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In this paper, we propose enhancing monocular depth estimation by adding 3D points as depth guidance. Unlike existing depth completion methods, our approach performs well on extremely sparse and unevenly distributed point clouds, which…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Lam Huynh , Phong Nguyen-Ha , Jiri Matas , Esa Rahtu , Janne Heikkila

Remote focusing is widely used in 3D two-photon microscopy and 3D photostimulation because it enables fast axial scanning without moving the objective lens or specimen. However, due to the design constraints of microscope optics, remote…

The research interest on location-based services has increased during the last years ever since 3D centimetre accuracy inside intelligent environments could be confronted with. This work proposes an indoor local positioning system based on…

Signal Processing · Electrical Eng. & Systems 2024-02-07 Elena Aparicio-Esteve , Jesús Ureña , Álvaro Hernández , Daniel Pizarro , David Moltó

This paper develops a flexible and robust robotic system for autonomous drawing on 3D surfaces. The system takes 2D drawing strokes and a 3D target surface (mesh or point clouds) as input. It maps the 2D strokes onto the 3D surface and…

Robotics · Computer Science 2020-10-02 Ruishuang Liu , Weiwei Wan , Keisuke Koyama , Kensuke Harada

Point defects govern many important functional properties of two-dimensional (2D) materials. However, resolving the three-dimensional (3D) arrangement of these defects in multi-layer 2D materials remains a fundamental challenge, hindering…

Multidimensional scaling (MDS) is a class of projective algorithms traditionally used in Euclidean space to produce two- or three-dimensional visualizations of datasets of multidimensional points or point distances. More recently however,…

Machine Learning · Statistics 2016-02-15 Andrej Cvetkovski , Mark Crovella

Modeling humans in physical scenes is vital for understanding human-environment interactions for applications involving augmented reality or assessment of human actions from video (e.g. sports or physical rehabilitation). State-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Nathan Louis , Mahzad Khoshlessan , Jason J. Corso

Maximum mean discrepancy (MMD) has been widely employed to measure the distance between probability distributions. In this paper, we propose using MMD to solve continuous multi-objective optimization problems (MOPs). For solving MOPs, a…

Machine Learning · Computer Science 2025-05-21 Hao Wang , Chenyu Shi , Angel E. Rodriguez-Fernandez , Oliver Schütze

Monocular 3D human pose estimation poses significant challenges due to the inherent depth ambiguities that arise during the reprojection process from 2D to 3D. Conventional approaches that rely on estimating an over-fit projection matrix…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Junkun Jiang , Jie Chen

Gestures form an important medium of communication between humans and machines. An overwhelming majority of existing gesture recognition methods are tailored to a scenario where humans and machines are located very close to each other. This…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Shubhang Bhatnagar , Sharath Gopal , Narendra Ahuja , Liu Ren

This paper presents a parameter-efficient prompt tuning method, named PPT, to adapt a large multi-modal model for 3D point cloud understanding. Existing strategies are quite expensive in computation and storage, and depend on time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Hongyu Sun , Yongcai Wang , Wang Chen , Haoran Deng , Deying Li

In this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction…

Computer Vision and Pattern Recognition · Computer Science 2021-01-27 Tianlang Chen , Chen Fang , Xiaohui Shen , Yiheng Zhu , Zhili Chen , Jiebo Luo

As two fundamental representation modalities of 3D objects, 3D point clouds and multi-view 2D images record shape information from different domains of geometric structures and visual appearances. In the current deep learning era,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Qijian Zhang , Junhui Hou , Yue Qian

Robots operating in households must find objects on shelves, under tables, and in cupboards. In such environments, it is crucial to search efficiently at 3D scale while coping with limited field of view and the complexity of searching for…

Robotics · Computer Science 2022-03-21 Kaiyu Zheng , Yoonchang Sung , George Konidaris , Stefanie Tellex

Estimating 3D poses and shapes in the form of meshes from monocular RGB images is challenging. Obviously, it is more difficult than estimating 3D poses only in the form of skeletons or heatmaps. When interacting persons are involved, the 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Junuk Cha , Muhammad Saqlain , GeonU Kim , Mingyu Shin , Seungryul Baek

Given two images, we can estimate the relative camera pose between them by establishing image-to-image correspondences. Usually, correspondences are 2D-to-2D and the pose we estimate is defined only up to scale. Some applications, aiming at…

Computer Vision and Pattern Recognition · Computer Science 2024-04-10 Axel Barroso-Laguna , Sowmya Munukutla , Victor Adrian Prisacariu , Eric Brachmann

Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…

Human-Computer Interaction · Computer Science 2023-02-17 Catarina G. Fidalgo , Maurício Sousa , Daniel Mendes , Rafael Kuffner dos Anjos , Daniel Medeiros , Karan Singh , Joaquim Jorge

Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ…

Robotics · Computer Science 2024-04-30 Shuangfu Song , Junqiao Zhao , Kai Huang , Jiaye Lin , Chen Ye , Tiantian Feng

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

We examine a class of techniques for 3D object manipulation on mobile devices, in which the device's physical motion is applied to 3D objects displayed on the device itself. This "local coupling" between input and display creates specific…

Human-Computer Interaction · Computer Science 2024-04-25 Paul Issartel , Florimond Guéniat , Tobias Isenberg , Mehdi Ammi
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