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Machine Learning (ML) is becoming more prevalent in the systems we use daily. Yet designers of these systems are under-equipped to design with these technologies. Recently, interactive visualizations have been used to present ML concepts to…
The interconnectedness of all things is continuously expanding which has allowed every individual to increase their level of interaction with their surroundings. Internet of Things (IoT) devices are used in a plethora of context-aware…
Nowadays, indoor localization has received extensive research interest due to more and more applications' needs for location information to provide a more precise and effective service [1], [2]. There are various wireless techniques and…
We present a work in progress that explores using a Large Language Model (LLM) as a design material for an interactive museum installation. LLMs offer the possibility of creating chatbots that can facilitate dynamic and human-like…
Smart building applications require a large-scale deployment of sensors distributed across the environment. Recent innovations in smart environments are driven by wireless networked sensors as they are easy to deploy. However, replacing…
Mobile games are becoming a vital medium for social interaction, offering a platform that transcends geographical boundaries. An increasing number of visually impaired individuals are engaging in mobile gaming to connect, collaborate,…
The landscape of digital games is segregated by player ability. For example, sighted players have a multitude of highly visual games at their disposal, while blind players may choose from a variety of audio games. Attempts at improving…
In this paper, we propose BeamSense, a completely novel approach to implement standard-compliant Wi-Fi sensing applications. Wi-Fi sensing enables game-changing applications in remote healthcare, home entertainment, and home surveillance,…
Bluetooth Low Energy (BLE) backscatter is a promising candidate for battery-free Internet of Things (IoT) applications. Unlike existing commodity-level BLE backscatter systems that only enable one-shot communication through BLE advertising…
Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…
Location-based alerts have gained increasing popularity in recent years, whether in the context of healthcare (e.g., COVID-19 contact tracing), marketing (e.g., location-based advertising), or public safety. However, serious privacy…
Video games are increasingly accessible to blind and low vision (BLV) players, yet many aspects remain inaccessible. One aspect is the joy players feel when they explore environments and make new discoveries, which is integral to many…
Art Museums traditionally employ observations and surveys to enhance their knowledge of visitors' behavior and experience. However, these approaches often produce spatially and temporally limited empirical evidence and measurements. Only…
Mobile applications are being developed for automated logging of contacts via Bluetooth to help scale up digital contact tracing efforts in the context of the ongoing COVID-19 pandemic. A useful component of such applications is…
In this paper, we propose a novel indoor localization scheme that exploits ubiquitous visible lights, which are necessarily and densely deployed in almost all indoor environments. We unveil two phenomena of lights available for positioning:…
Many modern simultaneous localization and mapping (SLAM) techniques rely on sparse landmark-based maps due to their real-time performance. However, these techniques frequently assert that these landmarks are fixed in position over time,…
Existing near-eye display designs struggle to balance between multiple trade-offs such as form factor, weight, computational requirements, and battery life. These design trade-offs are major obstacles on the path towards an all-day usable…
Museums often suffer from so-called "hyper-congestion", wherein the number of visitors exceeds the capacity of the physical space of the museum. This can potentially deteriorate the quality of visitor's experience disturbed by other…
Web-based participatory urban sensing has emerged as a vital approach for modern urban management by leveraging mobile individuals as distributed sensors. However, existing urban sensing systems struggle with limited generalization across…
In daily life, mobile and wearable devices with high computing power, together with anchors deployed in indoor environments, form a common solution for the increasing demands for indoor location-based services. Within the technologies and…