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When scripts in untyped languages grow into large programs, maintaining them becomes difficult. A lack of explicit type annotations in typical scripting languages forces programmers to must (re)discover critical pieces of design information…

Programming Languages · Computer Science 2011-06-15 Sam Tobin-Hochstadt , Matthias Felleisen

Strategy languages enable programmers to compose rewrite rules into strategies and control their application. This is useful in programming languages, e.g., for describing program transformations compositionally, but also in automated…

Programming Languages · Computer Science 2023-04-28 Rongxiao Fu , Ornela Dardha , Michel Steuwer

In order to design and implement tracers, one must decide what exactly to trace and how to produce this trace. On the one hand, trace designs are too often guided by implementation concerns and are not as useful as they should be. On the…

Software Engineering · Computer Science 2007-05-23 Mireille Ducasse , Ludovic Langevine , Pierre Deransart

A type system combining type application, constants as types, union types (associative, commutative and idempotent) and recursive types has recently been proposed for statically typing path polymorphism, the ability to define functions that…

Logic in Computer Science · Computer Science 2020-06-30 Juan Edi , Andrés Viso , Eduardo Bonelli

Modern languages are equipped with static type checking/inference that helps programmers to keep a clean programming style and to reduce errors. However, the ever-growing size of programs and their continuous evolution require building fast…

Programming Languages · Computer Science 2018-11-28 Matteo Busi , Pierpaolo Degano , Letterio Galletta

We present a type system and inference algorithm for a rich subset of JavaScript equipped with objects, structural subtyping, prototype inheritance, and first-class methods. The type system supports abstract and recursive objects, and is…

Programming Languages · Computer Science 2016-10-19 Satish Chandra , Colin S. Gordon , Jean-Baptiste Jeannin , Cole Schlesinger , Manu Sridharan , Frank Tip , Youngil Choi

We revisit occurrence typing, a technique to refine the type of variables occurring in type-cases and, thus, capturesome programming patterns used in untyped languages. Although occurrence typing was tied from its inceptionto set-theoretic…

Programming Languages · Computer Science 2022-02-25 Giuseppe Castagna , Victor Lanvin , Mickaël Laurent , Kim Nguyen

Reconstructing system-level behavior from silicon traces is a critical problem in post-silicon validation of System-on-Chip designs. Current industrial practice in this area is primarily manual, depending on collaborative insights of the…

Hardware Architecture · Computer Science 2020-05-07 Yuting Cao , Hao Zheng , Sandip Ray , Jin Yang

Trace slicing is a widely used technique for execution trace analysis that is effectively used in program debugging, analysis and comprehension. In this paper, we present a backward trace slicing technique that can be used for the analysis…

Logic in Computer Science · Computer Science 2011-06-07 María Alpuente , Demis Ballis , Javier Espert , Daniel Romero

Many object-oriented dynamic languages allow programmers to _extract methods_ from objects and treat them as functions. This allows for flexible programming patterns, but presents challenges for type systems. In particular, a simple…

Programming Languages · Computer Science 2021-11-23 Yuquan Fu , Sam Tobin-Hochstadt

A type system is introduced for a generic Object Oriented programming language in order to infer resource upper bounds. A sound andcomplete characterization of the set of polynomial time computable functions is obtained. As a consequence,…

Programming Languages · Computer Science 2018-02-20 Emmanuel Hainry , Romain Péchoux

Extending a given language with new dedicated features is a general and quite used approach to make the programming language more adapted to problems. Being closer to the application, this leads to less programming flaws and easier…

Logic in Computer Science · Computer Science 2010-03-26 Claude Kirchner , Pierre-Etienne Moreau , Cláudia Tavares

A gradual type system allows developers to declare certain types to be enforced by the compiler (i.e., statically typed), while leaving other types to be enforced via runtime checks (i.e., dynamically typed). When runtime checks fail,…

Programming Languages · Computer Science 2025-03-03 Felipe Bañados Schwerter , Ronald Garcia , Reid Holmes , Karim Ali

We present a new type system combining occurrence typing, previously used to type check programs in dynamically-typed languages such as Racket, JavaScript, and Ruby, with dependent refinement types. We demonstrate that the addition of…

Programming Languages · Computer Science 2016-10-05 Andrew M. Kent , David Kempe , Sam Tobin-Hochstadt

Refactoring is the process of changing a software system in such a way that it does not alter the external behavior of the code yet improves its internal structure. Not only researchers, but also practitioners, need to know about past…

Software Engineering · Computer Science 2018-08-08 Eunjong Choi , Kenji Fujiwara , Norihiro Yoshida , Shinpei Hayashi

A long-standing shortcoming of statically typed functional languages is that type checking does not rule out pattern-matching failures (run-time match exceptions). Refinement types distinguish different values of datatypes; if a program…

Programming Languages · Computer Science 2020-09-22 Khurram A. Jafery , Jana Dunfield

Type systems provide software developers immediate feedback about a subset of correctness properties of their programs. IDE integrations often take advantage of type systems to present errors, suggest completions and even improve…

Programming Languages · Computer Science 2022-07-14 Alcides Fonseca , Guilherme Espada

Python is a widely adopted programming language, valued for its simplicity and flexibility. However, its dynamic type system poses significant challenges for automated refactoring - an essential practice in software evolution aimed at…

Software Engineering · Computer Science 2025-11-20 Jonhnanthan Oliveira , Rohit Gheyi , Márcio Ribeiro , Alessandro Garcia

The design of a system and its implementation are two tasks often carried out by different individuals on a development team, and can occur weeks or months apart. This creates a potential for divergence between real behavior and the…

Software Engineering · Computer Science 2026-05-11 Reid Anderson , Hassan Reza

**Context:** The design of static type systems that can validate dynamically-typed programs (**gradually**) is an ongoing challenge. A key difficulty is that dynamic code rarely follows datatype-driven design. Programs instead use runtime…

Programming Languages · Computer Science 2025-08-07 Hanwen Guo , Ben Greenman
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