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We introduce a new heuristic for the A* algorithm that references a data structure much smaller than the one required by the ALT heuristic. This heuristic's benefits are permitted by a new approach for computing lower bounds using…

Data Structures and Algorithms · Computer Science 2016-03-07 Newton Campbell

Finding the shortest path between two points in a graph is a fundamental problem that has been well-studied over the past several decades. Shortest path algorithms are commonly applied to modern navigation systems, so our study aims to…

Data Structures and Algorithms · Computer Science 2022-08-02 Kevin Y. Chen

In the age of real-time online traffic information and GPS-enabled devices, fastest-path computations between two points in a road network modeled as a directed graph, where each directed edge is weighted by a "travel time" value, are…

Data Structures and Algorithms · Computer Science 2018-10-04 Renjie Chen , Craig Gotsman

We study exact, efficient and practical algorithms for route planning in large road networks. Routing applications often require integrating the current traffic situation, planning ahead with traffic predictions for the future, respecting…

Data Structures and Algorithms · Computer Science 2021-03-29 Ben Strasser , Tim Zeitz

We consider the problem of computing a lightest derivation of a global structure using a set of weighted rules. A large variety of inference problems in AI can be formulated in this framework. We generalize A* search and heuristics derived…

Artificial Intelligence · Computer Science 2011-10-12 P. F. Felzenszwalb , D. McAllester

The A* algorithm is commonly used to solve NP-hard combinatorial optimization problems. When provided with a completely informed heuristic function, A* solves many NP-hard minimum-cost path problems in time polynomial in the branching…

Artificial Intelligence · Computer Science 2022-12-09 Sumedh Pendurkar , Taoan Huang , Sven Koenig , Guni Sharon

We present a new preprocessing algorithm for embedding the nodes of a given edge-weighted undirected graph into a Euclidean space. The Euclidean distance between any two nodes in this space approximates the length of the shortest path…

Artificial Intelligence · Computer Science 2017-12-25 Liron Cohen , Tansel Uras , Shiva Jahangiri , Aliyah Arunasalam , Sven Koenig , T. K. Satish Kumar

We present a new heuristic point-to-point routing algorithm based on contraction hierarchies (CH). Given an epsilon >= 0, we can prove that the length of the path computed by our algorithm is at most (1+epsilon) times the length of the…

Data Structures and Algorithms · Computer Science 2010-02-05 Robert Geisberger

Heuristic search algorithms, e.g. A*, are the commonly used tools for pathfinding on grids, i.e. graphs of regular structure that are widely employed to represent environments in robotics, video games etc. Instance-independent heuristics…

Artificial Intelligence · Computer Science 2022-12-23 Daniil Kirilenko , Anton Andreychuk , Aleksandr Panov , Konstantin Yakovlev

In unstructured environments like parking lots or construction sites, due to the large search-space and kinodynamic constraints of the vehicle, it is challenging to achieve real-time planning. Several state-of-the-art planners utilize…

Robotics · Computer Science 2023-07-18 Bhargav Adabala , Zlatan Ajanović

The Single-Source Shortest Path (SSSP) problem is well-known for the challenges in developing fast, practical, and work-efficient parallel algorithms. This work introduces a novel shortest path search method. It allows paths with different…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-06-25 Huashan Yu , Xiaolin Wang , Yingwei Luo

This paper proposes two novel path planning algorithms, Roadmap Hybrid A* and Waypoints Hybrid A*, for car-like autonomous vehicles in logistics and industrial contexts with obstacles (e.g., pallets or containers) and narrow corridors.…

Robotics · Computer Science 2023-04-28 Alessandro Bonetti , Simone Guidetti , Lorenzo Sabattini

Path finding in graphs is one of the most studied classes of problems in computer science. In this context, search algorithms are often extended with heuristics for a more efficient search of target nodes. In this work we combine recent…

Artificial Intelligence · Computer Science 2022-04-20 Danilo Numeroso , Davide Bacciu , Petar Veličković

A landmark based heuristic is investigated for reducing query phase run-time of the probabilistic roadmap (\PRM) motion planning method. The heuristic is generated by storing minimum spanning trees from a small number of vertices within the…

Robotics · Computer Science 2017-04-07 Brian Paden , Yannik Nager , Emilio Frazzoli

Path finding algorithm addresses problem of finding shortest path from source to destination avoiding obstacles. There exist various search algorithms namely A*, Dijkstra's and ant colony optimization. Unlike most path finding algorithms…

Artificial Intelligence · Computer Science 2015-04-10 Ahlam Ansari , Mohd Amin Sayyed , Khatija Ratlamwala , Parvin Shaikh

Fastest-path queries between two points in a very large road map is an increasingly important primitive in modern transportation and navigation systems, thus very efficient computation of these paths is critical for system performance and…

Data Structures and Algorithms · Computer Science 2020-09-09 Renjie Chen , Craig Gotsman

For many years, exact metric search relied upon the property of triangle inequality to give a lower bound on uncalculated distances. Two exclusion mechanisms derive from this property, generally known as pivot exclusion and hyperplane…

Data Structures and Algorithms · Computer Science 2022-11-11 Richard Connor

Efficiently solving problems with large action spaces using A* search remains a significant challenge. This is because, for each iteration of A* search, the number of nodes generated and the number of heuristic function applications grow…

Artificial Intelligence · Computer Science 2025-10-03 Forest Agostinelli , Shahaf S. Shperberg , Alexander Shmakov , Stephen McAleer , Roy Fox , Pierre Baldi

Paths generated by A* and other graph-search-based planners are widely used in the robotic field. Due to the restricted node-expansion directions, the resulting paths are usually not the shortest. Besides, unnecessary heading changes, or…

Robotics · Computer Science 2025-11-18 Yong Li , Hui Cheng

Graph-structured data is central to many scientific and industrial domains, where the goal is often to optimize objectives defined over graph structures. Given the combinatorial complexity of graph spaces, such optimization problems are…

Optimization and Control · Mathematics 2025-09-25 Shiqiang Zhang , Ruth Misener
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