Related papers: $k$-shot Broadcasting in Ad Hoc Radio Networks
This paper studies broadcasting and gossiping algorithms in random and general AdHoc networks. Our goal is not only to minimise the broadcasting and gossiping time, but also to minimise the energy consumption, which is measured in terms of…
We consider the well-studied radio network model: a synchronous model with a graph G=(V,E) with |V|=n where in each round, each node either transmits a packet, with length B=Omega(log n) bits, or listens. Each node receives a packet iff it…
We revisit the classic broadcast problem, wherein we have $k$ messages, each composed of $O(\log{n})$ bits, distributed arbitrarily across a network. The objective is to broadcast these messages to all nodes in the network. In the…
We present a randomized distributed algorithm that in radio networks with collision detection broadcasts a single message in $O(D + \log^6 n)$ rounds, with high probability. This time complexity is most interesting because of its optimal…
This paper revisits the study of (minimum) broadcast graphs, i.e., graphs enabling fast information dissemination from every source node to all the other nodes (and having minimum number of edges for this property). This study is performed…
The best known solutions for $k$-message broadcast in dynamic networks of size $n$ require $\Omega(nk)$ rounds. In this paper, we see if these bounds can be improved by smoothed analysis. We study perhaps the most natural randomized…
We consider the problem of deterministic broadcasting in radio networks when the nodes have limited knowledge about the topology of the network. We show that for every deterministic broadcasting protocol there exists a network, of radius 2,…
Radio networks are a long-studied model for distributed system of devices which communicate wirelessly. When these devices are mobile or have limited capabilities, the system is often best modeled by the ad-hoc variant, in which the devices…
Broadcast protocols enable a set of $n$ parties to agree on the input of a designated sender, even facing attacks by malicious parties. In the honest-majority setting, randomization and cryptography were harnessed to achieve…
We study the $k$-edge connectivity problem on undirected graphs in the distributed sketching model, where we have $n$ nodes and a referee. Each node sends a single message to the referee based on its 1-hop neighborhood in the graph, and the…
We study networks of processes that all execute the same finite state protocol and that communicate through broadcasts. The processes are organized in a graph (a topology) and only the neighbors of a process in this graph can receive its…
Development of many futuristic technologies, such as MANET, VANET, iThings, nano-devices, depend on efficient distributed communication protocols in multi-hop ad hoc networks. A vast majority of research in this area focus on design…
Broadcast and consensus are most fundamental tasks in distributed computing. These tasks are particularly challenging in dynamic networks where communication across the network links may be unreliable, e.g., due to mobility or failures.…
We consider a single-hop ad hoc network in which each node aims to broadcast packets to its neighboring nodes by using multiple slotted, TDD collision channels. There is no cooperation among the nodes. To ensure successful broadcast, we…
Broadcast is a ubiquitous distributed computing problem that underpins many other system tasks. In static, connected networks, it was recently shown that broadcast is solvable without any node memory and only constant-size messages in…
We study the problem of information gathering in ad-hoc radio networks without collision detection, focussing on the case when the network forms a tree, with edges directed towards the root. Initially, each node has a piece of information…
In recent years, the problem of computing the frequencies of the induced $k$-vertex subgraphs of a graph, or \emph{$k$-graphlets}, has become central. One approach for this problem is to sample $k$-graphlets randomly. Classic algorithms for…
We consider the scenario of $n$ sensor nodes observing streams of data. The nodes are connected to a central server whose task it is to compute some function over all data items observed by the nodes. In our case, there exists a total order…
We study the problem of gossip in dynamic networks controlled by an adversary that can modify the network arbitrarily from one round to another, provided that the network is always connected. In the gossip problem, $n$ tokens are…
Broadcasting is an information dissemination primitive where a message originates at a node (called the originator) and is passed to all other nodes in the network. Broadcasting research is motivated by efficient network design and…