Related papers: Inverting the Sweep Map on (2n,n)-Dyck Paths: A Si…
Finding surface mappings with least distortion arises from many applications in various fields. Extremal Teichm\"uller maps are surface mappings with least conformality distortion. The existence and uniqueness of the extremal…
In this paper, we study the \textsf{Planar Disjoint Paths} problem: Given an undirected planar graph $G$ with $n$ vertices and a set $T$ of $k$ pairs $(s_i,t_i)_{i=1}^k$ of vertices, the goal is to find a set $\mathcal P$ of $k$ pairwise…
We present a novel area matching algorithm for merging two different 2D grid maps. There are many approaches to address this problem, nevertheless, most previous work is built on some assumptions, such as rigid transformation, or similar…
We present a novel approach to finding the $k$-sink on dynamic path networks with general edge capacities. Our first algorithm runs in $O(n \log n + k^2 \log^4 n)$ time, where $n$ is the number of vertices on the given path, and our second…
We improve the current best running time value to invert sparse matrices over finite fields, lowering it to an expected $O\big(n^{2.2131}\big)$ time for the current values of fast rectangular matrix multiplication. We achieve the same…
Given a directed graph $G = (V, E)$, the $k$-path partition problem is to find a minimum collection of vertex-disjoint directed paths each of order at most $k$ to cover all the vertices of $V$. The problem has various applications in…
Motzkin paths consist of up-steps, down-steps, level-steps, and never go below the $x$-axis. They return to the $x$-axis at the end. The concept of skew Dyck path \cite{Deutsch-italy} is transferred to skew Motzkin paths, namely, a left…
We consider the problem of estimation of a low-rank matrix from a limited number of noisy rank-one projections. In particular, we propose two fast, non-convex \emph{proper} algorithms for matrix recovery and support them with rigorous…
The goal of this paper is to design a simplex algorithm for linear programs on lattice polytopes that traces `short' simplex paths from any given vertex to an optimal one. We consider a lattice polytope $P$ contained in $[0,k]^n$ and…
A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to find a shortest descending path (SDP) from s to t in a…
Path finding algorithm addresses problem of finding shortest path from source to destination avoiding obstacles. There exist various search algorithms namely A*, Dijkstra's and ant colony optimization. Unlike most path finding algorithms…
In this work we consider algorithms for reconstructing time-varying data into a finite sum of discrete trajectories, alternatively, an off-the-grid sparse-spikes decomposition which is continuous in time. Recent work showed that this…
We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…
This paper presents an enhanced version of the Interactive Voting-Based Map Matching algorithm, designed to efficiently process trajectories with varying sampling rates. The main aim is to reconstruct GPS trajectories with high accuracy,…
We initiate the algorithmic study of retracting a graph into a cycle in the graph, which seeks a mapping of the graph vertices to the cycle vertices, so as to minimize the maximum stretch of any edge, subject to the constraint that the…
A path graph is the intersection graph of paths in a tree. A directed path graph is the intersection graph of paths in a directed tree. Even if path graphs and directed path graphs are characterized very similarly, their recognition…
We study the 2-Disjoint Shortest Paths (2-DSP) problem: given a directed weighted graph and two terminal pairs $(s_1,t_1)$ and $(s_2,t_2)$, decide whether there exist vertex-disjoint shortest paths between each pair. Building on recent…
We consider the informative path planning ($\mathtt{IPP}$) problem in which a robot interacts with an uncertain environment and gathers information by visiting locations. The goal is to minimize its expected travel cost to cover a given…
We introduce a deformed version of Dyck paths (DDP), where additional to the steps allowed for Dyck paths, 'jumps' orthogonal to the preferred direction of the path are permitted. We consider the generating function of DDP, weighted with…
This paper proposes a fast and accurate surface normal estimation method which can be directly used on depth maps (organized point clouds). The surface normal estimation process is formulated as a closed-form expression. In order to reduce…