Related papers: Counting the number of isosceles triangles in rect…
We study graphs that are simultaneously regular with respect to the ordinary vertex degree and regular with respect to the triangle degree, that is, the number of triangles containing a given vertex. We call such graphs regular…
Just how many different connected shapes result from slicing a cube along some of its edges and unfolding it into the plane? In this article we answer this question by viewing the cube both as a surface and as a graph of vertices and edges.…
Hypergraphs are a generalization of graphs in which edges can connect any number of vertices. They allow the modeling of complex networks with higher-order interactions, and their spectral theory studies the qualitative properties that can…
We define and study analogs of curve graphs for infinite type surfaces. Our definitions use the geometry of a fixed surface and vertices of our graphs are infinite multicurves which are bounded in both a geometric and a topological sense.…
If P is a point inside triangle ABC, then the cevians through P extended to the circumcircle of triangle ABC create a figure containing a number of curvilinear triangles. Each curvilinear triangle is bounded by an arc of the circumcircle…
It was proved by Ron Graham and the second author that for any coloring of the $N \times N$ grid using fewer than $\log \log N$ colours, one can always find a monochromatic isosceles right triangle, a triangle with vertex coordinates $(x,…
We classify trivalent graphs with 16 vertices and 16 edges that arise from intersecting two quadratic surfaces in tropical 3-space. There are 4,009 such graphs, representing maximally degenerate stable models of elliptic curves realized as…
Consider two horizontal lines in the plane. A pair of a point on the top line and an interval on the bottom line defines a triangle between two lines. The intersection graph of such triangles is called a simple-triangle graph. This paper…
Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…
The logarithm of the number of Eulerian orientations, normalised by the number of vertices, is known as the residual entropy in studies of ice-type models on graphs. The spanning tree entropy depends similarly on the number of spanning…
For vertex and edge connectivity we construct infinitely many pairs of regular graphs with the same spectrum, but with different connectivity.
A graph whose vertices are points in the plane and whose edges are noncrossing straight-line segments of unit length is called a \emph{matchstick graph}. We prove two somewhat counterintuitive results concerning the maximum number of edges…
Estimating the number of triangles in a graph is one of the most fundamental problems in sublinear algorithms. In this work, we provide an algorithm that approximately counts the number of triangles in a graph using only polylogarithmic…
We consider the problem of finding an inductive construction, based on vertex splitting, of triangulated spheres with a fixed number of additional edges (braces). We show that for any positive integer $b$ there is such an inductive…
In the branch of mathematics known as graph theory, graphs are considered as a set of points, called vertices, with connections between these points, called edges. The purpose of this paper is to study mappings between two graphs that have…
A {\em thrackle} is a graph drawn in the plane so that every pair of its edges meet exactly once: either at a common end vertex or in a proper crossing. We prove that any thrackle of $n$ vertices has at most $1.3984n$ edges. {\em…
For a given triangle $\triangle ABC$, we define two sequences of points on line $BC$ and provide their generalizations to real functions such that centers of circumscribed circles around $A$ and adjacent points in subsequences generate a…
Theta graphs are important geometric graphs that have many applications, including wireless networking, motion planning, real-time animation, and minimum-spanning tree construction. We give closed form expressions for the average degree of…
The representation number of a graph is the minimum number of copies of each vertex required to represent the graph as a word, such that the letters corresponding to vertices $x$ and $y$ alternate if and only if $xy$ is an edge in the…
Point-set embeddings and large-angle crossings are two areas of graph drawing that independently have received a lot of attention in the past few years. In this paper, we consider problems in the intersection of these two areas. Given the…