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Related papers: Designing for Different Stages in Behavior Change

200 papers

As technologies become more and more pervasive, there is a need for considering the affective dimension of interaction with computer systems to make them more human-like. Current demands for this matter include accurate emotion recognition,…

Human-Computer Interaction · Computer Science 2018-06-13 Barbara Giżycka , Grzegorz J. Nalepa , Paweł Jemioło

An emerging phenomenon, digital legacy management explores the management of digital data individuals accumulate throughout their lifetime. With the integration of digital systems and data into people's daily lives, it becomes crucial to…

Computers and Society · Computer Science 2025-02-27 Jordan Young , Ayanda Pekane , Popyeni Kautondokwa

An important feature of pervasive, intelligent assistance systems is the ability to dynamically adapt to the current needs of their users. Hence, it is critical for such systems to be able to recognize those goals and needs based on…

Artificial Intelligence · Computer Science 2023-01-16 Nils Wilken , Lea Cohausz , Johannes Schaum , Stefan Lüdtke , Heiner Stuckenschmidt

In this paper, we describe a survey about the perceptions of 4 mobility modes (car, bus, bicycle, walking) and the preferences of users for 6 modal choice factors. This survey has gathered 650 answers in 2023, that are published as open…

Computers and Society · Computer Science 2024-05-07 Carole Adam

Pedestrian Intention prediction is one of the key technologies in the transition from level 3 to level 4 autonomous driving. To understand pedestrian crossing behaviour, several elements and features should be taken into consideration to…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Aly R. Elkammar , Karim M. Gamaleldin , Catherine M. Elias

Many people aim for change, but not everyone succeeds. While there are a number of social psychology theories that propose motivation-related characteristics of those who persist with change, few computational studies have explored the…

Computation and Language · Computer Science 2021-05-18 MeiXing Dong , Xueming Xu , Yiwei Zhang , Ian Stewart , Rada Mihalcea

Social influence drives both offline and online human behaviour. It pervades cultural markets, and manifests itself in the adoption of scientific and technical innovations as well as the spread of social practices. Prior empirical work on…

Physics and Society · Physics 2014-07-14 J. -P. Onnela , F. Reed-Tsochas

Developing robots that can assist humans efficiently, safely, and adaptively is crucial for real-world applications such as healthcare. While previous work often assumes a centralized system for co-optimizing human-robot interactions, we…

Robotics · Computer Science 2024-12-30 Jason Qin , Shikun Ban , Wentao Zhu , Yizhou Wang , Dimitris Samaras

In this paper, a new behavioral biometric password based on haptic interaction is described. This "haptic password" system is built on a device that has a force-sensitive screen. The user authentication process leverages maximal overlap…

Cryptography and Security · Computer Science 2020-10-28 Junjie Yan , Tamara Bonaci , Howard Jay Chizeck

A model, applicable to a range of innovation diffusion applications with a strong peer to peer component, is developed and studied, along with methods for its investigation and analysis. A particular application is to individual households…

Adaptation and Self-Organizing Systems · Physics 2019-10-03 Nicholas J. McCullen , Alastair M. Rucklidge , Catherine S. E. Bale , Tim J. Foxon , William F. Gale

We study interactions between agents in multi-agent systems, in which the agents are misinformed with regards to the game that they play, essentially having a subjective and incorrect understanding of the setting, without being aware of it.…

Computer Science and Game Theory · Computer Science 2024-09-10 Konstantinos Varsos , Merkouris Papamichail , Giorgos Flouris , Marina Bitsaki

The rapid spread of digital technologies has produced data-driven feedback loops, wearable devices, social media networks, and mobile applications that shape user behavior, motivation, and mental well-being. While these systems encourage…

Computers and Society · Computer Science 2024-11-18 Anthonette Adanyin

Learning another language can be a highly emotional process, typically characterized by numerous frustrations and triumphs, big and small. For most learners, language learning does not follow a linear, predictable path, its zigzag course…

Computers and Society · Computer Science 2026-05-26 Robert Godwin-Jones

The rapid growth of digital shopping channels has prompted many traditional retailers to invest in e-commerce websites and mobile apps. While prior literature shows that multichannel customers are more valuable, it overlooks how the motive…

General Economics · Economics 2026-05-11 Shirsho Biswas , Hema Yoganarasimhan , Haonan Zhang

Advances in IoT technologies combined with new algorithms have enabled the collection and processing of high-rate multi-source data streams that quantify human behavior in a fine-grained level and can lead to deeper insights on individual…

Literature suggests that preferences, as denoted by taste parameters and consideration sets, may evolve over time in response to changes in demographic and situational variables, psychological, sociological and biological constructs, and…

Applications · Statistics 2017-07-31 Feras El Zarwi , Akshay Vij , Joan Walker

Most methods for decision-theoretic online learning are based on the Hedge algorithm, which takes a parameter called the learning rate. In most previous analyses the learning rate was carefully tuned to obtain optimal worst-case…

Machine Learning · Statistics 2015-03-04 Tim van Erven , Peter Grünwald , Wouter M. Koolen , Steven de Rooij

In the driving scene, the road agents usually conduct frequent interactions and intention understanding of the surroundings. Ego-agent (each road agent itself) predicts what behavior will be engaged by other road users all the time and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Jianwu Fang , Fan Wang , Jianru Xue , Tat-seng Chua

Recent years have seen a surge in applications and technologies aimed at motivating users to achieve personal goals and improve their wellbeing. However, these often fail to promote long-term behaviour change, and sometimes even backfire.…

Human-Computer Interaction · Computer Science 2024-02-02 Lize Alberts , Ulrik Lyngs , Kai Lukoff

In recent years the amount of secure information being stored on mobile devices has grown exponentially. However, current security schemas for mobile devices such as physiological biometrics and passwords are not secure enough to protect…

Cryptography and Security · Computer Science 2022-01-24 Rushit Dave , Naeem Seliya , Laura Pryor , Mounika Vanamala , Evelyn Sowells , Jacob mallet
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