Related papers: A graph theoretic approach for modelling wildlife …
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
We study the problem of robustly reconnecting habitats via the placement of green bridges at minimum total cost. Habitats are fragmented into patches and we seek to reconnect each habitat such that it remains connected even if any of its…
Consider a graph $G$ where each vertex is visibly labelled as a member of a distinct class, but also has a hidden binary state: wild or tame. Edges with end points in the same class are called agreement edges. Premise: an edge connecting…
An ecological network is a formal representation of a specific type of interaction in a corresponding ecosystem. Such networks have traditionally been modelled as encoding exclusively pairwise interactions among the fundamental units of…
Understanding the emergence and sustainability of cooperation is a fundamental problem in evolutionary biology and is frequently studied by the framework of evolutionary game theory. A very powerful mechanism to promote cooperation is…
Maintaining a sustainable socio-ecological state of a river delta requires delivery of material and energy fluxes to its body and coastal zone in a way that avoids malnourishment that would compromise system integrity. We present a…
A stable population network is hard to interrupt without any ecological consequences. A communication blockage between patches may destabilize the populations in the ecological network. This work deals with the construction of a safe cut…
Cascade processes are responsible for many important phenomena in natural and social sciences. Simple models of irreversible dynamics on graphs, in which nodes activate depending on the state of their neighbors, have been successfully…
As robotic systems continue to address emerging issues in areas such as logistics, mobility, manufacturing, and disaster response, it is increasingly important to rapidly generate safe and energy-efficient trajectories. In this article, we…
Network structure is a mechanism for promoting cooperation in social dilemma games. In the present study, we explore graph surgery, i.e., to slightly perturb the given network, towards a network that better fosters cooperation. To this end,…
Work zone navigation remains one of the most challenging manoeuvres for autonomous vehicles (AVs), where constrained geometries and unpredictable traffic patterns create a high-risk environment. Despite extensive research on AV trajectory…
We revisit two evolutionary game theory models, namely the Prisoner and the Snowdrift dilemmas, on top of small-world networks. These dynamics on networked populations (individuals occupying nodes of a graph) are mainly concerning on the…
We study here the social network generated by the asynchronous visits, to a fixed set of sites, of mobile agents modelled as independent random walks on the plane lattice. The social network is constructed by assuming that a group of agents…
Network theory provides various tools for investigating the structural or functional topology of many complex systems found in nature, technology and society. Nevertheless, it has recently been realised that a considerable number of systems…
Graphs are fundamental objects that find widespread applications across computer science and beyond. Graph Theory has yielded deep insights about structural properties of various families of graphs, which are leveraged in the design and…
This paper aims to reduce the communication and computation costs of the Nash equilibrium seeking strategy for the $N$-coalition noncooperative games proposed in [1]. The objective is achieved in two manners: 1. An interference graph is…
In this paper, we study temporal graphs arising from mobility models, where vertices correspond to agents moving in space and edges appear each time two agents meet. We propose a rather natural one-dimensional model. If each pair of agents…
Autonomous exploration of cluttered environments requires efficient exploration strategies that guarantee safety against potential collisions with unknown random obstacles. This paper presents a novel approach combining a graph neural…
Systems composed of distinct complex networks are present in many real-world environments, from society to ecological systems. In the present paper, we propose a network model obtained as a consequence of interactions between two species…