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Designing artificial cyber-agents able to interact with human safely, smartly and in a natural way is a current open problem in control. Solving such an issue will allow the design of cyber-agents capable of co-operatively interacting with…

Systems and Control · Computer Science 2020-06-18 Maria Lombardi , Davide Liuzza , Mario di Bernardo

The practical utility of agent-based models in decision-making relies on their capacity to accurately replicate populations while seamlessly integrating real-world data streams. Yet, the incorporation of such data poses significant…

Multiagent Systems · Computer Science 2024-04-22 Ayush Chopra , Arnau Quera-Bofarull , Nurullah Giray-Kuru , Michael Wooldridge , Ramesh Raskar

Simulation is a useful tool in situations where training data for machine learning models is costly to annotate or even hard to acquire. In this work, we propose a reinforcement learning-based method for automatically adjusting the…

Machine Learning · Computer Science 2019-05-15 Nataniel Ruiz , Samuel Schulter , Manmohan Chandraker

We propose a framework for adaptive data-centric collaborative machine learning among self-interested agents, coordinated by an arbiter. Designed to handle the incremental nature of real-world data, the framework operates in an online…

Machine Learning · Computer Science 2025-02-07 Nithia Vijayan , Bryan Kian Hsiang Low

Artificial intelligence systems increasingly involve continual learning to enable flexibility in general situations that are not encountered during system training. Human interaction with autonomous systems is broadly studied, but research…

Person re-identification is an open and challenging problem in computer vision. Majority of the efforts have been spent either to design the best feature representation or to learn the optimal matching metric. Most approaches have neglected…

Computer Vision and Pattern Recognition · Computer Science 2016-07-26 Niki Martinel , Abir Das , Christian Micheloni , Amit K. Roy-Chowdhury

Neural nets are powerful function approximators, but the behavior of a given neural net, once trained, cannot be easily modified. We wish, however, for people to be able to influence neural agents' actions despite the agents never training…

Machine Learning · Computer Science 2022-02-01 Mycal Tucker , William Kuhl , Khizer Shahid , Seth Karten , Katia Sycara , Julie Shah

Personalized Intelligence (PI) is the problem of providing customized AI experiences tailored to each individual user. In many applications, PI is preferred or even required. Existing personalization approaches involve fine-tuning…

Computation and Language · Computer Science 2022-03-15 Yiping Kang , Ashish Mahendra , Christopher Clarke , Lingjia Tang , Jason Mars

Probabilistic modeling is iterative. A scientist posits a simple model, fits it to her data, refines it according to her analysis, and repeats. However, fitting complex models to large data is a bottleneck in this process. Deriving…

Machine Learning · Statistics 2016-03-03 Alp Kucukelbir , Dustin Tran , Rajesh Ranganath , Andrew Gelman , David M. Blei

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Real-world artificial intelligence (AI) systems are increasingly required to operate autonomously in dynamic, uncertain, and continuously changing environments. However, most existing AI models rely on predefined objectives, static training…

Artificial Intelligence · Computer Science 2025-11-04 Hong Su

Personalized gamification explores knowledge about the users to tailor gamification designs to improve one-size-fits-all gamification. The tailoring process should simultaneously consider user and contextual characteristics (e.g., activity…

Human-Computer Interaction · Computer Science 2022-03-29 Luiz Rodrigues , Armando M. Toda , Wilk Oliveira , Paula T. Palomino , Julita Vassileva , Seiji Isotani

This paper introduces Personalized Path Recourse, a novel method that generates recourse paths for a reinforcement learning agent. The goal is to edit a given path of actions to achieve desired goals (e.g., better outcomes compared to the…

Machine Learning · Computer Science 2024-11-05 Dat Hong , Tong Wang

Robots operating in human-centered environments should have the ability to understand how objects function: what can be done with each object, where this interaction may occur, and how the object is used to achieve a goal. To this end, we…

Personalized AI agents are becoming central to modern information retrieval, yet most evaluation methodologies remain static, relying on fixed benchmarks and one-off metrics that fail to reflect how users' needs evolve over time. These…

Information Retrieval · Computer Science 2025-10-07 Kirandeep Kaur , Preetam Prabhu Srikar Dammu , Hideo Joho , Chirag Shah

In this work we propose an approach to learn a robust policy for solving the pivoting task. Recently, several model-free continuous control algorithms were shown to learn successful policies without prior knowledge of the dynamics of the…

Robotics · Computer Science 2017-03-03 Rika Antonova , Silvia Cruciani , Christian Smith , Danica Kragic

Many machine learning systems are built to solve the hardest examples of a particular task, which often makes them large and expensive to run---especially with respect to the easier examples, which might require much less computation. For…

Machine Learning · Computer Science 2022-11-09 Jessica B. Hamrick , Andrew J. Ballard , Razvan Pascanu , Oriol Vinyals , Nicolas Heess , Peter W. Battaglia

Automation platforms aim to automate repetitive tasks using workflows, which start with a trigger and then perform a series of actions. However, with many possible actions, the user has to search for the desired action at each step, which…

Software Engineering · Computer Science 2023-05-19 Saksham Gupta , Gust Verbruggen , Mukul Singh , Sumit Gulwani , Vu Le

Autonomous systems such as self-driving cars and general-purpose robots are safety-critical systems that operate in highly uncertain and dynamic environments. We propose an interactive multi-agent framework where the system-under-design is…

Machine Learning · Computer Science 2021-07-07 Xin Qin , Nikos Aréchiga , Andrew Best , Jyotirmoy Deshmukh

Autonomous driving is a multi-task problem requiring a deep understanding of the visual environment. End-to-end autonomous systems have attracted increasing interest as a method of learning to drive without exhaustively programming…

Computer Vision and Pattern Recognition · Computer Science 2019-09-12 Alexander Makrigiorgos , Ali Shafti , Alex Harston , Julien Gerard , A. Aldo Faisal