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Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D shapes and textures of an object class. Here we present the most complete 3DMM of the human head to date that includes face, cranium, ears,…

Computer Vision and Pattern Recognition · Computer Science 2020-02-21 Stylianos Ploumpis , Evangelos Ververas , Eimear O' Sullivan , Stylianos Moschoglou , Haoyang Wang , Nick Pears , William A. P. Smith , Baris Gecer , Stefanos Zafeiriou

In this paper, we present our first experiments in text-to-articulation prediction, using ultrasound tongue image targets. We extend a traditional (vocoder-based) DNN-TTS framework with predicting PCA-compressed ultrasound images, of which…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-13 Tamás Gábor Csapó

Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Binbin Xu , Lingni Ma , Yuting Ye , Tanner Schmidt , Christopher D. Twigg , Steven Lovegrove

Spectro-temporal dynamics of consonant-vowel (CV) transition regions are considered to provide robust cues related to articulation. In this work, we propose an objective measure of precise articulation, dubbed the objective articulation…

Audio and Speech Processing · Electrical Eng. & Systems 2022-03-21 Vikram C. Mathad , Julie M. Liss , Kathy Chapman , Nancy Scherer , Visar Berisha

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Text-driven 3D stylization is a complex and crucial task in the fields of computer vision (CV) and computer graphics (CG), aimed at transforming a bare mesh to fit a target text. Prior methods adopt text-independent multilayer perceptrons…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Yiwei Ma , Xiaioqing Zhang , Xiaoshuai Sun , Jiayi Ji , Haowei Wang , Guannan Jiang , Weilin Zhuang , Rongrong Ji

In this paper, we propose a method for characterizing 3D shapes from point clouds and we show a direct application on a study of organ temporal deformations. As an example, we characterize the behavior of a bladder during a forced…

Computer Vision and Pattern Recognition · Computer Science 2020-03-19 Karim Makki , Amine Bohi , Augustin C. Ogier , Marc-Emmanuel Bellemare

Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face videos with continuously controllable expressions, which is…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zhiyao Sun , Yu-Hui Wen , Tian Lv , Yanan Sun , Ziyang Zhang , Yaoyuan Wang , Yong-Jin Liu

Patients take care of what their teeth will be like after the orthodontics. Orthodontists usually describe the expectation movement based on the original smile images, which is unconvincing. The growth of deep-learning generative models…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Feihong Shen , JIngjing Liu , Jianwen Lou , Haizhen Li , Bing Fang , Chenglong Ma , Jin Hao , Yang Feng , Youyi Zheng

Previous initial research has already been carried out to propose speech-based BCI using brain signals (e.g. non-invasive EEG and invasive sEEG / ECoG), but there is a lack of combined methods that investigate non-invasive brain,…

Medical Physics · Physics 2023-10-19 Tamás Gábor Csapó , Frigyes Viktor Arthur , Péter Nagy , Ádám Boncz

Biomechanical and clinical gait research observes muscles and tendons in limbs to study their functions and behaviour. Therefore, movements of distinct anatomical landmarks, such as muscle-tendon junctions, are frequently measured. We…

Significant progress has been made for speech-driven 3D face animation, but most works focus on learning the motion of mesh/geometry, ignoring the impact of dynamic texture. In this work, we reveal that dynamic texture plays a key role in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Xuanchen Li , Jianyu Wang , Yuhao Cheng , Yikun Zeng , Xingyu Ren , Wenhan Zhu , Weiming Zhao , Yichao Yan

Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

Graphics · Computer Science 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

Speech sound disorders are a common communication impairment in childhood. Because speech disorders can negatively affect the lives and the development of children, clinical intervention is often recommended. To help with diagnosis and…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-02 Manuel Sam Ribeiro , Joanne Cleland , Aciel Eshky , Korin Richmond , Steve Renals

Emotional expressions are the behaviors that communicate our emotional state or attitude to others. They are expressed through verbal and non-verbal communication. Complex human behavior can be understood by studying physical features from…

Computer Vision and Pattern Recognition · Computer Science 2021-09-15 Liam Schoneveld , Alice Othmani , Hazem Abdelkawy

This study explores the following hypothesis: forward looping movements of the tongue that are observed in VCV sequences are due partly to the anatomical arrangement of the tongue muscles and how they are used to produce a velar closure.…

Medical Physics · Physics 2009-11-11 Pascal Perrier , Yohan Payan , Majid Zandipour , Joseph Perkell

Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Jiadong Liang , Feng Lu

Visual reconstruction of fast non-rigid object deformations over time is a challenge for conventional frame-based cameras. In this paper, we propose a novel approach for reconstructing such deformations using measurements from event-based…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Yuxuan Xue , Haolong Li , Stefan Leutenegger , Jörg Stückler

Generating vivid and diverse 3D co-speech gestures is crucial for various applications in animating virtual avatars. While most existing methods can generate gestures from audio directly, they usually overlook that emotion is one of the key…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Xingqun Qi , Chen Liu , Lincheng Li , Jie Hou , Haoran Xin , Xin Yu

Audio-driven talking-head generation has advanced rapidly with diffusion-based generative models, yet producing temporally coherent videos with fine-grained motion control remains challenging. We propose DEMO, a flow-matching generative…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Peiyin Chen , Zhuowei Yang , Hui Feng , Sheng Jiang , Rui Yan