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We introduce and study the weakly single-crossing domain on trees which is a generalization of the well-studied single-crossing domain in social choice theory. We design a polynomial-time algorithm for recognizing preference profiles which…

Multiagent Systems · Computer Science 2025-07-25 Palash Dey

In multiagent systems, we often have a set of agents each of which have a preference ordering over a set of items and one would like to know these preference orderings for various tasks, for example, data analysis, preference aggregation,…

Computer Science and Game Theory · Computer Science 2016-04-18 Palash Dey , Neeldhara Misra

A preferential domain is a collection of sets of preferences which are linear orders over a set of alternatives. These domains have been studied extensively in social choice theory due to both its practical importance and theoretical…

Computer Science and Game Theory · Computer Science 2019-02-26 Palash Dey , Swaprava Nath , Garima Shakya

Voting is a general method for aggregating the preferences of multiple agents. Each agent ranks all the possible alternatives, and based on this, an aggregate ranking of the alternatives (or at least a winning alternative) is produced.…

Computer Science and Game Theory · Computer Science 2014-01-16 Vincent Conitzer

Many hard computational social choice problems are known to become tractable when voters' preferences belong to a restricted domain, such as those of single-peaked or single-crossing preferences. However, to date, all algorithmic results of…

Computer Science and Game Theory · Computer Science 2016-02-12 Edith Elkind , Martin Lackner

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Social choice becomes easier on restricted preference domains such as single-peaked, single-crossing, and Euclidean preferences. Many impossibility theorems disappear, the structure makes it easier to reason about preferences, and…

Computer Science and Game Theory · Computer Science 2025-03-25 Edith Elkind , Martin Lackner , Dominik Peters

Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

An electorate with fully-ranked innate preferences casts approval votes over a finite set of alternatives. As a result, only partial information about the true preferences is revealed to the voting authorities. In an effort to understand…

Computer Science and Game Theory · Computer Science 2023-10-09 Andrei Constantinescu , Roger Wattenhofer

Preference queries incorporate the notion of binary preference relation into relational database querying. Instead of returning all the answers, such queries return only the best answers, according to a given preference relation. Preference…

Databases · Computer Science 2010-09-01 Denis Mindolin , Jan Chomicki

Preference elicitation explicitly asks users what kind of recommendations they would like to receive. It is a popular technique for conversational recommender systems to deal with cold-starts. Previous work has studied selection bias in…

Information Retrieval · Computer Science 2024-05-02 Shashank Gupta , Harrie Oosterhuis , Maarten de Rijke

Fuzzy constraints are a popular approach to handle preferences and over-constrained problems in scenarios where one needs to be cautious, such as in medical or space applications. We consider here fuzzy constraint problems where some of the…

Artificial Intelligence · Computer Science 2009-09-25 Mirco Gelain , Maria Pini , Francesca Rossi , Brent Venable , Toby Walsh

In some preference aggregation scenarios, voters' preferences are highly structured: e.g., the set of candidates may have one-dimensional structure (so that voters' preferences are single-peaked) or be described by a binary decision tree…

Computer Science and Game Theory · Computer Science 2022-02-02 Sonja Kraiczy , Edith Elkind

We study the problem of eliciting the preferences of a decision-maker through a moderate number of pairwise comparison queries to make them a high quality recommendation for a specific problem. We are motivated by applications in high…

Optimization and Control · Mathematics 2021-12-09 Phebe Vayanos , Yingxiao Ye , Duncan McElfresh , John Dickerson , Eric Rice

While decision theory provides an appealing normative framework for representing rich preference structures, eliciting utility or value functions typically incurs a large cost. For many applications involving interactive systems this…

Artificial Intelligence · Computer Science 2013-02-01 Vu A. Ha , Peter Haddawy

An election over a finite set of candidates is called single-crossing if, as we sweep through the list of voters from left to right, the relative order of every pair of candidates changes at most once. Such elections have many attractive…

Computer Science and Game Theory · Computer Science 2019-06-25 Nathann Cohenn , Edith Elkind , Foram Lakhani

We explore the performance of polynomial-time incentive-compatible mechanisms in single-crossing domains. Single-crossing domains were extensively studied in the economics literature. Roughly speaking, a domain is single crossing if…

Computer Science and Game Theory · Computer Science 2023-05-23 Moshe Babaioff , Shahar Dobzinski , Shiri Ron

Preference elicitation plays a central role in interactive recommender systems. Most preference elicitation approaches use either item queries that ask users to select preferred items from a slate, or attribute queries that ask them to…

Information Retrieval · Computer Science 2023-11-07 Erdem Biyik , Fan Yao , Yinlam Chow , Alex Haig , Chih-wei Hsu , Mohammad Ghavamzadeh , Craig Boutilier

We investigate preference profiles for a set $\mathcal{V}$ of voters, where each voter $i$ has a preference order $\succ_i$ on a finite set $A$ of alternatives (that is, a linear order on $A$) such that for each two alternatives $a,b\in A$,…

Combinatorics · Mathematics 2018-01-09 Jiehua Chen , Ugo P. Finnendahl

We investigate the problem of deciding whether a given preference profile is close to having a certain nice structure, as for instance single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted,…

Computer Science and Game Theory · Computer Science 2015-09-16 Robert Bredereck , Jiehua Chen , Gerhard J. Woeginger
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