English
Related papers

Related papers: Augmented Reality Oculus Rift

200 papers

With the increasing computational power of today's workstations, real-time physically-based rendering is within reach, rapidly gaining attention across a variety of domains. These have expeditiously applied to medicine, where it is a…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Laura Fink , Sing Chun Lee , Jie Ying Wu , Xingtong Liu , Tianyu Song , Yordanka Stoyanova , Marc Stamminger , Nassir Navab , Mathias Unberath

Augmented Reality consists of merging live images with virtual layers of information. The rapid growth in the popularity of smartphones and tablets over recent years has provided a large base of potential users of Augmented Reality…

Instrumentation and Methods for Astrophysics · Physics 2013-06-04 Frédéric P. A. Vogt , Luke J. Shingles

The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself, i.e. that expand our notion beyond synthetic realities to…

Human-Computer Interaction · Computer Science 2018-04-24 Steve Mann , Tom Furness , Yu Yuan , Jay Iorio , Zixin Wang

To understand how well a proposed augmented reality (AR) solution works, existing papers often conducted tailored and isolated evaluations for specific AR tasks, e.g., depth or lighting estimation, and compared them to easy-to-setup…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-18 Ashkan Ganj , Yiqin Zhao , Federico Galbiati , Tian Guo

We propose a novel method to generate underwater object imagery that is acoustically compliant with that generated by side-scan sonar using the Unreal Engine. We describe the process to develop, tune, and generate imagery to provide…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Jaejeong Shin , Shi Chang , Matthew Bays , Joshua Weaver , Tom Wettergren , Silvia Ferrari

With the recent progress of simulations by 3D modeling software and game engines, many researchers have focused on Embodied AI tasks in the virtual environment. However, the research community lacks a platform that can easily serve both…

Computational Geometry · Computer Science 2022-06-24 Yizhou Zhao , Steven Gong , Xiaofeng Gao , Wensi Ai , Song-Chun Zhu

Robots are now increasingly integrated into various real world applications and domains. In these new domains, robots are mostly employed to improve, in some ways, the work done by humans. So, the need for effective Human-Robot Teaming…

Robotics · Computer Science 2024-08-26 Yousra Shleibik , Elijah Alabi , Christopher Reardon

Suboptimal interaction with patient data and challenges in mastering 3D anatomy based on ill-posed 2D interventional images are essential concerns in image-guided therapies. Augmented reality (AR) has been introduced in the operating rooms…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Javad Fotouhi , Arian Mehrfard , Tianyu Song , Alex Johnson , Greg Osgood , Mathias Unberath , Mehran Armand , Nassir Navab

This paper introduces a software architecture for real-time object detection using machine learning (ML) in an augmented reality (AR) environment. Our approach uses the recent state-of-the-art YOLOv8 network that runs onboard on the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mikołaj Łysakowski , Kamil Żywanowski , Adam Banaszczyk , Michał R. Nowicki , Piotr Skrzypczyński , Sławomir K. Tadeja

In recent years, with the rapid development of augmented reality (AR) technology, there is an increasing demand for multi-user collaborative experiences. Unlike for single-user experiences, ensuring the spatial localization of every user…

Human-Computer Interaction · Computer Science 2024-11-19 Wei-Hsiang Lien , Benedictus Kent Chandra , Robin Fischer , Ya-Hui Tang , Shiann-Jang Wang , Wei-En Hsu , Li-Chen Fu

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…

Computer Vision and Pattern Recognition · Computer Science 2021-05-03 Jiakai Zhang , Xinhang Liu , Xinyi Ye , Fuqiang Zhao , Yanshun Zhang , Minye Wu , Yingliang Zhang , Lan Xu , Jingyi Yu

AutoDRIVE is envisioned to be an integrated research and education platform for scaled autonomous vehicles and related applications. This work is a stepping-stone towards achieving the greater goal of realizing such a platform.…

Robotics · Computer Science 2023-05-16 Tanmay Vilas Samak , Chinmay Vilas Samak , Ming Xie

Various industries have widely adopted Virtual Reality (VR) and Augmented Reality (AR) technologies to enhance productivity and user experiences. However, their integration introduces significant security challenges. This systematic…

Cryptography and Security · Computer Science 2024-07-24 Sarina Dastgerdy

Arthroscopy is a minimally invasive surgical procedure used to diagnose and treat joint problems. The clinical workflow of arthroscopy typically involves inserting an arthroscope into the joint through a small incision, during which…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Hongchao Shu , Mingxu Liu , Lalithkumar Seenivasan , Suxi Gu , Ping-Cheng Ku , Jonathan Knopf , Russell Taylor , Mathias Unberath

Advances in computer vision, particularly in optical image-based 3D reconstruction and feature matching, enable applications like marker-less surgical navigation and digitization of surgery. However, their development is hindered by a lack…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Emma Most , Jonas Hein , Frédéric Giraud , Nicola A. Cavalcanti , Lukas Zingg , Baptiste Brument , Nino Louman , Fabio Carrillo , Philipp Fürnstahl , Lilian Calvet

Real-time occlusion handling is a major problem in outdoor mixed reality system because it requires great computational cost mainly due to the complexity of the scene. Using only segmentation, it is difficult to accurately render a virtual…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Menandro Roxas , Tomoki Hori , Taiki Fukiage , Yasuhide Okamoto , Takeshi Oishi

Mirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Jing Wu , Zirui Wang , Iro Laina , Victor Adrian Prisacariu

Bridging the physical and digital world through interaction remains a core challenge in augmented reality (AR). Existing systems target single objects, limiting support for planning, comparison, and assembly tasks that depend on…

Human-Computer Interaction · Computer Science 2026-04-08 Xiaoan Liu , Eric J Gonzalez , Nels Numan , Andrea Colaço , Lucy Abramyan , Chen Zhu-Tian , Ryo Suzuki , Mar Gonzalez-Franco

Virtual reality(VR) is a hot research topic, and it has been effectively applied in military, education and other fields. The application prospect of virtual reality in education is very broad. It can effectively reduce labor cost, resource…

Human-Computer Interaction · Computer Science 2022-07-18 Zhang Jiayu

Augmented reality technology has been widely used in industrial design interaction, exhibition guide, information retrieval and other fields. The combination of artificial intelligence and augmented reality technology has also become a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Ziqi Ye , Limin Huang , Yongji Wu , Min Hu