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Robot grasp typically follows five stages: object detection, object localisation, object pose estimation, grasp pose estimation, and grasp planning. We focus on object pose estimation. Our approach relies on three pieces of information:…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Sujal Vijayaraghavan , Redwan Alqasemi , Rajiv Dubey , Sudeep Sarkar

We focus on the task of amodal 3D object detection in RGB-D images, which aims to produce a 3D bounding box of an object in metric form at its full extent. We introduce Deep Sliding Shapes, a 3D ConvNet formulation that takes a 3D…

Computer Vision and Pattern Recognition · Computer Science 2016-03-10 Shuran Song , Jianxiong Xiao

We describe a hidden surface removal algorithm for two-dimensional layered scenes built from arbitrary primitives, particularly suited to interaction and animation in rich scenes (for example, in illustration). The method makes use of a…

Graphics · Computer Science 2024-11-04 John Whitington

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Wallingford , Anand Bhattad , Aditya Kusupati , Vivek Ramanujan , Matt Deitke , Sham Kakade , Aniruddha Kembhavi , Roozbeh Mottaghi , Wei-Chiu Ma , Ali Farhadi

We present a novel method for recovering the absolute pose and shape of a human in a pre-scanned scene given a single image. Unlike previous methods that perform sceneaware mesh optimization, we propose to first estimate absolute position…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Zehong Shen , Zhi Cen , Sida Peng , Qing Shuai , Hujun Bao , Xiaowei Zhou

In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel…

Computer Vision and Pattern Recognition · Computer Science 2017-07-19 Daniel Hernandez-Juarez , Lukas Schneider , Antonio Espinosa , David Vázquez , Antonio M. López , Uwe Franke , Marc Pollefeys , Juan C. Moure

Modern tools for class-agnostic image segmentation (e.g., SegmentAnything) and open-set semantic understanding (e.g., CLIP) provide unprecedented opportunities for robot perception and mapping. While traditional closed-set metric-semantic…

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Zeyu Yang , Hongye Yang , Zijie Pan , Li Zhang

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah

Autonomous vehicles operate in highly dynamic environments necessitating an accurate assessment of which aspects of a scene are moving and where they are moving to. A popular approach to 3D motion estimation, termed scene flow, is to employ…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Philipp Jund , Chris Sweeney , Nichola Abdo , Zhifeng Chen , Jonathon Shlens

Region-based methods have become increasingly popular for model-based, monocular 3D tracking of texture-less objects in cluttered scenes. However, while they achieve state-of-the-art results, most methods are computationally expensive,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Manuel Stoiber , Martin Pfanne , Klaus H. Strobl , Rudolph Triebel , Alin Albu-Schäffer

In this paper, we introduce a new method for classifying 3D objects. Our main idea is to project a 3D object onto a spherical domain centered around its barycenter and develop neural network to classify the spherical projection. We…

Computer Vision and Pattern Recognition · Computer Science 2017-12-13 Zhangjie Cao , Qixing Huang , Karthik Ramani

We present a system for 3D semantic scene perception consisting of a network of distributed smart edge sensors. The sensor nodes are based on an embedded CNN inference accelerator and RGB-D and thermal cameras. Efficient vision CNN models…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Simon Bultmann , Sven Behnke

We propose a novel approach to synthesizing images that are effective for training object detectors. Starting from a small set of real images, our algorithm estimates the rendering parameters required to synthesize similar images given a…

Computer Vision and Pattern Recognition · Computer Science 2015-06-30 Artem Rozantsev , Vincent Lepetit , Pascal Fua

Depth information is useful for many applications. Active depth sensors are appealing because they obtain dense and accurate depth maps. However, due to issues that range from power constraints to multi-sensor interference, these sensors…

Image and Video Processing · Electrical Eng. & Systems 2020-02-04 James Noraky , Vivienne Sze

Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…

Robotics · Computer Science 2025-12-19 Jinghuan Shang , Harsh Patel , Ran Gong , Karl Schmeckpeper

Action recognition is a critical task for social robots to meaningfully engage with their environment. 3D human skeleton-based action recognition is an attractive research area in recent years. Although, the existing approaches are good at…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Hui Feng , Shanshan Wang , Shuzhi Sam Ge

3D alignment has become a very important part of 3D scanning technology. For instance, we can divide the alignment process into four steps: key point detection, key point description, initial pose estimation, and alignment refinement.…

Computer Vision and Pattern Recognition · Computer Science 2021-10-29 Abdenour Amamra , Khalid Boumaza

There are many applications in which a bounding sphere containing the given triangle E3 is needed, e.g. fast collision detection, ray-triangle intersecting in raytracing etc. This is a typical geometrical problem in E3 and it has also…

Graphics · Computer Science 2022-08-09 Vaclav Skala
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