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We consider an interval coverage problem. Given $n$ intervals of the same length on a line $L$ and a line segment $B$ on $L$, we want to move the intervals along $L$ such that every point of $B$ is covered by at least one interval and the…

Computational Geometry · Computer Science 2014-12-09 Aaron M. Andrews , Haitao Wang

We give a nearly linear time randomized approximation scheme for the Held-Karp bound [Held and Karp, 1970] for metric TSP. Formally, given an undirected edge-weighted graph $G$ on $m$ edges and $\epsilon > 0$, the algorithm outputs in $O(m…

Data Structures and Algorithms · Computer Science 2017-10-16 Chandra Chekuri , Kent Quanrud

We study some variants of the $k$-\textsc{Watchman Routes} problem, the cooperative version of the classic \textsc{Watchman Routes} problem in a simple polygon. The watchmen may be required to see the whole polygon, or some pre-determined…

Computational Geometry · Computer Science 2024-09-02 Joseph S. B. Mitchell , Linh Nguyen

Given an undirected graph, $G$, and vertices, $s$ and $t$ in $G$, the tracking paths problem is that of finding the smallest subset of vertices in $G$ whose intersection with any $s$-$t$ path results in a unique sequence. This problem is…

Data Structures and Algorithms · Computer Science 2021-04-27 Michael T. Goodrich , Siddharth Gupta , Hadi Khodabandeh , Pedro Matias

We present a massively parallel algorithm, with near-linear memory per machine, that computes a $(2+\varepsilon)$-approximation of minimum-weight vertex cover in $O(\log\log d)$ rounds, where $d$ is the average degree of the input graph.…

Data Structures and Algorithms · Computer Science 2020-05-22 Mohsen Ghaffari , Ce Jin , Daan Nilis

The well-known \textsc{Watchman Route} problem seeks a shortest route in a polygonal domain from which every point of the domain can be seen. In this paper, we study the cooperative variant of the problem, namely the \textsc{$k$-Watchmen…

Computational Geometry · Computer Science 2025-03-21 Joseph S. B. Mitchell , Linh Nguyen

Since the Bin Packing Problem (BPP) is one of the main NP-hard problems, a lot of approximation algorithms have been suggested for it. It has been proven that the best algorithm for BPP has the approximation ratio of 3/2 and the time order…

Discrete Mathematics · Computer Science 2016-10-28 Abdolahad Noori Zehmakan

Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…

Computational Geometry · Computer Science 2024-01-08 Haitao Wang

Building on the blueprint from Goemans and Williamson (1995) for the Max-Cut problem, we construct a polynomial-time approximation algorithm for orthogonally constrained quadratic optimization problems. First, we derive a semidefinite…

Optimization and Control · Mathematics 2026-03-17 Ryan Cory-Wright , Jean Pauphilet

Gaussian process (GP) predictors are an important component of many Bayesian approaches to machine learning. However, even a straightforward implementation of Gaussian process regression (GPR) requires O(n^2) space and O(n^3) time for a…

Machine Learning · Statistics 2012-11-06 Krzysztof Chalupka , Christopher K. I. Williams , Iain Murray

Algorithms often carry out equally many computations for "easy" and "hard" problem instances. In particular, algorithms for finding nearest neighbors typically have the same running time regardless of the particular problem instance. In…

Data Structures and Algorithms · Computer Science 2020-03-25 Daniel LeJeune , Richard G. Baraniuk , Reinhard Heckel

We study a two-dimensional generalization of the classical Bin Packing problem, denoted as 2D Demand Bin Packing. In this context, each bin is a horizontal timeline, and rectangular tasks (representing electric appliances or computational…

Data Structures and Algorithms · Computer Science 2025-08-20 Susanne Albers , Waldo Gálvez , Ömer Behic Özdemir

In the PATH COVER problem, one asks to cover the vertices of a graph using the smallest possible number of (not necessarily disjoint) paths. While the variant where the paths need to be pairwise vertex-disjoint, which we call PATH…

Data Structures and Algorithms · Computer Science 2025-11-11 Florent Foucaud , Atrayee Majumder , Tobias Mömke , Aida Roshany-Tabrizi

The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in tournament timetabling, which asks us to design a double round-robin schedule such that the total traveling distance of all $n$ teams is minimized under the…

Data Structures and Algorithms · Computer Science 2023-09-06 Jingyang Zhao , Mingyu Xiao

We study the problem of visibility in polyhedral terrains in the presence of multiple viewpoints. We consider a triangulated terrain with $m>1$ viewpoints (or guards) located on the terrain surface. A point on the terrain is considered…

Computational Geometry · Computer Science 2014-12-02 Ferran Hurtado , Maarten Löffler , Inês Matos , Vera Sacristán , Maria Saumell , Rodrigo I. Silveira , Frank Staals

We consider the problem of minimizing a non-convex function over a smooth manifold $\mathcal{M}$. We propose a novel algorithm, the Orthogonal Directions Constrained Gradient Method (ODCGM) which only requires computing a projection onto a…

Optimization and Control · Mathematics 2023-03-17 Sholom Schechtman , Daniil Tiapkin , Michael Muehlebach , Eric Moulines

Given a set $S$ of $n$ points in the plane, we study the two-line-center problem: finding two lines that minimize the maximum distance from each point in $S$ to its closest line. We present a $(1+\varepsilon)$-approximation algorithm for…

Computational Geometry · Computer Science 2026-03-19 Chaeyoon Chung , Anil Maheshwari , Michiel Smid

Blind Perspective-n-Point (PnP) is the problem of estimating the position and orientation of a camera relative to a scene, given 2D image points and 3D scene points, without prior knowledge of the 2D-3D correspondences. Solving for pose and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-09 Dylan Campbell , Liu Liu , Stephen Gould

The MEG (minimum equivalent graph) problem is, given a directed graph, to find a small subset of the edges that maintains all reachability relations between nodes. The problem is NP-hard. This paper gives an approximation algorithm with…

Data Structures and Algorithms · Computer Science 2015-06-02 Samir Khuller , Balaji Raghavachari , Neal E. Young

In this paper we study a multi-robot path planning problem for persistent monitoring of an environment. We represent the areas to be monitored as the vertices of a weighted graph. For each vertex, there is a constraint on the maximum time…

Robotics · Computer Science 2019-03-15 Ahmad Bilal Asghar , Stephen L. Smith , Shreyas Sundaram