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Some recent works in conditional planning have proposed reachability heuristics to improve planner scalability, but many lack a formal description of the properties of their distance estimates. To place previous work in context and extend…

Artificial Intelligence · Computer Science 2011-05-13 D. Bryce , S. Kambhampati , D. E. Smith

Many applications require efficient methods for solving continuous shortest path problems. Such paths can be viewed as characteristics of static Hamilton-Jacobi equations. Several fast numerical algorithms have been developed to solve such…

Numerical Analysis · Mathematics 2016-01-06 Zachary Clawson , Adam Chacon , Alexander Vladimirsky

In this paper, we propose a new method for path planning to a point for robot in environment with obstacles. The resulting algorithm is implemented as a simple variation of Dijkstra's algorithm. By adding a constraint to the shortest-path,…

Robotics · Computer Science 2015-10-16 Jalil Rasekhi

Landmarks are important features of spatial cognition. Landmarks are naturally included in human route descriptions and in the past algorithms were developed to select the most salient landmarks at decision points and automatically…

Computer Vision and Pattern Recognition · Computer Science 2019-07-12 Heinrich Löwen , Angela Schwering

We consider wireless mesh networks and the problem of routing end-to-end traffic over multiple paths for the same origin-destination pair with minimal interference. We introduce a heuristic for path determination with two distinguishing…

Networking and Internet Architecture · Computer Science 2013-02-11 Fabio R. J. Vieira , José F. de Rezende , Valmir C. Barbosa , Serge Fdida

This paper studies large scale instances of a fairly general arc-routing problem as well as incorporate practical constraints in particular coming from the scheduling problem of the winter road maintenance (e.g. different priorities for and…

Artificial Intelligence · Computer Science 2020-01-30 Jiří Fink , Martin Loebl , Petra Pelikánová

Alternating Minimization is a widely used and empirically successful heuristic for matrix completion and related low-rank optimization problems. Theoretical guarantees for Alternating Minimization have been hard to come by and are still…

Machine Learning · Computer Science 2014-05-15 Moritz Hardt

Given two locations $s$ and $t$ in a road network, a distance query returns the minimum network distance from $s$ to $t$, while a shortest path query computes the actual route that achieves the minimum distance. These two types of queries…

Data Structures and Algorithms · Computer Science 2013-04-25 Andy Diwen Zhu , Hui Ma , Xiaokui Xiao , Siqiang Luo , Youze Tang , Shuigeng Zhou

Optimal path planning is the problem of finding a valid sequence of states between a start and goal that optimizes an objective. Informed path planning algorithms order their search with problem-specific knowledge expressed as heuristics…

Robotics · Computer Science 2022-10-24 Marlin P. Strub , Jonathan D. Gammell

The problem of navigating a bipedal robot to a desired destination in various environments is very important. However, it is very difficult to solve the navigation problem in real time because the computation time is very long due to the…

Robotics · Computer Science 2022-11-11 Joon-Ha Kim

Greedy best-first search (GBFS) and A* search (A*) are popular algorithms for path-finding on large graphs. Both use so-called heuristic functions, which estimate how close a vertex is to the goal. While heuristic functions have been…

Machine Learning · Computer Science 2022-05-25 Shinsaku Sakaue , Taihei Oki

Simple heuristics often show a remarkable performance in practice for optimization problems. Worst-case analysis often falls short of explaining this performance. Because of this, "beyond worst-case analysis" of algorithms has recently…

Data Structures and Algorithms · Computer Science 2020-02-28 Stefan Klootwijk , Bodo Manthey , Sander K. Visser

Autonomous path planning requires a synergy between global reasoning and geometric precision, especially in complex or cluttered environments. While classical A* is valued for its optimality, it incurs prohibitive computational and memory…

Artificial Intelligence · Computer Science 2026-01-23 Minh Hieu Ha , Khanh Ly Ta , Hung Phan , Tung Doan , Tung Dao , Dao Tran , Huynh Thi Thanh Binh

We address the problem of finding the shortest path between two points in an unknown real physical environment, where a traveling agent must move around in the environment to explore unknown territory. We introduce the Physical-A* algorithm…

Artificial Intelligence · Computer Science 2011-07-04 A. Ben-Yair , A. Felner , S. Kraus , N. Netanyahu , R. Stern

We study a scenario for route planning in road networks, where the objective to be optimized may change between every shortest path query. Since this invalidates many of the known speedup techniques for road networks that are based on…

Data Structures and Algorithms · Computer Science 2015-09-11 Julian Dibbelt , Ben Strasser , Dorothea Wagner

This paper presents the results of an experimental study of graph partitioning. We describe a new heuristic technique, path optimization, and its application to two variations of graph partitioning: the max_cut problem and the…

Combinatorics · Mathematics 2016-09-06 Jonathan Berry , Mark Goldberg

The shortest path problem in graphs is a cornerstone of AI theory and applications. Existing algorithms generally ignore edge weight computation time. We present a generalized framework for weighted directed graphs, where edge weight can be…

Data Structures and Algorithms · Computer Science 2024-02-20 Eyal Weiss , Ariel Felner , Gal A. Kaminka

The use of a policy and a heuristic function for guiding search can be quite effective in adversarial problems, as demonstrated by AlphaGo and its successors, which are based on the PUCT search algorithm. While PUCT can also be used to…

Artificial Intelligence · Computer Science 2021-03-23 Laurent Orseau , Levi H. S. Lelis

In the last decade, there has been a substantial amount of research in finding routing algorithms designed specifically to run on real-world graphs. In 2010, Abraham et al. showed upper bounds on the query time in terms of a graph's highway…

Data Structures and Algorithms · Computer Science 2015-09-08 Colin White

We introduce LOT Wassmap, a computationally feasible algorithm to uncover low-dimensional structures in the Wasserstein space. The algorithm is motivated by the observation that many datasets are naturally interpreted as probability…

Machine Learning · Computer Science 2023-02-16 Alexander Cloninger , Keaton Hamm , Varun Khurana , Caroline Moosmüller
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