Related papers: Subjective Assessment of H.264 Compressed Stereosc…
We present two major contributions in this work: 1) we create a full HD resolution stereoscopic (S3D) video dataset comprised of 12 reference and 360 distorted videos. The test stimuli are produced by simulating the five levels of fog and…
Video dimensions are continuously increasing to provide more realistic and immersive experiences to global streaming and social media viewers. However, increments in video parameters such as spatial resolution and frame rate are inevitably…
Virtual Reality (VR) and its applications have attracted significant and increasing attention. However, the requirements of much larger file sizes, different storage formats, and immersive viewing conditions pose significant challenges to…
Over the last decade, different technologies to visualize 3D scenes have been introduced and improved. These technologies include stereoscopic, multi-view, integral imaging and holographic types. Despite increasing consumer interest; poor…
Numerous stereoscopic 3D movies are released every year to theaters and created large revenues. Despite the improvement in stereo capturing and 3D video post-production technology, stereoscopic artifacts which cause viewer discomfort…
Video live streaming is gaining prevalence among video streaming services, especially for the delivery of popular sporting events. Many objective Video Quality Assessment (VQA) models have been developed to predict the perceptual quality of…
Most publicly available image quality databases have been created under highly controlled conditions by introducing graded simulated distortions onto high-quality photographs. However, images captured using typical real-world mobile camera…
High Dynamic Range (HDR) videos are able to represent wider ranges of contrasts and colors than Standard Dynamic Range (SDR) videos, giving more vivid experiences. Due to this, HDR videos are expected to grow into the dominant video…
The great variations of videographic skills, camera designs, compression and processing protocols, and displays lead to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this…
Stereoscopic video technologies have been introduced to the consumer market in the past few years. A key factor in designing a 3D system is to understand how different visual cues and distortions affect the perceptual quality of…
Recent years have witnessed an exponential increase in the demand for face video compression, and the success of artificial intelligence has expanded the boundaries beyond traditional hybrid video coding. Generative coding approaches have…
High frame rates have been known to enhance the perceived visual quality of specific video content. However, the lack of investigation of high frame rates has restricted the expansion of this research field particularly in the context of…
We introduce HDRSDR-VQA, a large-scale video quality assessment dataset designed to facilitate comparative analysis between High Dynamic Range (HDR) and Standard Dynamic Range (SDR) content under realistic viewing conditions. The dataset…
High Dynamic Range (HDR) videos can represent a much greater range of brightness and color than Standard Dynamic Range (SDR) videos and are rapidly becoming an industry standard. HDR videos have more challenging capture, transmission, and…
High frame rate (HFR) videos are becoming increasingly common with the tremendous popularity of live, high-action streaming content such as sports. Although HFR contents are generally of very high quality, high bandwidth requirements make…
Bit depth adaptation, where the bit depth of a video sequence is reduced before transmission and up-sampled during display, can potentially reduce data rates with limited impact on perceptual quality. In this context, we conducted a…
The study of video prediction models is believed to be a fundamental approach to representation learning for videos. While a plethora of generative models for predicting the future frame pixel values given the past few frames exist, the…
Measuring the quality of digital videos viewed by human observers has become a common practice in numerous multimedia applications, such as adaptive video streaming, quality monitoring, and other digital TV applications. Here we explore a…
To open up new possibilities to assess the multimodal perceptual quality of omnidirectional media formats, we proposed a novel open source 360 audiovisual (AV) quality dataset. The dataset consists of high-quality 360 video clips in…
Since 2015 video dimensionality has expanded to higher spatial and temporal resolutions and a wider colour gamut. This High Dynamic Range (HDR) content has gained traction in the consumer space as it delivers an enhanced quality of…