Related papers: Efficiently Enumerating Minimal Triangulations
We study the problem of generating monomials of a polynomial in the context of enumeration complexity. In this setting, the complexity measure is the delay between two solutions and the total time. We present two new algorithms for…
The graph invariant EPT-sum has cropped up in several unrelated fields in later years: As an objective function for hierarchical clustering, as a more fine-grained version of the classical edge ranking problem, and, specifically when the…
We present a new framework for creating elegant algorithms for exact uniform sampling of important Catalan structures, such as triangulations of convex polygons, Dyck words, monotonic lattice paths and mountain ranges. Along with sampling,…
Ideally, the time that an incremental algorithm uses to process a change should be a function of the size of the change rather than, say, the size of the entire current input. Based on a formalization of ``the set of things changed'' by an…
Biclustering involves the simultaneous clustering of objects and their attributes, thus defining local two-way clustering models. Recently, efficient algorithms were conceived to enumerate all biclusters in real-valued datasets. In this…
The degree sequence optimization problem is to find a subgraph of a given graph which maximizes the sum of given functions evaluated at the subgraph degrees. Here we study this problem by replacing degree sequences, via suitable nonlinear…
We consider a variant of treewidth that we call clique-partitioned treewidth in which each bag is partitioned into cliques. This is motivated by the recent development of FPT-algorithms based on similar parameters for various problems. With…
We study the problem of enumerating all rooted directed spanning trees (arborescences) of a directed graph (digraph) $G=(V,E)$ of $n$ vertices. An arborescence $A$ consisting of edges $e_1,\ldots,e_{n-1}$ can be represented as a monomial…
We propose a new refinement algorithm to generate size-optimal quality-guaranteed Delaunay triangulations in the plane. The algorithm takes $O(n \log n + m)$ time, where $n$ is the input size and $m$ is the output size. This is the first…
The min-rank of a graph was introduced by Haemers (1978) to bound the Shannon capacity of a graph. This parameter of a graph has recently gained much more attention from the research community after the work of Bar-Yossef et al. (2006). In…
We introduce a framework for incremental-decremental maximization that captures the gradual transformation or renewal of infrastructures. In our model, an initial solution is transformed one element at a time and the utility of an…
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
We study ranked enumeration of join-query results according to very general orders defined by selective dioids. Our main contribution is a framework for ranked enumeration over a class of dynamic programming problems that generalizes…
Constrained counting is a fundamental problem in artificial intelligence. A promising new algebraic approach to constrained counting makes use of tensor networks, following a reduction from constrained counting to the problem of…
Enumeration problems are often encountered as key subroutines in the exact computation of graph parameters such as chromatic number, treewidth, or treedepth. In the case of treedepth computation, the enumeration of inclusion-wise minimal…
We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…
In this paper, we show the existence of a polynomial time graph isomorphism algorithm for all graphs excluding graphs that are locally trianglefree. This particular class of graphs allows to divide the graph into neighbourhood sub-graph…
There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…
The paper presents two algorithms for finding irreducible decomposition of monomial ideals. The first one is recursive, derived from staircase structures of monomial ideals. This algorithm has a good performance for highly non-generic…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…