dataset captured by LiDAR at a much longer range to overcome this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Jialian Li , Jingyi Zhang , Zhiyong Wang , Siqi Shen , Chenglu Wen , Yuexin Ma , Lan Xu , Jingyi Yu , Cheng Wang

Recent advances in consumer depth sensors have created many opportunities for human body measurement and modeling. Estimation of 3D body shape is particularly useful for fashion e-commerce applications such as virtual try-on or fit…

Computer Vision and Pattern Recognition · Computer Science 2014-11-20 Qiaosong Wang , Vignesh Jagadeesh , Bryan Ressler , Robinson Piramuthu

Estimating 3D poses of multiple humans in real-time is a classic but still challenging task in computer vision. Its major difficulty lies in the ambiguity in cross-view association of 2D poses and the huge state space when there are…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Long Chen , Haizhou Ai , Rui Chen , Zijie Zhuang , Shuang Liu

We address the problem of making human motion capture in the wild more practical by using a small set of inertial sensors attached to the body. Since the problem is heavily under-constrained, previous methods either use a large number of…

Computer Vision and Pattern Recognition · Computer Science 2017-03-27 Timo von Marcard , Bodo Rosenhahn , Michael J. Black , Gerard Pons-Moll

The motion capture system that supports full-body virtual representation is of key significance for virtual reality. Compared to vision-based systems, full-body pose estimation from sparse tracking signals is not limited by environmental…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Zunjie Zhu , Yan Zhao , Yihan Hu , Guoxiang Wang , Hai Qiu , Bolun Zheng , Chenggang Yan , Feng Xu