English
Related papers

Related papers: Tensor Representations via Kernel Linearization fo…

200 papers

Despite advancements in Neural Implicit models for 3D surface reconstruction, handling dynamic environments with interactions between arbitrary rigid, non-rigid, or deformable entities remains challenging. The generic reconstruction methods…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Sandika Biswas , Qianyi Wu , Biplab Banerjee , Hamid Rezatofighi

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

Generalized zero-shot skeleton-based action recognition (GZSSAR) is a new challenging problem in computer vision community, which requires models to recognize actions without any training samples. Previous studies only utilize the action…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Ming-Zhe Li , Zhen Jia , Zhang Zhang , Zhanyu Ma , Liang Wang

We introduce a novel Recurrent Neural Network-based algorithm for future video feature generation and action anticipation called feature mapping RNN. Our novel RNN architecture builds upon three effective principles of machine learning,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Yuge Shi , Basura Fernando , Richard Hartley

Human skeleton-based action recognition has long been an indispensable aspect of artificial intelligence. Current state-of-the-art methods tend to consider only the dependencies between connected skeletal joints, limiting their ability to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Yuheng Yang

Emotion recognition based on body movements is vital in human-computer interaction. However, existing emotion recognition methods predominantly focus on enhancing classification accuracy, often neglecting the provision of textual…

Human-Computer Interaction · Computer Science 2024-12-23 Haifeng Lu , Jiuyi Chen , Feng Liang , Mingkui Tan , Runhao Zeng , Xiping Hu

Skeleton-based action recognition aims to recognize human actions given human joint coordinates with skeletal interconnections. By defining a graph with joints as vertices and their natural connections as edges, previous works successfully…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Yuxuan Zhou , Zhi-Qi Cheng , Chao Li , Yanwen Fang , Yifeng Geng , Xuansong Xie , Margret Keuper

Convolutional neural networks excel in image recognition tasks, but this comes at the cost of high computational and memory complexity. To tackle this problem, [1] developed a tensor factorization framework to compress fully-connected…

Machine Learning · Computer Science 2016-11-11 Timur Garipov , Dmitry Podoprikhin , Alexander Novikov , Dmitry Vetrov

There exist a wide range of intra class variations of the same actions and inter class similarity among the actions, at the same time, which makes the action recognition in videos very challenging. In this paper, we present a novel…

Computer Vision and Pattern Recognition · Computer Science 2019-12-03 Chhavi Dhiman , Dinesh Kumar Vishwakarma , Paras Aggarwal

We present a novel kernel-based machine learning algorithm for identifying the low-dimensional geometry of the effective dynamics of high-dimensional multiscale stochastic systems. Recently, the authors developed a mathematical framework…

Dynamical Systems · Mathematics 2020-02-04 Andreas Bittracher , Stefan Klus , Boumediene Hamzi , Péter Koltai , Christof Schütte

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

In this paper, we propose a new model to learn Adaptive Kernel-based Representations (AKBR) for graph classification. Unlike state-of-the-art R-convolution graph kernels that are defined by merely counting any pair of isomorphic…

Machine Learning · Computer Science 2024-08-14 Feifei Qian , Lixin Cui , Ming Li , Yue Wang , Hangyuan Du , Lixiang Xu , Lu Bai , Philip S. Yu , Edwin R. Hancock

Three dimensional convolutional neural networks (3D CNNs) have been established as a powerful tool to simultaneously learn features from both spatial and temporal dimensions, which is suitable to be applied to video-based action…

Computer Vision and Pattern Recognition · Computer Science 2017-04-26 Congqi Cao , Yifan Zhang , Chunjie Zhang , Hanqing Lu

Despite the growing discriminative capabilities of modern deep learning methods for recognition tasks, the inner workings of the state-of-art models still remain mostly black-boxes. In this paper, we propose a systematic interpretation of…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Jingxuan Hou , Tae Soo Kim , Austin Reiter

The purpose of gesture recognition is to recognize meaningful movements of human bodies, and gesture recognition is an important issue in computer vision. In this paper, we present a multimodal gesture recognition method based on 3D densely…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Yi Zhang , Chong Wang , Ye Zheng , Jieyu Zhao , Yuqi Li , Xijiong Xie

In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hongda Liu , Yunfan Liu , Min Ren , Hao Wang , Yunlong Wang , Zhenan Sun

Graph Convolutional Networks (GCNs) have been widely used in skeleton-based human action recognition. In GCN-based methods, the spatio-temporal graph is fundamental for capturing motion patterns. However, existing approaches ignore the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Chang Li , Qian Huang , Yingchi Mao

Support Vector Machines (SVMs) are powerful learners that have led to state-of-the-art results in various computer vision problems. SVMs suffer from various drawbacks in terms of selecting the right kernel, which depends on the image…

Computer Vision and Pattern Recognition · Computer Science 2014-03-31 Gemma Roig , Xavier Boix , Luc Van Gool

3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Bin Sun , Shaofan Wang , Dehui Kong , Lichun Wang , Baocai Yin

Data-driven character animation techniques rely on the existence of a properly established model of motion, capable of describing its rich context. However, commonly used motion representations often fail to accurately encode the full…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Nefeli Andreou , Andreas Aristidou , Yiorgos Chrysanthou
‹ Prev 1 8 9 10 Next ›