Related papers: Dynamic Planar Voronoi Diagrams for General Distan…
We give new deterministic bounds for fully-dynamic graph connectivity. Our data structure supports updates (edge insertions/deletions) in $O(\log^2n/\log\log n)$ amortized time and connectivity queries in $O(\log n/\log\log n)$ worst-case…
This article represents the computational model for spacial addresation of the sensors in the dynamically changing real-time internet of things system. The model bases on the Voronoi diagrams as a basic data structure. Problem - the correct…
Several problems that are NP-hard on general graphs are efficiently solvable on graphs with bounded treewidth. Efforts have been made to generalize treewidth and the related notion of pathwidth to digraphs. Directed treewidth, DAG-width and…
Dimensionality reduction is crucial both for visualization and preprocessing high dimensional data for machine learning. We introduce a novel method based on a hierarchy built on 1-nearest neighbor graphs in the original space which is used…
Range-filtering approximate nearest neighbor (RFANN) search is attracting increasing attention in academia and industry. Given a set of data objects, each being a pair of a high-dimensional vector and a numeric value, an RFANN query with a…
We show how to represent a planar digraph in linear space so that distance queries can be answered in constant time. The data structure can be constructed in linear time. This representation of reachability is thus optimal in both time and…
We introduce a novel architecture for graph networks which is equivariant to any transformation in the coordinate embeddings that preserves the distance between neighbouring nodes. In particular, it is equivariant to the Euclidean and…
We study data structures for storing a set of polygonal curves in ${\rm R}^d$ such that, given a query curve, we can efficiently retrieve similar curves from the set, where similarity is measured using the discrete Fr\'echet distance or the…
Neighborhood construction models are important in finding connection among the data points, which helps demonstrate interrelations among the information. Hence, employing a new approach to find neighborhood among the data points is a…
k-nearest neighbor (k-NN) search is a fundamental primitive in geometry processing and computer graphics. While spatial partitioning structures such as kd-trees are standard, they are often manifold-blind, failing to exploit the intrinsic…
Motivated by applications in computer vision and databases, we introduce and study the Simultaneous Nearest Neighbor Search (SNN) problem. Given a set of data points, the goal of SNN is to design a data structure that, given a collection of…
We propose a self-improving algorithm for computing Voronoi diagrams under a given convex distance function with constant description complexity. The $n$ input points are drawn from a hidden mixture of product distributions; we are only…
We design a space-efficient algorithm for performing depth-first search traversal(DFS) of a graph in $O(m+n\log^* n)$ time using $O(n)$ bits of space. While a normal DFS algorithm results in a DFS-tree (in case the graph is connected), our…
Given a set $P$ of coloured points on the real line, we study the problem of answering range $\alpha$-majority (or "heavy hitter") queries on $P$. More specifically, for a query range $Q$, we want to return each colour that is assigned to…
A fundamental question in computational geometry is for a set of input points in the Euclidean space, that is subject to discrete changes (insertion/deletion of points at each time step), whether it is possible to maintain an approximate…
Voronoi diagrams, and their more general weighted counterpart, power diagrams, are fundamental geometric constructs with wide-ranging applications. Recently, they have gained renewed attention in mesh-based neural rendering. Despite being…
We propose a new class of metrics on sets, vectors, and functions that can be used in various stages of data mining, including exploratory data analysis, learning, and result interpretation. These new distance functions unify and generalize…
Finding patterns in graphs is a fundamental problem in databases and data mining. In many applications, graphs are temporal and evolve over time, so we are interested in finding durable patterns, such as triangles and paths, which persist…
Computational complexity and approximation algorithms are reported for a problem of stabbing a set of straight line segments with the least cardinality set of disks of fixed radii $r>0$ where the set of segments forms a straight line…
We give a $(1+\epsilon)$-approximate distance oracle with $O(1)$ query time for an undirected planar graph $G$ with $n$ vertices and non-negative edge lengths. For $\epsilon>0$ and any two vertices $u$ and $v$ in $G$, our oracle gives a…