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Related papers: Text writing in the air

200 papers

We describe a method for text entry based on inverse arithmetic coding that relies on gaze direction and which is faster and more accurate than using an on-screen keyboard. These benefits are derived from two innovations: the writing task…

Human-Computer Interaction · Computer Science 2015-06-25 David J. Ward , David J. C. MacKay

Despite the advent of touchscreens, typing on physical keyboards remains most efficient for entering text, because users can leverage all fingers across a full-size keyboard for convenient typing. As users increasingly type on the go, text…

Human-Computer Interaction · Computer Science 2024-10-10 Paul Streli , Jiaxi Jiang , Andreas Fender , Manuel Meier , Hugo Romat , Christian Holz

Diacritic characters can be considered as a unique set of characters providing us with adequate and significant clue in identifying a given language with considerably high accuracy. Diacritics, though associated with phonetics often serve…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Shubham Vatsal , Nikhil Arora , Gopi Ramena , Sukumar Moharana , Dhruval Jain , Naresh Purre , Rachit S Munjal

Text-conditioned image editing has recently attracted considerable interest. However, most methods are currently either limited to specific editing types (e.g., object overlay, style transfer), or apply to synthetically generated images, or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Bahjat Kawar , Shiran Zada , Oran Lang , Omer Tov , Huiwen Chang , Tali Dekel , Inbar Mosseri , Michal Irani

Airwriting Recognition is the problem of identifying letters written in free space with finger movement. It is essentially a specialized case of gesture recognition, wherein the vocabulary of gestures corresponds to letters as in a…

Human-Computer Interaction · Computer Science 2022-11-02 Ayush Tripathi , Arnab Kumar Mondal , Lalan Kumar , Prathosh A. P

The requirement for 3D content is growing as AR/VR application emerges. At the same time, 3D modelling is only available for skillful experts, because traditional methods like Computer-Aided Design (CAD) are often too labor-intensive and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Ying Zang , Yidong Han , Chaotao Ding , Jianqi Zhang , Tianrun Chen

Illustration is a fundamental mode of human expression and communication. Certain types of motion that accompany speech can provide this illustrative mode of communication. While Augmented and Virtual Reality technologies (AR/VR) have…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Hui Xian Grace Lim , Xuanming Cui , Yogesh S Rawat , Ser-Nam Lim

We propose an interactive 3D character modeling approach from orthographic drawings (e.g., front and side views) based on 2D-space annotations. First, the system builds partial correspondences between the input drawings and generates a base…

Computer Vision and Pattern Recognition · Computer Science 2022-01-28 Zhengyu Huang , Haoran Xie , Tsukasa Fukusato

While text entry is an essential and frequent task in Augmented Reality (AR) applications, devising an efficient and easy-to-use text entry method for AR remains an open challenge. This research presents STAR, a smartphone-analogous AR text…

Human-Computer Interaction · Computer Science 2025-11-27 Taejun Kim , Amy Karlson , Aakar Gupta , Tovi Grossman , Jason Wu , Parastoo Abtahi , Christopher Collins , Michael Glueck , Hemant Bhaskar Surale

In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

Annotation is an effective reading strategy people often undertake while interacting with digital text. It involves highlighting pieces of text and making notes about them. Annotating while reading in a desktop environment is considered…

Human-Computer Interaction · Computer Science 2021-09-15 Anam Ahmad Khan , Joshua Newn , Ryan Kelly , Namrata Srivastava , James Bailey , Eduardo Velloso

Interacting with Large Language Models (LLMs) for text editing on mobile devices currently requires users to break out of their writing environment and switch to a conversational AI interface. In this paper, we propose to control the LLM…

Human-Computer Interaction · Computer Science 2025-02-12 Tim Zindulka , Jannek Sekowski , Florian Lehmann , Daniel Buschek

Animating hand-drawn sketches using traditional tools is challenging and complex. Sketches provide a visual basis for explanations, and animating these sketches offers an experience of real-time scenarios. We propose an approach for…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Gaurav Rai , Ojaswa Sharma

A sketch is one of the most intuitive and versatile tools humans use to convey their ideas visually. An animated sketch opens another dimension to the expression of ideas and is widely used by designers for a variety of purposes. Animating…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Rinon Gal , Yael Vinker , Yuval Alaluf , Amit H. Bermano , Daniel Cohen-Or , Ariel Shamir , Gal Chechik

Optical Character Recognition (OCR) has many real world applications. The existing methods normally detect where the characters are, and then recognize the character for each detected location. Thus the accuracy of characters recognition is…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Baohua Sun , Michael Lin , Hao Sha , Lin Yang

This paper discusses digital online mathematics examinations -- a discussion ranging from high school to university level examinations. In particular, we consider the nature of mathematical writing, what is distinctive about mathematical…

History and Overview · Mathematics 2026-05-26 Laura Kobel-Keller , Chris Sangwin

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Despite the recent progress in text-to-video generation, existing studies usually overlook the issue that only spatial contents but not temporal motions in synthesized videos are under the control of text. Towards such a challenge, this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Xi Chen , Zhiheng Liu , Mengting Chen , Yutong Feng , Yu Liu , Yujun Shen , Hengshuang Zhao

This paper describes a holographic mobile-based application designed to help Spanish-speaking children to practice the pronunciation of basic English vocabulary words. The mastery of vocabulary is a fundamental step when learning a language…

Human-Computer Interaction · Computer Science 2024-02-13 R. Cerezo , V. Calderon , C. Romero

Designing of touchless user interface is gaining popularity in various contexts. Using such interfaces, users can interact with electronic devices even when the hands are dirty or non-conductive. Also, user with partial physical disability…

Human-Computer Interaction · Computer Science 2019-04-05 Abhik Singla , Partha Pratim Roy , Debi Prosad Dogra