Related papers: Discordant voting processes on finite graphs
Graph coloring is a fundamental problem in computer science. In the semi-streaming model, an input graph $G$ on $n$ vertices and maximum degree $\Delta$ is presented as a stream of edges, and the goal is to compute a vertex coloring using a…
We develop the methodology of positioning graph vertices relative to each other to solve the problem of determining isomorphism of two undirected graphs. Based on the position of the vertex in one of the graphs, it is determined the…
The asynchronous push&pull protocol, a randomized distributed algorithm for spreading a rumour in a graph $G$, works as follows. Independent Poisson clocks of rate 1 are associated with the vertices of $G$. Initially, one vertex of $G$…
We study the voting problem with two alternatives where voters' preferences depend on a not-directly-observable state variable. While equilibria in the one-round voting mechanisms lead to a good decision, they are usually hard to compute…
In this paper, we give list coloring variants of simple iterative defective coloring algorithms. Formally, in a list defective coloring instance, each node $v$ of a graph is given a list $L_v$ of colors and a list of allowed defects…
We study an adaptive network model driven by a nonlinear voter dynamics. Each node in the network represents a voter and can be in one of two states that correspond to different opinions shared by the voters. A voter disagreeing with its…
Let $G$ be a graph of order $n$, maximum degree at most $\Delta$, and no component of order $2$. Inspired by the famous 1-2-3-conjecture, Bensmail, Marcille, and Orenga define a proper pushing scheme of $G$ as a function…
A temporal digraph ${\cal G}$ is a triple $(G, \gamma, \lambda)$ where $G$ is a digraph, $\gamma$ is a function on $V(G)$ that tells us the timestamps when a vertex is active, and $\lambda$ is a function on $E(G)$ that tells for each $uv…
A proper conflict-free colouring of a graph is a colouring of the vertices such that any two adjacent vertices receive different colours, and for every non-isolated vertex $v$, some colour appears exactly once on the neighbourhood of $v$.…
We model voting behaviour in the multi-group setting of a two-tier voting system using sequences of de Finetti measures. Our model is defined by using the de Finetti representation of a probability measure (i.e. as a mixture of…
We consider coloring problems in the distributed message-passing setting. The previously-known deterministic algorithms for edge-coloring employed at least (2Delta - 1) colors, even though any graph admits an edge-coloring with Delta + 1…
We reduce the cost of communication and synchronization in graph processing by analyzing the fastest way to process graphs: pushing the updates to a shared state or pulling the updates to a private state.We investigate the applicability of…
In any vertex coloring of a graph some edges have differently colored ends (\emph{good} edges) and some are monochromatic (\emph{bad} edges). In a proper coloring all edges are good. In a \emph{majority coloring} it is enough that for every…
Pooling is a ubiquitous operation in image processing algorithms that allows for higher-level processes to collect relevant low-level features from a region of interest. Currently, max-pooling is one of the most commonly used operators in…
We study the dynamics of the voter and Moran processes running on top of complex network substrates where each edge has a weight depending on the degree of the nodes it connects. For each elementary dynamical step the first node is chosen…
The diffusion of opinions in Social Networks is a relevant process for adopting positions and attracting potential voters in political campaigns. Opinion polarization, bias, targeted diffusion, and the radicalization of postures are key…
Consider a system of $K$ particles moving on the vertex set of a finite connected graph with at most one particle per vertex. If there is one, the particle at $x$ chooses one of the $\hbox{deg} (x)$ neighbors of its location uniformly at…
We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…
The notions of noise sensitivity and stability were recently extended for the voter model. In this model, the vertices of a graph have opinions that are updated by uniformly selecting edges. We further extend stability results to different…
We survey results concerning reconfigurations of colourings and dominating sets in graphs. The vertices of the $k$-colouring graph $\mathcal{C}_{k}(G)$ of a graph $G$ correspond to the proper $k$-colourings of a graph $G$, with two…