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Multi-view videos (MVVs) provide immersive viewing experience, at the cost of traffic load increase for wireless networks. In this paper, we would like to optimize MVV transmission in a multiuser wireless network by exploiting both natural…

Information Theory · Computer Science 2020-01-01 Wei Xu , Ying Cui , Zhi Liu

The availability of affordable 3D full body reconstruction systems has given rise to free-viewpoint video (FVV) of human shapes. Most existing solutions produce temporally uncorrelated point clouds or meshes with unknown point/vertex…

Computer Vision and Pattern Recognition · Computer Science 2018-10-15 Zhong Li , Minye Wu , Wangyiteng Zhou , Jingyi Yu

The acceptance of immersive telepresence systems is impeded by the latency that is present when mediating the realistic feeling of presence in a remote environment to a local human user. A disagreement between the user's ego-motion and the…

Image and Video Processing · Electrical Eng. & Systems 2020-09-10 Tamay Aykut , Basak Gülezyüz , Bernd Girod , Eckehard Steinbach

To reconstruct the 3D geometry from calibrated images, learning-based multi-view stereo (MVS) methods typically perform multi-view depth estimation and then fuse depth maps into a mesh or point cloud. To improve the computational…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Fangjinhua Wang , Qingshan Xu , Yew-Soon Ong , Marc Pollefeys

While deeply supervised networks are common in recent literature, they typically impose the same learning objective on all transitional layers despite their varying representation powers. In this paper, we propose Hierarchically Supervised…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Shubhankar Borse , Hong Cai , Yizhe Zhang , Fatih Porikli

Balancing temporal resolution and spatial detail under limited compute budget remains a key challenge for video-based multi-modal large language models (MLLMs). Existing methods typically compress video representations using predefined…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Min Shi , Shihao Wang , Chieh-Yun Chen , Jitesh Jain , Kai Wang , Junjun Xiong , Guilin Liu , Zhiding Yu , Humphrey Shi

Meeting the high data rate demands of modern applications necessitates the utilization of high-frequency spectrum bands, including millimeter-wave and sub-terahertz bands. However, these frequencies require precise alignment of narrow…

Information Theory · Computer Science 2024-12-05 Sachira Karunasena , Erfan Khordad , Thomas Drummond , Rajitha Senanayake

We present HuGDiffusion, a generalizable 3D Gaussian splatting (3DGS) learning pipeline to achieve novel view synthesis (NVS) of human characters from single-view input images. Existing approaches typically require monocular videos or…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Yingzhi Tang , Qijian Zhang , Junhui Hou

HTTP Adaptive Streaming (HAS) techniques are now the dominant solution for video delivery in mobile networks. Over the past few years, several HAS algorithms have been introduced in order to improve user quality-of-experience (QoE) by…

Multimedia · Computer Science 2017-05-05 Theodoros Karagkioules , Dimitrios Tsilimantos , Cyril Concolato , Stefan Valentin

Deployment of unmanned aerial vehicles (UAVs) performing as flying aerial base stations (BSs) has a great potential of adaptively serving ground users during temporary events, such as major disasters and massive events. However, planning an…

Networking and Internet Architecture · Computer Science 2020-02-14 Tatsuaki Kimura , Masaki Ogura

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Good user experience with interactive cloud-based multimedia applications, such as cloud gaming and cloud-based VR, requires low end-to-end latency and large amounts of downstream network bandwidth at the same time. In this paper, we…

Multimedia · Computer Science 2017-06-16 Gazi Illahi , Matti Siekkinen , Enrico Masala

We introduce Reality Fusion, a novel robot teleoperation system that localizes, streams, projects, and merges a typical onboard depth sensor with a photorealistic, high resolution, high framerate, and wide field of view (FoV) rendering of…

Robotics · Computer Science 2025-08-08 Ke Li , Reinhard Bacher , Susanne Schmidt , Wim Leemans , Frank Steinicke

Reconfigurable intelligent surfaces (RIS) and flexible intelligent metasurfaces (FIM) have been widely adopted in multi-user wireless communication systems to enhance channel quality through simultaneous transmission and reflection of…

Signal Processing · Electrical Eng. & Systems 2025-09-23 Ayla Eftekhari , Maryam Cheraghy , Armin Farhadi , Mohammad Robat Mili , Qingqing Wu

Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Junhao He , Jiaxu Wang , Jia Li , Mingyuan Sun , Qiang Zhang , Jiahang Cao , Ziyi Zhang , Yi Gu , Jingkai Sun , Renjing Xu

Large-scale video streaming events attract millions of simultaneous viewers, stressing existing delivery infrastructures. Client-driven adaptation reacts slowly to shared congestion, while server-based coordination introduces scalability…

Networking and Internet Architecture · Computer Science 2026-01-27 Yulong Zhang , Ying Cui , Zili Meng , Abhishek Kumar , Dirk Kutscher

In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…

Information Theory · Computer Science 2020-09-04 Kaixuan Long , Ying Cui , Chencheng Ye , Zhi Liu

Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…

Graphics · Computer Science 2024-09-16 Yuheng Jiang , Zhehao Shen , Yu Hong , Chengcheng Guo , Yize Wu , Yingliang Zhang , Jingyi Yu , Lan Xu

n this paper, we propose an effective and efficient pyramid multi-view stereo (MVS) net with self-adaptive view aggregation for accurate and complete dense point cloud reconstruction. Different from using mean square variance to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 Hongwei Yi , Zizhuang Wei , Mingyu Ding , Runze Zhang , Yisong Chen , Guoping Wang , Yu-Wing Tai

A near-field wideband communication system is investigated in which a base station (BS) employs an extra-large scale antenna array (ELAA) to serve multiple users in its near-field region. To facilitate near-field multi-user beamforming and…

Information Theory · Computer Science 2024-09-24 Zhaolin Wang , Xidong Mu , Yuanwei Liu
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