English
Related papers

Related papers: Unsupervised Watertight Mesh Generation for Physic…

200 papers

In this paper, we describe a robust algorithm for 2-Manifold generation of various kinds of ShapeNet Models. The input of our pipeline is a triangle mesh, with a set of vertices and triangular faces. The output of our pipeline is a…

Computational Geometry · Computer Science 2018-02-07 Jingwei Huang , Hao Su , Leonidas Guibas

Point clouds upsampling is a challenging issue to generate dense and uniform point clouds from the given sparse input. Most existing methods either take the end-to-end supervised learning based manner, where large amounts of pairs of sparse…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Wenbo Zhao , Xianming Liu , Zhiwei Zhong , Junjun Jiang , Wei Gao , Ge Li , Xiangyang Ji

We present a new deep point cloud rendering pipeline through multi-plane projections. The input to the network is the raw point cloud of a scene and the output are image or image sequences from a novel view or along a novel camera…

Computer Vision and Pattern Recognition · Computer Science 2020-06-26 Peng Dai , Yinda Zhang , Zhuwen Li , Shuaicheng Liu , Bing Zeng

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

Recent advances in differentiable rendering have sparked an interest in learning generative models of textured 3D meshes from image collections. These models natively disentangle pose and appearance, enable downstream applications in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Dario Pavllo , Jonas Kohler , Thomas Hofmann , Aurelien Lucchi

Surface parameterization plays an essential role in numerous computer graphics and geometry processing applications. Traditional parameterization approaches are designed for high-quality meshes laboriously created by specialized 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Qijian Zhang , Junhui Hou , Wenping Wang , Ying He

The reconstruction of a discrete surface from a point cloud is a fundamental geometry processing problem that has been studied for decades, with many methods developed. We propose the use of a deep neural network as a geometric prior for…

Computer Vision and Pattern Recognition · Computer Science 2019-04-08 Francis Williams , Teseo Schneider , Claudio Silva , Denis Zorin , Joan Bruna , Daniele Panozzo

In stark contrast to the case of images, finding a concise, learnable discrete representation of 3D surfaces remains a challenge. In particular, while polygon meshes are arguably the most common surface representation used in geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Nissim Maruani , Roman Klokov , Maks Ovsjanikov , Pierre Alliez , Mathieu Desbrun

A graph neural network (GNN) approach is introduced in this work which enables mesh-based three-dimensional super-resolution of fluid flows. In this framework, the GNN is designed to operate not on the full mesh-based field at once, but on…

Remarkable advances have been achieved recently in learning neural representations that characterize object geometry, while generating textured objects suitable for downstream applications and 3D rendering remains at an early stage. In…

Computer Vision and Pattern Recognition · Computer Science 2023-04-13 Alexey Bokhovkin , Shubham Tulsiani , Angela Dai

The widespread deployment of high-fidelity generative models has intensified the need for reliable mechanisms for provenance and content authentication. In-processing watermarking, embedding a signature into the generative model's synthesis…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Anirudh Nakra , Min Wu

The core of self-supervised point cloud learning lies in setting up appropriate pretext tasks, to construct a pre-training framework that enables the encoder to perceive 3D objects effectively. In this paper, we integrate two prevalent…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Yun Liu , Peng Li , Xuefeng Yan , Liangliang Nan , Bing Wang , Honghua Chen , Lina Gong , Wei Zhao , Mingqiang Wei

Current point cloud processing algorithms do not have the capability to automatically extract semantic information from the observed scenes, except in very specialized cases. Furthermore, existing mesh analysis paradigms cannot be directly…

Computational Geometry · Computer Science 2018-10-26 Reed M. Williams , Horea T. Ilieş

Rendering is the process of generating 2D images from 3D assets, simulated in a virtual environment, typically with a graphics pipeline. By inverting such renderer, one can think of a learning approach to predict a 3D shape from an input…

Computer Vision and Pattern Recognition · Computer Science 2019-01-24 Shichen Liu , Weikai Chen , Tianye Li , Hao Li

Unstructured meshes are among the most versatile approaches for capturing non-canonical geometries in fluid dynamics simulations. Despite this, most high-fidelity first-principles phase-change models are developed and applied on structured…

Computational Physics · Physics 2026-04-17 Jan Kren , Bojan Ničeno , Yohei Sato

In healthcare, accurately classifying medical images is vital, but conventional methods often hinge on medical data with a consistent grid structure, which may restrict their overall performance. Recent medical research has been focused on…

Computer Vision and Pattern Recognition · Computer Science 2023-06-06 Kishore Babu Nampalle , Pradeep Singh , Vivek Narayan Uppala , Sumit Gangwar , Rajesh Singh Negi , Balasubramanian Raman

Mesh generation remains a key technology in many areas where numerical simulations are required. As numerical algorithms become more efficient and computers become more powerful, the percentage of time devoted to mesh generation becomes…

Graphics · Computer Science 2022-10-19 Xinhai Chen , Jie Liu , Junjun Yan , Zhichao Wang , Chunye Gong

In this report, we introduce UltraShape 1.0, a scalable 3D diffusion framework for high-fidelity 3D geometry generation. The proposed approach adopts a two-stage generation pipeline: a coarse global structure is first synthesized and then…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Tanghui Jia , Dongyu Yan , Dehao Hao , Yang Li , Kaiyi Zhang , Xianyi He , Lanjiong Li , Yuhan Wang , Jinnan Chen , Lutao Jiang , Qishen Yin , Long Quan , Ying-Cong Chen , Li Yuan

Underwater image restoration and enhancement are crucial for correcting color distortion and restoring image details, thereby establishing a fundamental basis for subsequent underwater visual tasks. However, current deep learning…

Computer Vision and Pattern Recognition · Computer Science 2025-11-19 Yufeng Tian , Yifan Chen , Zhe Sun , Libang Chen , Mingyu Dou , Jijun Lu , Ye Zheng , Xuelong Li

Conventional production workflow of high-precision mesh assets necessitates a cumbersome and laborious process of manual sculpting by specialized 3D artists/modelers. The recent years have witnessed remarkable advances in AI-empowered 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Qijian Zhang , Xiaozheng Jian , Xuan Zhang , Wenping Wang , Junhui Hou