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One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

Computer Science and Game Theory · Computer Science 2010-06-30 Dmitry Zinoviev , Vy Duong , Honggang Zhang

Nowadays, both the amount of cyberattacks and their sophistication have considerably increased, and their prevention is of concern of most of organizations. Cooperation by means of information sharing is a promising strategy to address this…

Cryptography and Security · Computer Science 2016-08-01 Roberto Garrido-Pelaz , Lorena Gozalez-Manzano , Sergio Pastrana

We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…

Computer Science and Game Theory · Computer Science 2024-01-23 Timothy Murray , Jugal Garg , Rakesh Nagi

We present a strategic analysis of a trust model that has recently been proposed for promoting cooperative behaviour in user-centric networks. The mechanism for cooperation is based on a combination of reputation and virtual currency…

Computer Science and Game Theory · Computer Science 2013-03-05 Marta Kwiatkowska , David Parker , Aistis Simaitis

Reputation is a central element of social communications, be it with human or artificial intelligence (AI), and as such can be the primary target of malicious communication strategies. There is already a vast amount of literature on trust…

Physics and Society · Physics 2022-05-18 Torsten Enßlin , Viktoria Kainz , Céline Bœhm

We consider the diffusion of two alternatives in social networks using a game-theoretic approach. Each individual plays a coordination game with its neighbors repeatedly and decides which to adopt. As products are used in conjunction with…

Social and Information Networks · Computer Science 2023-10-04 Vincent Leon , S. Rasoul Etesami , Rakesh Nagi

Cooperative behaviors are common in humans and are fundamental to our society. Theoretical and experimental studies have modeled environments in which the behaviors of humans, or agents, have been restricted to analyze their social…

Social and Information Networks · Computer Science 2016-11-10 Masanori Takano , Kazuya Wada , Ichiro Fukuda

We study the strategic aspects of social influence in a society of agents linked by a trust network, introducing a new class of games called games of influence. A game of influence is an infinite repeated game with incomplete information in…

Computer Science and Game Theory · Computer Science 2016-02-09 Umberto Grandi , Emiliano Lorini , Laurent Perrussel

This paper presents models and algorithms for interactive sensing in social networks where individuals act as sensors and the information exchange between individuals is exploited to optimize sensing. Social learning is used to model the…

Social and Information Networks · Computer Science 2013-12-31 Vikram Krishnamurthy , H. Vincent Poor

The expansion of the attention economy has led to the growing issue of inappropriate content being posted by profit-driven users. Previous countermeasures against inappropriate content have relied on moderation, which raises ethical…

Social and Information Networks · Computer Science 2025-04-03 Naoki Hirakura

We argue that behavioral science models of online content-sharing overlook the role of strategic interactions between users. Borrowing from accuracy-nudges studies decision-theoretic models, we propose a basic game model and explore special…

Social and Information Networks · Computer Science 2023-07-12 Emmanuel J. Genot

One major function of social networks (e.g., massive online social networks) is the dissemination of information such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

Computer Science and Game Theory · Computer Science 2010-08-13 Dmitry Zinoviev , Vy Duong

Many distributed systems can be modeled as network games: a collection of selfish players that communicate in order to maximize their individual utilities. The performance of such games can be evaluated through the costs of the system…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-05-18 Petr Kuznetsov , Stefan Schmid

In this paper, we present a model of a trust-based recommendation system on a social network. The idea of the model is that agents use their social network to reach information and their trust relationships to filter it. We investigate how…

Adaptation and Self-Organizing Systems · Physics 2008-09-07 Frank E. Walter , Stefano Battiston , Frank Schweitzer

One major function of social networks (e.g., massive online social networks) is the dissemination of information, such as scientific knowledge, news, and rumors. Information can be propagated by the users of the network via natural…

Social and Information Networks · Computer Science 2011-06-28 Dmitry Zinoviev , Vy Duong

Human behavioural patterns exhibit selfish or competitive, as well as selfless or altruistic tendencies, both of which have demonstrable effects on human social and economic activity. In behavioural economics, such effects have…

Multiagent Systems · Computer Science 2021-04-28 Jan E. Snellman , Gerardo Iñiguez , János Kertész , R. A. Barrio , Kimmo K. Kaski

Social media sites are now becoming very important platforms for product promotion or marketing campaigns. Therefore, there is broad interest in determining ways to guide a site to react more positively to a product with a limited budget.…

Social and Information Networks · Computer Science 2020-06-22 Pinghua Xu , Wenbin Hu , Jia Wu , Weiwei Liu

In competitive resource allocation formulations multiple agents compete over different contests by committing their limited resources in them. For these settings, contest games offer a game-theoretic foundation to analyze how players can…

Computer Science and Game Theory · Computer Science 2024-08-05 Gilberto Diaz-Garcia , Francesco Bullo , Jason R. Marden

We propose a game-theoretic framework to model and optimize user engagement in cooperative activities over social networks. While traditional diffusion models suggest that individuals are only influenced by their neighbors, empirical…

Social and Information Networks · Computer Science 2024-10-29 Ahmed Luqman , Hassan Jaleel

Gossip has been shown to be a relatively efficient solution to problems of cooperation in reputation-based systems of exchange, but many studies don't conceptualize gossiping in a realistic way, often assuming near-perfect information or…

Multiagent Systems · Computer Science 2025-11-26 Jan Majewski , Francesca Giardini
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