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We present a novel approach to visually locate bodies of research within the sciences, both at each moment of time and dynamically. This article describes how this approach fits with other efforts to locally and globally map scientific…

Digital Libraries · Computer Science 2009-12-22 Ismael Rafols , Alan L. Porter , Loet Leydesdorff

Evaluating the performance of Multi-modal Large Language Models (MLLMs), integrating both point cloud and language, presents significant challenges. The lack of a comprehensive assessment hampers determining whether these models truly…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Junjie Zhang , Tianci Hu , Xiaoshui Huang , Yongshun Gong , Dan Zeng

Current changes in society and the education system, cumulated with the accelerated development of new technologies, entail inherent changes in the educational process. Numerous studies have shown that the pandemic has forced a rapid…

Computers and Society · Computer Science 2022-05-16 Ovidiu Gherman , Cristina Elena Turcu , Corneliu Octavian Turcu

Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to…

Software Engineering · Computer Science 2021-11-10 Ezequiel Scott , Marcelo Campo

The objective of physics laboratory training is to develop, in students, a variety of important cognitive and psycho-motor abilities related to experimental physics. These include conceptual understanding, procedural understanding,…

Physics Education · Physics 2013-11-26 Rajesh B. Khaparde

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering of visual intelligence, yet decades of computational methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Tyler Bonnen , Jitendra Malik , Angjoo Kanazawa

Three-Dimensional (3D) dense captioning is an emerging vision-language bridging task that aims to generate multiple detailed and accurate descriptions for 3D scenes. It presents significant potential and challenges due to its closer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Ting Yu , Xiaojun Lin , Shuhui Wang , Weiguo Sheng , Qingming Huang , Jun Yu

Virtual Reality has become a significant element of education throughout the years. To understand the quality and advantages of these techniques, it is important to understand how they were developed and evaluated. Since COVID-19, the…

Human-Computer Interaction · Computer Science 2022-03-30 Fozlur Rahman , Marium Sana Mim , Feekra Baset Baishakhi , Mahmudul Hasan , Md. Kishor Morol

During the last decade, the deluge of multimedia data has impacted a wide range of research areas, including multimedia retrieval, 3D tracking, database management, data mining, machine learning, social media analysis, medical imaging, and…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Lianli Gao , Jingkuan Song , Xingyi Liu , Junming Shao , Jiajun Liu , Jie Shao

The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…

Computers and Society · Computer Science 2024-07-16 Manuela Andreea Petrescu , Tudor Dan Mihoc

The usability of Reinforcement Learning is restricted by the large computation times it requires. Curriculum Reinforcement Learning speeds up learning by defining a helpful order in which an agent encounters tasks, i.e. from simple to hard.…

Machine Learning · Computer Science 2023-06-12 Tobias Niehues , Ulla Scheler , Pascal Klink

In recent years, a vivid interest in hybrid development methods has been observed as practitioners combine various approaches to software creation to improve productivity, product quality, and adaptability of the process to react to change.…

Software Engineering · Computer Science 2021-03-08 Rafał Włodarski , Jean-Rémy Falleri , Corinne Parvéry

Self-supervised learning has transformed 2D computer vision by enabling models trained on large, unannotated datasets to provide versatile off-the-shelf features that perform similarly to models trained with labels. However, in 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Pedro Hermosilla , Christian Stippel , Leon Sick

Natural Language Processing (NLP) plays a significant role in our daily lives and has become an essential part of Artificial Intelligence (AI) education in K-12. As children grow up with NLP-powered applications, it is crucial to introduce…

Computation and Language · Computer Science 2023-10-04 Xiaoyi Tian , Kristy Elizabeth Boyer

The area of Learning Analytics has developed enormously since the first International Conference on Learning Analytics and Knowledge (LAK) in 2011. It is a field that combines different disciplines such as computer science, statistics,…

Computers and Society · Computer Science 2016-06-21 Mohammad Khalil , Martin Ebner

Digital educational environments are expanding toward complex AI and human discourse, providing researchers with an abundance of data that offers deep insights into learning and instructional processes. However, traditional qualitative…

LLMs are increasingly deployed in autonomous laboratories, under the assumption that their domain priors and reasoning over iterative feedback let them converge on good designs in fewer iterations than feedback-only baselines. Current…

Machine Learning · Computer Science 2026-05-18 Marilyn Zhang , Tianfeng Chen , Fabián Barzuna , Ankita Rathod , Mark E. Whiting

We propose and define the construct, cross-disciplinary learning, which can guide learning and assessment in programs that feature sequential learning across multiple STEM disciplines. Cross-disciplinary learning combines insights from…

Physics Education · Physics 2020-12-16 Emily Borda , Todd Haskell , Andrew Boudreaux

As quantum information science advances and the need for pre-college engagement grows, a critical question remains: How can young learners be prepared to participate in a field so radically different from what they have encountered before?…

Physics Education · Physics 2026-01-06 Raquel Coelho , Roy Pea , Christian Schunn , Jinglei Cheng , Junyu Liu

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…