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This study investigates the effectiveness of Google Workspace in fostering collaboration within academic settings, specifically at the University of Makati. The aim is to evaluate its role in enhancing blended learning practices and…

Computers and Society · Computer Science 2025-05-19 Alexander Pahayahay

Online educational systems running on smart devices have the advantage of allowing users to learn online regardless of the location of the users. In particular, data synchronization enables users to cooperate on contents in real time…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-01-25 Geunsik Lim , Donghwa Lee , Sang-Bum Suh

The article reveals the experience of organizing blended learning for geography students using Google Classroom, and discloses its potential uses in the study of geography. For the last three years, the authors have tested such inclass and…

Computers and Society · Computer Science 2019-09-12 Olha Bondarenko , Svitlana Mantulenko , Andrey Pikilnyak

Cloud architecture design presents significant challenges due to the necessity of clarifying ambiguous requirements and systematically addressing complex trade-offs, especially for novice engineers with limited cloud experience. While…

Human-Computer Interaction · Computer Science 2025-08-19 Ryosuke Kohita , Akira Kasuga

The article describes the advisable ways of the cloud-based systems use to support students collaboration in the process of math disciplines learning. The SageMathCloud-based component that aggregates electronic resources for several math…

Computers and Society · Computer Science 2018-07-04 Maiia Popel , Svitlana Shokalyuk , Mariya Shyshkina

Cloud computing technology is an emerging new computing paradigm for delivering computing services. Although it still in its early stage, it has changed the way how many applications are developed and accessed. This computing approach…

Computers and Society · Computer Science 2014-06-20 Rasha Fouad AlCattan

This paper presents the course design titled "Learning Management" of which the goal is to "learn collaborative learning" for a first-year undergraduate student. The objective of the class design is to help transform the student's belief of…

Computers and Society · Computer Science 2013-08-08 Yoshiaki Matsuzawa , Sayaka Tohyama , Sanshiro Sakai

The aim of this research is to design and implementation of cloud based learning environment for separate division of the university. The analysis of existing approaches to the construction of cloud based learning environments, the…

Other Computer Science · Computer Science 2018-08-08 Andrii M. Striuk , Maryna V. Rassovytska

As generative AI becomes embedded in higher education, it increasingly shapes how students complete academic tasks. While these systems offer efficiency and support, concerns persist regarding over-automation, diminished student agency, and…

Human-Computer Interaction · Computer Science 2026-03-16 Nifu Dan

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

Data capture and use is vital for the continuous improvement of both student learning and behavior management. Previous studies on data use in the education sector have highlighted a number of problems associated with data quality and its…

Computers and Society · Computer Science 2016-05-26 Wayne Hellmuth , Glenn Stewart

A hybrid teaching approach that relied on combining Project Based Learning with Team Based Learning was trialled in an engineering module during the past five years. Our motivation was to expose students to real-world authentic engineering…

Systems and Control · Electrical Eng. & Systems 2021-11-29 Rami Ghannam , Cecilia Chan

A number of papers have been reviewed in the areas of HCI, CSCW, CSCL. These have been analyzed with a view to extract the ideas relevant to a consideration of user interactions in a collaborative on line laboratory which is being under…

Human-Computer Interaction · Computer Science 2007-05-23 Vita Hinze-Hoare

The integration of new technologies in the classrooms opens new possibilities for the teaching and learning process. Technologies such as student response system (e.g. Clicker) are getting popularity among teachers due to its effects on…

Computers and Society · Computer Science 2015-01-07 Mohammad Awedh , Ahmed Mueen , Bassam Zafar , Umar Manzoor

Computer-supported collaborative learning (CSCL) has been a steady topic of research since the early 1990s, and the trend has continued to this date. The basic benefits of CSCL in the classroom have been established in many fields of…

Software Engineering · Computer Science 2019-06-27 Antti Knutas , Jouni Ikonen , Jari Porras

In human-AI interaction, respecting user agency is essential for fostering trust and sustaining effective use of technology. In educational settings, dynamically integrating individual and collaborative learning offers pedagogical value by…

Human-Computer Interaction · Computer Science 2026-05-20 Kexin Bella Yang , Menghan Liu , Liyi Xu , Nikol Rummel , Vincent Aleven

The pivotal key to the success of manufacturing enterprises is a sustainable and innovative product design and development. In collaborative design, stakeholders are heterogeneously distributed chain-like. Due to the growing volume of data…

Computers and Society · Computer Science 2020-01-28 Mahdi Bohlouli , Alexander Holland , Madjid Fathi

Nowadays, the search for innovative technological solutions to the organization of access to electronic learning resources in the university and their configuration within the environment to fit the needs of users and to improve learning…

Computers and Society · Computer Science 2018-07-25 Mariya Shyshkina

Git is widely used for collaborative software development, but it can be challenging for newcomers. While most learning tools focus on individual workflows, Git is inherently collaborative. We present GitAcademy, a browser-based learning…

Human-Computer Interaction · Computer Science 2026-02-24 Joel Bucher , Lahari Goswami , Sverrir Thorgeirsson , April Yi Wang
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