Related papers: Natural movement with concurrent brain-computer in…
In this paper we will describe all necessary parts of Brain-Computer Interface (BCI), such as source of signals, hardware, software, analysis, architectures of complete system. We also will go along various applications of BCI, view some…
Brain-computer interfaces (BCIs) provide a direct pathway from the brain to external devices and have demonstrated great potential for assistive and rehabilitation technologies. Endogenous BCIs based on electroencephalogram (EEG) signals,…
The cognitive mechanisms underlying subjects' self-regulation in Brain-Computer Interface (BCI) and neurofeedback (NF) training remain poorly understood. Yet, a mechanistic computational model of each individual learning trajectory is…
BCIs have significantly improved the patients' quality of life by restoring damaged hearing, sight, and movement capabilities. After evolving their application scenarios, the current trend of BCI is to enable new innovative brain-to-brain…
In this paper we introduce the concept of Brain-Computer Interface (BCI) inhibitor, which is meant to standby the BCI until the user is ready, in order to improve the overall performance and usability of the system. BCI inhibitor can be…
Present Brain-Computer Interfacing (BCI) technology allows inference and detection of cognitive and affective states, but fairly little has been done to study scenarios in which such information can facilitate new applications that rely on…
Humans can fluidly adapt their interest in complex environments in ways that machines cannot. Here, we lay the groundwork for a real-world system that passively monitors and merges neural correlates of visual interest across team members…
We aim at an augmentation of communication abilities of amyotrophic lateral sclerosis (ALS) patients by creating a brain-computer interface (BCI) which can control a computer or other device by using only brain activity. As a method, we use…
The growing interest in the Metaverse has generated momentum for members of academia and industry to innovate toward realizing the Metaverse world. The Metaverse is a unique, continuous, and shared virtual world where humans embody a…
We present Intermittent Control (IC) models as a candidate framework for modelling human input movements in Human--Computer Interaction (HCI). IC differs from continuous control in that users are not assumed to use feedback to adjust their…
The analysis of brain connectivity aims to understand the emergence of functional networks into the brain. This information can be used in the process of electroencephalographic (EEG) signal analysis and classification for a braincomputer…
The actual (classical) Brain-Computer Interface attempts to use brain signals to drive suitable actuators performing the actions corresponding to subject's intention. However this goal is not fully reached, and when BCI works, it does only…
As autonomous service robots become more affordable and thus available also for the general public, there is a growing need for user friendly interfaces to control the robotic system. Currently available control modalities typically expect…
Brain-computer interfaces (BCI) have the potential to provide transformative control in prosthetics, assistive technologies (wheelchairs), robotics, and human-computer interfaces. While Motor Imagery (MI) offers an intuitive approach to BCI…
Brain Computer Interface (BCI) can help patients of neuromuscular diseases restore parts of the movement and communication abilities that they have lost. Most of BCIs rely on mapping brain activities to device instructions, but limited…
Brain-computer interface allows people who have lost their motor skills to control robot limbs based on electroencephalography. Most BCIs are guided only by visual feedback and do not have somatosensory feedback, which is an important…
Over the last half century, the main application of Brain Computer Interfaces, BCIs has been controlling wheelchairs and neural prostheses or generating text or commands for people with restricted mobility. There has been very limited…
We study the performance of brain computer interface (BCI) system in a virtual reality (VR) environment and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography…
Brain computer interfaces (BCI) depend on reliable realtime detection of conscious EEG changes for example to control a video game. However, scalp recordings are contaminated with non-stationary noise, such as facial muscle activity and eye…
In the field of brain-computer interface (BCI) research, the availability of high-quality open-access datasets is essential to benchmark the performance of emerging algorithms. The existing open-access datasets from past competitions mostly…