Related papers: A comprehensive theory of cascading via-paths and …
Computing the shortest path between two given locations in a road network is an important problem that finds applications in various map services and commercial navigation products. The state-of-the-art solutions for the problem can be…
In this paper, we present Approximation Schemes for Capacitated Vehicle Routing Problem (CVRP) on several classes of graphs. In CVRP, introduced by Dantzig and Ramser (1959), we are given a graph $G=(V,E)$ with metric edges costs, a depot…
We initiate the study of a fundamental combinatorial problem: Given a capacitated graph $G=(V,E)$, find a shortest walk ("route") from a source $s\in V$ to a destination $t\in V$ that includes all vertices specified by a set…
The Capacitated Vehicle Routing Problem (CVRP) is a core NP-hard problem in the field of combinatorial optimization. It aims to plan optimal routes for a fleet of vehicles with uniform capacity, serving a set of customers with specific…
Real-world data sets often provide multiple types of information about the same set of entities. This data is well represented by multi-view graphs, which consist of several distinct sets of edges over the same nodes. These can be used to…
In this paper we are interested in a version of the All-pairs Shortest Paths problem (APSP) that fits neither in the exact nor in the approximate case. We define a measure of centrality of a shortest path, related to the ``importance'' of…
This paper presents a new approach to obtaining nearly complete coverage paths (CP) with low overlapping on 3D general surfaces using mesh models. The CP is obtained by segmenting the mesh model into a given number of clusters using…
We introduce a variant of (sparse) PCA in which the set of feasible support sets is determined by a graph. In particular, we consider the following setting: given a directed acyclic graph $G$ on $p$ vertices corresponding to variables, the…
Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics, including image segmentation, shape matching, or the computation of geodesic distances on discrete surfaces. Traditionally, the concept of…
In this paper, we propose a path following replicator dynamic, and investigate its potentials in uncovering the underlying cluster structure of a graph. The proposed dynamic is a generalization of the discrete replicator dynamic. The…
In this paper, we propose a paradigm for processing in parallel graph joins in road networks. The methodology we present can be used for distance join processing among the elements of two disjoint sets R,S of nodes from the road network,…
Main path analysis has long been used to trace knowledge trajectories in citation networks, yet it lacks solid theoretical foundations. To understand when and why this approach succeeds, we analyse directed acyclic graphs created from two…
Score-based methods are powerful across machine learning, but they face a paradox: theoretically path-independent, yet practically path-dependent. We resolve this by proving that practical training objectives differ from the ideal,…
Using the growing volumes of vehicle trajectory data, it becomes increasingly possible to capture time-varying and uncertain travel costs in a road network, including travel time and fuel consumption. The current paradigm represents a road…
For many important network types (e.g., sensor networks in complex harsh environments and social networks) physical coordinate systems (e.g., Cartesian), and physical distances (e.g., Euclidean), are either difficult to discern or…
We study the capacitated vehicle routing problem in graphic metrics (graphic CVRP). Our main contribution is a new lower bound on the cost of an optimal solution. For graphic metrics, this lower bound is tight and significantly stronger…
Clustering methods are being applied to a wider range of scenarios involving more complex datasets, where the shapes of clusters tend to be arbitrary. In this paper, we propose a novel Path-based Valley-seeking clustering algorithm for…
The paper presents a novel sample-based algorithm, called C*, for real-time coverage path planning (CPP) of unknown environments. C* is built upon the concept of a Rapidly Covering Graph (RCG), which is incrementally constructed during…
The search is based on the preliminary transformation of matrices or adjacency lists traditionally used in the study of graphs into projections cleared of redundant information (refined) followed by the selection of the desired shortest…
For many important network types (e.g., sensor networks in complex harsh environments and social networks) physical coordinate systems (e.g., Cartesian), and physical distances (e.g., Euclidean), are either difficult to discern or…