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Research has shown the complementarity of camera- and inertial-based data for modeling human activities, yet datasets with both egocentric video and inertial-based sensor data remain scarce. In this paper, we introduce WEAR, an outdoor…
We propose a self-supervised method for learning representations based on spatial audio-visual correspondences in egocentric videos. Our method uses a masked auto-encoding framework to synthesize masked binaural (multi-channel) audio…
We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…
Analysis and interpretation of egocentric video data is becoming more and more important with the increasing availability and use of wearable cameras. Exploring and fully understanding affinities and differences between ego and allo (or…
Multi-face tracking in unconstrained videos is a challenging problem as faces of one person often appear drastically different in multiple shots due to significant variations in scale, pose, expression, illumination, and make-up. Existing…
With the rapid development of wearable cameras, a massive collection of egocentric video for first-person visual perception becomes available. Using egocentric videos to predict first-person activity faces many challenges, including limited…
Facial attribute recognition is conventionally computed from a single image. In practice, each subject may have multiple face images. Taking the eye size as an example, it should not change, but it may have different estimation in multiple…
Ethnicity is a key demographic attribute of human beings and it plays a vital role in automatic facial recognition and have extensive real world applications such as Human Computer Interaction (HCI); demographic based classification;…
For reliable autonomous robot navigation in urban settings, the robot must have the ability to identify semantically traversable terrains in the image based on the semantic understanding of the scene. This reasoning ability is based on…
We propose a self-supervised framework for learning facial attributes by simply watching videos of a human face speaking, laughing, and moving over time. To perform this task, we introduce a network, Facial Attributes-Net (FAb-Net), that is…
We present a novel system for real-time tracking of facial expressions using egocentric views captured from a set of infrared cameras embedded in a virtual reality (VR) headset. Our technology facilitates any user to accurately drive the…
In this paper we propose an end-to-end trainable deep neural network model for egocentric activity recognition. Our model is built on the observation that egocentric activities are highly characterized by the objects and their locations in…
In this paper, we aim to improve the dataset foundation for pedestrian attribute recognition in real surveillance scenarios. Recognition of human attributes, such as gender, and clothes types, has great prospects in real applications.…
Accurate prediction of future person location and movement trajectory from an egocentric wearable camera can benefit a wide range of applications, such as assisting visually impaired people in navigation, and the development of mobility…
Understanding how images of objects and scenes behave in response to specific ego-motions is a crucial aspect of proper visual development, yet existing visual learning methods are conspicuously disconnected from the physical source of…
Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…
We introduce a novel self-supervised learning approach to learn representations of videos that are responsive to changes in the motion dynamics. Our representations can be learned from data without human annotation and provide a substantial…
Although First Person Vision systems can sense the environment from the user's perspective, they are generally unable to predict his intentions and goals. Since human activities can be decomposed in terms of atomic actions and interactions…
Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…
Personality computing and affective computing, where the recognition of personality traits is essential, have gained increasing interest and attention in many research areas recently. We propose a novel approach to recognize the Big Five…