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We study the problem of perfect tiling in the plane and exploring the possibility of tiling a rectangle using integral distinct squares. Assume a set of distinguishable squares (or equivalently a set of distinct natural numbers) is given,…

Computational Geometry · Computer Science 2025-03-14 Bahram Sadeghi Bigham , Mansoor Davoodi , Samaneh Mazaheri , Jalal Kheyrabadi

We consider the classic problem of fairly dividing a heterogeneous good ("cake") among several agents with different valuations. Classic cake-cutting procedures either allocate each agent a collection of disconnected pieces, or assume that…

Computer Science and Game Theory · Computer Science 2018-01-31 Erel Segal-Halevi , Shmuel Nitzan , Avinatan Hassidim , Yonatan Aumann

Consider a periodical (in two independent directions) tiling of the plane with polygons (faces). In this article we shall only give examples using squares, regular hexagons, equilateral triangles and parallelograms ("unions" of two…

History and Overview · Mathematics 2011-06-07 Jorge Rezende

We investigate how to make the surface of a convex polyhedron (a polytope) by folding up a polygon and gluing its perimeter shut, and the reverse process of cutting open a polytope and unfolding it to a polygon. We explore basic enumeration…

Computational Geometry · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Anna Lubiw , Joseph O'Rourke

We consider the number of domino tilings of an odd-by-odd rectangle that leave one hole. This problem is equivalent to the number of near-perfect matchings of the odd-by-odd rectangular grid. For any particular position of the vacancy on…

Combinatorics · Mathematics 2025-06-05 Seok Hyun Byun , Wayne Goddard

The objective here is to find the maximum polygon, in area, which can be enclosed in a given triangle, for the polygons: parallelograms, rectangles and squares. It will initially be assumed that the choices are inscribed polygons, that is…

History and Overview · Mathematics 2025-01-15 James M Parks

It is possible to have a packing by translates of a cube that is maximal (i.e.\ no other cube can be added without overlapping) but does not form a tiling. In the long running analogy of packing and tiling to orthogonality and completeness…

Classical Analysis and ODEs · Mathematics 2025-03-27 Mihail N. Kolountzakis , Nir Lev , Máté Matolcsi

The regular 2n-gon (square, hexagon, octagon, ...) is subdivided into smaller polygons (tiles) by the subset of diagonals which run parallel to any of the 2n sides. The manuscript reports on the number of tiles up to the 78-gon.

Combinatorics · Mathematics 2009-11-19 Richard J. Mathar

We consider the combinatorial question of how many convex polygons can be made by using the edges taken from a fixed triangulation of n vertices. For general triangulations, there can be exponentially many: we show a construction that has…

Discrete Mathematics · Computer Science 2012-09-19 Marc van Kreveld , Maarten Löffler , János Pach

Which polygons admit two (or more) distinct lattice tilings of the plane? We call such polygons double tiles. It is well-known that a lattice tiling is always combinatorially isomorphic either to a grid of squares or to a grid of regular…

Combinatorics · Mathematics 2025-02-24 Nikolai Beluhov

We consider the problem of fairly dividing a two dimensional heterogeneous good among multiple players. Applications include division of land as well as ad space in print and electronic media. Classical cake cutting protocols primarily…

Computer Science and Game Theory · Computer Science 2019-11-27 Erel Segal-Halevi , Avinatan Hassidim , Yonatan Aumann

The number of complete tilings of m X n floors for tiles of shape 1 X 2, 1 X 3, 1 X 4 and 2 X 3 is computed numerically for floors up to width m=9 and variable floor lengths n. Counts are obtained for two classes, for fixed tile stack…

Combinatorics · Mathematics 2013-11-26 Richard J. Mathar

We pose and answer several questions concerning the number of ways to fold a polygon to a polytope, and how many polytopes can be obtained from one polygon; and the analogous questions for unfolding polytopes to polygons. Our answers are,…

Computational Geometry · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , Anna Lubiw , Joseph O'Rourke

A famous result of D. Walkup states that the only rectangles that may be tiled by the T-tetromino are those in which both sides are a multiple of four. In this paper we examine the rest of the rectangles, asking how many T-tetrominos may be…

Combinatorics · Mathematics 2018-07-17 Robert Hochberg

We study the packing of a large number of congruent and non--overlapping circles inside a regular polygon. We have devised efficient algorithms that allow one to generate configurations of $N$ densely packed circles inside a regular polygon…

Computational Geometry · Computer Science 2023-03-08 Paolo Amore

We consider multi-layered cake cutting in order to fairly allocate numerous divisible resources (layers of cake) among a group of agents under two constraints: contiguity and feasibility. We first introduce a new computational model in a…

Artificial Intelligence · Computer Science 2024-03-19 Mohammad Azharuddin Sanpui

Several articles deal with tilings with squares and dominoes on 2-dimensional boards, but only a few on boards in 3-dimensional space. We examine a tiling problem with colored cubes and bricks of $(2\times2\times n)$-board in three…

Combinatorics · Mathematics 2021-04-01 László Németh

We present filling as a type of spatial subdivision problem similar to covering and packing. Filling addresses the optimal placement of overlapping objects lying entirely inside an arbitrary shape so as to cover the most interior volume. In…

Soft Condensed Matter · Physics 2015-06-04 Carolyn L. Phillips , Joshua A. Anderson , Greg Huber , Sharon C. Glotzer

We consider the problem of finding all enclosing rectangles of minimum area that can contain a given set of rectangles without overlap. Our rectangle packer chooses the x-coordinates of all the rectangles before any of the y-coordinates. We…

Artificial Intelligence · Computer Science 2014-02-05 Eric Huang , Richard E. Korf

An edge tessellation is a tiling of the plane generated by reflecting a polygon in its edges. We prove that a polygon generating an edge tessellation is one the following eight types: a rectangle; an equilateral, 60-right, isosceles right,…

Geometric Topology · Mathematics 2011-08-31 Matthew Kirby , Ron Umble
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