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Related papers: PERCCOM: A Master Program in Pervasive Computing a…

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Digital and interactive technologies are becoming increasingly embedded in everyday lives of people around the world. Application of technologies such as real-time, context-aware, and interactive technologies; augmented and immersive…

Human-Computer Interaction · Computer Science 2017-07-31 Eunice Sari , Adi Tedjasaputra , Do Yi Luen Ellen , Henry Duh , Artur Lugmayr

Wireless networks are undergoing a transformative shift, driven by the crucial factors of cost effectiveness and sustainability. Digital coding metasurfaces (DCMs) might play a key role in realizing cost-effective digital modulators by…

Signal Processing · Electrical Eng. & Systems 2024-06-18 Francesco Verde , Vincenzo Galdi , Lei Zhang , Tie Jun Cui

Women in computer science and software engineering continue to face structural and cultural barriers affecting recognition, collaboration, and career progression. Existing environments often reinforce competition, tokenism, and exclusion,…

Computers and Society · Computer Science 2026-05-14 Ioana Visescu , Shalini Chakraborty

This is the proceedings of PLACES'10, the 3rd Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software, held in Pathos, Cyprus, on 21st Mach, 2010, co-located with the ETAPS federated conferences. PLACES…

Programming Languages · Computer Science 2011-10-19 Kohei Honda , Alan Mycroft

The ever-changing telecommunication industry is in severe need of a highly-skilled workforce to shape and deploy future generation communication systems. This article presents an innovative telecommunication training that is designed to…

Signal Processing · Electrical Eng. & Systems 2019-10-28 Ali Fatih Demir , Berker Peköz , Selçuk Köse , Hüseyin Arslan

Senior project is a typical essential course in computing educational programs. The course involves the selection of a project problem, the submission of various documents, and intensive communication among the project team members and…

Computers and Society · Computer Science 2018-11-16 Ahmed Al-Dallal

Over the past two decades the field of computational science and engineering (CSE) has penetrated both basic and applied research in academia, industry, and laboratories to advance discovery, optimize systems, support decision-makers, and…

Pedagogy is a method that handles the ethos and culture of instruction from educators and the learning of learners. Pedagogy of Information and Communications Technology (ICT) refers to the interactions among the teacher, children, and…

Computers and Society · Computer Science 2021-08-30 Al Maruf Hassan , Istiak Ahmed Mondal

A new generation of educational mathematics software is being shaped in ThEdu and other academic communities on the side of computer mathematics. Respective concepts and technologies have been clarified to an extent, which calls for…

History and Overview · Mathematics 2019-04-19 Walther Neuper

Today's distributed and pervasive computing addresses large-scale cyber-physical ecosystems, characterised by dense and large networks of devices capable of computation, communication and interaction with the environment and people. While…

These are the proceedings of the first teacher training of the Erasmus+ project No. 2020-1-PT01-KA203-078646 -- Sustrainable. The full title of this project is Promoting Sustainability as a Fundamental Driver in Software Development…

Computers and Society · Computer Science 2022-05-02 Pieter Koopman , Mart Lubbers , João Paulo Fernandes

Digital Twins (DTs) are gaining prominence in cybersecurity for their ability to replicate complex IT (Information Technology), OT (Operational Technology), and IoT (Internet of Things) infrastructures, allowing for real time monitoring,…

Cryptography and Security · Computer Science 2025-07-24 Vita Santa Barletta , Vito Bavaro , Miriana Calvano , Antonio Curci , Antonio Piccinno , Davide Pio Posa

This paper describes a blended learning implementation and experience supported with intelligent learning environments included in a learning management system (LMS) called @KU-UZEM. The blended learning model is realized as a combination…

Computers and Society · Computer Science 2012-05-14 Utku Kose , Omer Deperlioglu

The Second International Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software (PLACES) was co-located with ETAPS 2009 in the city of York, England. The workshop took place on Sunday 22nd March 2009.…

Programming Languages · Computer Science 2010-02-09 Alastair R. Beresford , Simon Gay

Developing students as well-rounded professionals is increasingly important for our modern society. Although there is a great consensus that technical and professional ("soft") skills should be developed and intertwined in the core of…

Cybersecurity education is considered an important part of undergraduate computing curricula, but many institutions teach it only in dedicated courses or tracks. This optionality risks students graduating with limited exposure to secure…

Cryptography and Security · Computer Science 2022-07-12 Lwin Khin Shar , Christopher M. Poskitt , Kyong Jin Shim , Li Ying Leonard Wong

Justice-centered approaches to equitable computer science (CS) education frame CS learning as a means for advancing peace, antiracism, and social justice rather than war, empire, and corporations. However, most research in justice-centered…

Computers and Society · Computer Science 2021-12-09 Kevin Lin

The aim of the workshop series Developments in Computational Models (DCM) is to bring together researchers who are currently developing new computational models or new features for traditional computational models, in order to foster their…

Logic in Computer Science · Computer Science 2014-04-01 Benedikt Löwe , Glynn Winskel

Computer Science for Future (CS4F) is an initiative in the Department of Computer Science at HAW Hamburg. The aim of the initiative is a paradigm shift in the discipline of computer science, thus establishing sustainability goals as a…

Computers and Society · Computer Science 2023-01-18 Elina Eickstädt , Martin Becke , Martin Kohler , Julia Padberg

In a previous paper the CSCR domain was defined. Here this is taken to the next stage where the design of a particular Collaborative Research Environment to support Students and Supervisors (CRESS) is considered. Following the CSCR…

Human-Computer Interaction · Computer Science 2007-08-14 V. Hinze-Hoare