Related papers: RGBD Datasets: Past, Present and Future
Recognition of objects using Deep Neural Networks is an active area of research and many breakthroughs have been made in the last few years. The paper attempts to indicate how far this field has progressed. The paper briefly describes the…
Glass is very common in our daily life. Existing computer vision systems neglect it and thus may have severe consequences, e.g., a robot may crash into a glass wall. However, sensing the presence of glass is not straightforward. The key…
While 3D object detection and pose estimation has been studied for a long time, its evaluation is not yet completely satisfactory. Indeed, existing datasets typically consist in numerous acquisitions of only a few scenes because of the…
In recent years, image captioning and segmentation have emerged as crucial tasks in computer vision, with applications ranging from autonomous driving to content analysis. Although multiple solutions have emerged to help blind and visually…
Representing and rendering dynamic scenes from 2D images is a fundamental yet challenging problem in computer vision and graphics. This survey provides a comprehensive review of the evolution and advancements in dynamic scene representation…
Scene classification, aiming at classifying a scene image to one of the predefined scene categories by comprehending the entire image, is a longstanding, fundamental and challenging problem in computer vision. The rise of large-scale…
Transparent objects are common in our daily life and frequently handled in the automated production line. Robust vision-based robotic grasping and manipulation for these objects would be beneficial for automation. However, the majority of…
Scene graphs are a compact and explicit representation successfully used in a variety of 2D scene understanding tasks. This work proposes a method to incrementally build up semantic scene graphs from a 3D environment given a sequence of…
Deep networks have brought significant advances in robot perception, enabling to improve the capabilities of robots in several visual tasks, ranging from object detection and recognition to pose estimation, semantic scene segmentation and…
In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…
Human Activity Recognition in RGB-D videos has been an active research topic during the last decade. However, no efforts have been found in the literature, for recognizing human activity in RGB-D videos where several performers are…
We introduce IndustryShapes, a new RGB-D benchmark dataset of industrial tools and components, designed for both instance-level and novel object 6D pose estimation approaches. The dataset provides a realistic and application-relevant…
Since its beginning visual recognition research has tried to capture the huge variability of the visual world in several image collections. The number of available datasets is still progressively growing together with the amount of samples…
Video-based human action recognition is currently one of the most active research areas in computer vision. Various research studies indicate that the performance of action recognition is highly dependent on the type of features being…
The emergence of RGB-D sensors offered new possibilities for addressing complex artificial vision problems efficiently. Human posture recognition is among these computer vision problems, with a wide range of applications such as ambient…
Image colorization estimates RGB colors for grayscale images or video frames to improve their aesthetic and perceptual quality. Over the last decade, deep learning techniques for image colorization have significantly progressed,…
Human action recognition still exists many challenging problems such as different viewpoints, occlusion, lighting conditions, human body size and the speed of action execution, although it has been widely used in different areas. To tackle…
We propose a method at the intersection of Computer Vision and Computer Graphics fields, which automatically generates RGBD images using neural networks, based on previously seen and synchronized video, depth and pose signals. Since the…
A popular and affordable option to provide room-scale human behaviour tracking is to rely on commodity RGB-D sensors %todo: such as the Kinect family of devices? as such devices offer body tracking capabilities at a reasonable price point.…
Salient object detection (SOD), which simulates the human visual perception system to locate the most attractive object(s) in a scene, has been widely applied to various computer vision tasks. Now, with the advent of depth sensors, depth…