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Related papers: Applications of fast triangulation simplification

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Triangulation of a three-dimensional point from at least two noisy 2-D images can be formulated as a quadratically constrained quadratic program. We propose an algorithm to extract candidate solutions to this problem from its semidefinite…

Optimization and Control · Mathematics 2012-08-09 Chris Aholt , Sameer Agarwal , Rekha Thomas

We introduce a method for efficiently computing the exact shortest path to the boundary of a mesh from a given internal point in the presence of self-intersections. We provide a formal definition of shortest boundary paths for…

Graphics · Computer Science 2023-05-18 He Chen , Elie Diaz , Cem Yuksel

We propose an efficient algorithm for computing a common eigenvector of a finite set of square matrices. As an immediate consequence we obtain an algorithm for determining whether the matrices admit a simultaneous triangulation, and, if so,…

Rings and Algebras · Mathematics 2023-09-27 Emanuel Malvetti

In this work, we present the first efficient and practical algorithm for estimating the number of triangles in a graph stream using predictions. Our algorithm combines waiting room sampling and reservoir sampling with a predictor for the…

Data Structures and Algorithms · Computer Science 2024-09-24 Cristian Boldrin , Fabio Vandin

The procedure of Least Square-Errors curve fitting is extensively used in many computer applications for fitting a polynomial curve of a given degree to approximate a set of data. Although various methodologies exist to carry out curve…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-12-29 Poorna Banerjee Dasgupta

Finding, counting and/or listing triangles (three vertices with three edges) in large graphs are natural fundamental problems, which received recently much attention because of their importance in complex network analysis. We provide here a…

Data Structures and Algorithms · Computer Science 2007-05-23 Matthieu Latapy

We provide a remarkably simple algorithm to compute all (at most four) common tangents of two disjoint simple polygons. Given each polygon as a read-only array of its corners in cyclic order, the algorithm runs in linear time and constant…

Computational Geometry · Computer Science 2018-12-11 Mikkel Abrahamsen , Bartosz Walczak

Triangulation algorithms that conform to a set of non-intersecting input segments typically proceed in an incremental fashion, by inserting points first, and then segments. Inserting a segment amounts to: (1) deleting all the triangles it…

Computational Geometry · Computer Science 2022-09-07 Marco Livesu , Gianmarco Cherchi , Riccardo Scateni , Marco Attene

We present a new algorithm for approximating the number of triangles in a graph $G$ whose edges arrive as an arbitrary order stream. If $m$ is the number of edges in $G$, $T$ the number of triangles, $\Delta_E$ the maximum number of…

Data Structures and Algorithms · Computer Science 2021-07-16 Rajesh Jayaram , John Kallaugher

We provide theoretical foundations and computational tools for the systematic design of optimization-based control laws with constraints that have different priorities. By introducing the concept of prioritized intersections, we extend and…

Optimization and Control · Mathematics 2025-12-23 Daniel Arnström , Gianluca Garofalo

Graphs are a natural representation of data from various contexts, such as social connections, the web, road networks, and many more. In the last decades, many of these networks have become enormous, requiring efficient algorithms to cut…

Data Structures and Algorithms · Computer Science 2021-08-11 Alexander Noe

We propose a space-efficient algorithm for hidden surface removal that combines one of the fastest previous algorithms for that problem with techniques based on bit manipulation. Such techniques had been successfully used in other settings,…

Computational Geometry · Computer Science 2017-01-10 Frank Kammer , Maarten Löffler , Rodrigo I. Silveira

The development of laser scanning techniques has popularized the representation of 3D shapes by triangular meshes with a large number of vertices. Compression techniques dedicated to such meshes have emerged, which exploit the idea that the…

Computational Geometry · Computer Science 2013-10-10 Jérémy Espinas , Raphaëlle Chaine , Pierre-Marie Gandoin

We study a path-planning problem amid a set $\mathcal{O}$ of obstacles in $\mathbb{R}^2$, in which we wish to compute a short path between two points while also maintaining a high clearance from $\mathcal{O}$; the clearance of a point is…

Computational Geometry · Computer Science 2017-06-12 Pankaj K. Agarwal , Kyle Fox , Oren Salzman

This paper is devoted to presenting a new approach to determine the intersection of two quadrics based on the detailed analysis of its projection in the plane (the so called cutcurve) allowing to perform the corresponding lifting correctly.…

Computational Geometry · Computer Science 2019-06-26 Alexandre Trocado , Laureano Gonzalez-Vega

We describe a polynomial-time algorithm to compute a (tight) geodesic between two curves in the curve graph. As well as enabling us to compute the distance between a pair of curves, this has several applications to mapping classes. For…

Geometric Topology · Mathematics 2016-10-05 Mark C. Bell , Richard C. H. Webb

Simplifying polygonal curves at different levels of detail is an important problem with many applications. Existing geometric optimization algorithms are only capable of minimizing the complexity of a simplified curve for a single level of…

Computational Geometry · Computer Science 2018-06-08 Kevin Buchin , Maximilian Konzack , Wim Reddingius

The need to compute the intersections between a line and a high-order curve or surface arises in a large number of finite element applications. Such intersection problems are easy to formulate but hard to solve robustly. We introduce a…

Numerical Analysis · Mathematics 2020-11-09 Xiao Xiao , Laurent Buse , Fehmi Cirak

The goal in the min-\# curve simplification problem is to reduce the number of the vertices of a polygonal curve without changing its shape significantly. We study curve-restricted min-\# simplification of polygonal curves, in which the…

Computational Geometry · Computer Science 2019-03-05 Ali Gholami Rudi

Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…

Data Structures and Algorithms · Computer Science 2014-10-16 Madhav Jha , C. Seshadhri , Ali Pinar