Related papers: Learning Moore Machines from Input-Output Traces
We study reinforcement learning with linear function approximation and finite-memory approximations for partially observed Markov decision processes (POMDPs). We first present an algorithm for the value evaluation of finite-memory feedback…
Model learning has gained increasing interest in recent years. It derives behavioural models from test data of black-box systems. The main advantage offered by such techniques is that they enable model-based analysis without access to the…
We consider the complexity of equivalence and learning for multiplicity tree automata, i.e., weighted tree automata over a field. We first show that the equivalence problem is logspace equivalent to polynomial identity testing, the…
We establish an algorithm to learn feedback maps from data for a class of robust model predictive control (MPC) problems. The algorithm accounts for the approximation errors due to the learning directly at the synthesis stage, ensuring…
Characterizing the patterns of errors that a system makes helps researchers focus future development on increasing its accuracy and robustness. We propose a novel form of "meta learning" that automatically learns interpretable rules that…
We present the efficient implementations of probabilistic deterministic finite automaton learning methods available in FlexFringe. These implement well-known strategies for state-merging including several modifications to improve their…
Output thresholding is the technique to search for the best threshold to be used during inference for any classifiers that can produce probability estimates on train and testing datasets. It is particularly useful in high imbalance…
This paper introduces an optimal control framework to address the inverse problem using a learned regularizer, with applications in image reconstruction. We build upon the concept of Learnable Optimization Algorithms (LOA), which combine…
One of the major distinguishing features of the dynamic multiobjective optimization problems (DMOPs) is the optimization objectives will change over time, thus tracking the varying Pareto-optimal front becomes a challenge. One of the…
Real-time computation of optimal control is a challenging problem and, to solve this difficulty, many frameworks proposed to use learning techniques to learn (possibly sub-optimal) controllers and enable their usage in an online fashion.…
Many real-world reinforcement learning problems have a hierarchical nature, and often exhibit some degree of partial observability. While hierarchy and partial observability are usually tackled separately (for instance by combining…
Learning-based methods commonly treat state estimation in robotics as a sequence modeling problem. While this paradigm can be effective at maximizing end-to-end performance, models are often difficult to interpret and expensive to train,…
In this paper, we study the problem of determining a minimum state probabilistic finite state machine capable of generating statistically identical symbol sequences to samples provided. This problem is qualitatively similar to the classical…
Automaton models are often seen as interpretable models. Interpretability itself is not well defined: it remains unclear what interpretability means without first explicitly specifying objectives or desired attributes. In this paper, we…
Humans are experts at high-fidelity imitation -- closely mimicking a demonstration, often in one attempt. Humans use this ability to quickly solve a task instance, and to bootstrap learning of new tasks. Achieving these abilities in…
The key assumption underlying linear Markov Decision Processes (MDPs) is that the learner has access to a known feature map $\phi(x, a)$ that maps state-action pairs to $d$-dimensional vectors, and that the rewards and transitions are…
In this paper, we consider the problem of Iterative Machine Teaching (IMT), where the teacher provides examples to the learner iteratively such that the learner can achieve fast convergence to a target model. However, existing IMT…
We propose a Geometry-aware Policy Imitation (GPI) approach that rethinks imitation learning by treating demonstrations as geometric curves rather than collections of state-action samples. From these curves, GPI derives distance fields that…
The Majority Rule Sorting (MR-Sort) method assigns alternatives evaluated on multiple criteria to one of the predefined ordered categories. The Inverse MR-Sort problem (Inv-MR-Sort) computes MR-Sort parameters that match a dataset. Existing…
The task of learning to pick a single preferred example out a finite set of examples, an "optimal choice problem", is a supervised machine learning problem with complex, structured input. Problems of optimal choice emerge often in various…