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Complexity theory is a useful tool to study computational issues surrounding the elicitation of preferences, as well as the strategic manipulation of elections aggregating together preferences of multiple agents. We study here the…

Artificial Intelligence · Computer Science 2012-04-18 Toby Walsh

A menu description exposes strategyproofness by presenting a mechanism to player $i$ in two steps. Step (1) uses others' reports to describe $i$'s menu of potential outcomes. Step (2) uses $i$'s report to select $i$'s favorite outcome from…

Theoretical Economics · Economics 2025-10-10 Yannai A. Gonczarowski , Ori Heffetz , Clayton Thomas

We revisit the classic problem of fair division from a mechanism design perspective, using {\em Proportional Fairness} as a benchmark. In particular, we aim to allocate a collection of divisible items to a set of agents while incentivizing…

Computer Science and Game Theory · Computer Science 2014-02-26 Richard Cole , Vasilis Gkatzelis , Gagan Goel

We study a budget-aggregation setting in which a number of voters report their ideal distribution of a budget over a set of alternatives, and a mechanism aggregates these reports into an allocation. Ideally, such mechanisms are truthful,…

Computer Science and Game Theory · Computer Science 2024-07-26 Mark de Berg , Rupert Freeman , Ulrike Schmidt-Kraepelin , Markus Utke

We study a robust selling problem where a seller attempts to sell one item to a buyer but is uncertain about the buyer's valuation distribution. Existing literature shows that robust screening provides a stronger theoretical guarantee than…

Theoretical Economics · Economics 2024-09-27 Shixin Wang

Multi-item mechanisms can be very complex offering many different bundles to the buyer that could even be randomized. Such complexity is thought to be necessary as the revenue gaps between randomized and deterministic mechanisms, or…

Computer Science and Game Theory · Computer Science 2019-07-03 Shuchi Chawla , Yifeng Teng , Christos Tzamos

We consider the impact of fairness requirements on the social efficiency of truthful mechanisms for trade, focusing on Bayesian bilateral-trade settings. Unlike the full information case in which all gains-from-trade can be realized and…

Computer Science and Game Theory · Computer Science 2025-02-27 Moshe Babaioff , Yiding Feng , Noam Manaker Morag

We consider a quantum and classical version multi-party function computation problem with $n$ players, where players $2, \dots, n$ need to communicate appropriate information to player 1, so that a "generalized" inner product function with…

Quantum Physics · Physics 2024-02-06 Ruoyu Meng , Aditya Ramamoorthy

We define the Streaming Communication model that combines the main aspects of communication complexity and streaming. We consider two agents that want to compute some function that depends on inputs that are distributed to each agent. The…

Computational Complexity · Computer Science 2016-09-23 Lucas Boczkowski , Iordanis Kerenidis , Frédéric Magniez

We study classic cake-cutting problems, but in discrete models rather than using infinite-precision real values, specifically, focusing on their communication complexity. Using general discrete simulations of classical infinite-precision…

Computer Science and Game Theory · Computer Science 2018-08-21 Simina Brânzei , Noam Nisan

Classical planning asks for a sequence of operators reaching a given goal. While the most common case is to compute a plan, many scenarios require more than that. However, quantitative reasoning on the plan space remains mostly unexplored.…

Artificial Intelligence · Computer Science 2025-02-04 David Speck , Markus Hecher , Daniel Gnad , Johannes K. Fichte , Augusto B. Corrêa

We consider the well known, and notoriously difficult, problem of a single revenue-maximizing seller selling two or more heterogeneous goods to a single buyer whose private values for the goods are drawn from a (possibly correlated) known…

Computer Science and Game Theory · Computer Science 2022-09-23 Sergiu Hart , Noam Nisan

We consider optimal mechanism design for the case with one buyer and two items. The buyer's valuations towards the two items are independent and additive. In this setting, optimal mechanism is unknown for general valuation distributions. We…

Computer Science and Game Theory · Computer Science 2014-04-30 Zihe Wang , Pingzhong Tang

We study truthful mechanisms for matching and related problems in a partial information setting, where the agents' true utilities are hidden, and the algorithm only has access to ordinal preference information. Our model is motivated by the…

Computer Science and Game Theory · Computer Science 2016-10-20 Elliot Anshelevich , Shreyas Sekar

We revisit the fundamentals of Circuit Complexity and the nature of efficient computation from a fresh perspective. We present a framework for understanding Circuit Complexity through the lens of Information Theory with analogies to results…

Computational Complexity · Computer Science 2025-12-30 Luke Tonon

This paper introduces TEDI (Truthful, Expressive, and Dimension-Insensitive approach), a discretization-free algorithm to learn truthful and utility-maximizing mechanisms. Existing learning-based approaches often rely on discretization of…

Computer Science and Game Theory · Computer Science 2025-07-01 Yunxuan Ma , Siqiang Wang , Zhijian Duan , Yukun Cheng , Xiaotie Deng

In a crowdsourcing market, a requester is looking to form a team of workers to perform a complex task that requires a variety of skills. Candidate workers advertise their certified skills and bid prices for their participation. We design…

Computer Science and Game Theory · Computer Science 2018-12-14 Qing Liu , Tie Luo , Ruiming Tang , Stephane Bressan

A sequence of recent studies show that even in the simple setting of a single seller and a single buyer with additive, independent valuations over $m$ items, the revenue-maximizing mechanism is prohibitively complex. This problem has been…

Computer Science and Game Theory · Computer Science 2018-01-10 Michal Feldman , Ophir Friedler , Aviad Rubinstein

In this work, we consider the problem of minimising the social cost in atomic congestion games. For this problem, we provide tight computational lower bounds along with taxation mechanisms yielding polynomial time algorithms with optimal…

Computer Science and Game Theory · Computer Science 2022-05-23 Dario Paccagnan , Martin Gairing

Transparency is an essential requirement of machine learning based decision making systems that are deployed in real world. Often, transparency of a given system is achieved by providing explanations of the behavior and predictions of the…

Machine Learning · Computer Science 2021-05-18 André Artelt , Barbara Hammer