Related papers: MUIT: A Middleware for Adaptive Mobile Web-based U…
Recent object detection approaches rely on pretrained vision-language models for image-text alignment. However, they fail to detect the Mobile User Interface (MUI) element since it contains additional OCR information, which describes its…
User identity linkage (UIL) across social networks has recently attracted an increasing amount of attention due to its significant research challenges and practical value. Most of the existing methods use a single method to express…
This article proposes the so-called large user interface models (LUIMs) to enable the generation of user interfaces and prediction of usability using artificial intelligence in the context of mobile applications.
There has been a widespread emergence of computing devices in the past few years that go beyond the capabilities of traditional desktop computers. These devices have varying input/output characteristics, modalities and interaction…
Previous research on empathetic dialogue systems has mostly focused on generating responses given certain emotions. However, being empathetic not only requires the ability of generating emotional responses, but more importantly, requires…
Nowadays, mobile users wish to use their multi-interface mobile devices to access the Internet through network points of attachment (PoA) based on heterogeneous wireless technologies. They also wish to seamlessly change the PoAs during…
The Mediation Information System Engineering project is currently finishing its second iteration (MISE 2.0). The main objective of this scientific project is to provide any emerging collaborative situation with methods and tools to deploy a…
With the rise of mobile-first consumption, users increasingly engage with data visualizations on mobile devices. However, the vast majority of existing visualizations are originally authored for desktop environments. Due to significant…
Developing modern systems software is a complex task that combines business logic programming and Software Performance Engineering (SPE). The later is an experimental and labor-intensive activity focused on optimizing the system for a given…
We present a method for dynamics-driven, user-interface design for a human-automation system via sensor selection. We define the user-interface to be the output of a MIMO LTI system, and formulate the design problem as one of selecting an…
This paper presents a Domain Specific Language (DSL) for generically describing cyber attacks, agnostic to specific system-under-test(SUT). The creation of the presented DSL is motivated by an automotive use case. The concepts of the DSL…
Safety evaluation and red-teaming of large language models remain predominantly text-centric, and existing frameworks lack the infrastructure to systematically test whether alignment generalizes to audio, image, and video inputs. We present…
Natural human interactions for Mixed Reality Applications are overwhelmingly multimodal: humans communicate intent and instructions via a combination of visual, aural and gestural cues. However, supporting low-latency and accurate…
Consider an assistive system that guides visually impaired users through speech and haptic feedback to their destination. Existing robotic and ubiquitous navigation technologies (e.g., portable, ground, or wearable systems) often operate in…
People frequently use speech-to-text systems to compose short texts with voice. However, current voice-based interfaces struggle to support composing more detailed, contextually complex texts, especially in scenarios where users are on the…
Background:Technical systems are growing in complexity with more components and functions across various disciplines. Model-Driven Engineering (MDE) helps manage this complexity by using models as key artifacts. Domain-Specific Languages…
We present MoST (Mixture of Speech and Text), a novel multimodal large language model that seamlessly integrates speech and text processing through our proposed Modality-Aware Mixture of Experts (MAMoE) architecture. While current…
Mobile entities with wireless links are able to form a mobile ad-hoc network. Such an infrastructureless network does not have to be administrated. However, self-organizing principles have to be applied to deal with upcoming problems, e.g.…
Limited by the computational capabilities and battery energy of terminal devices and network bandwidth, emotion recognition tasks fail to achieve good interactive experience for users. The intolerable latency for users also seriously…
As technology and communication advances, more devices (and things) are able to connect to the Internet and talk to each other to achieve a common goal which results in the emergence of the Internet of Things (IoT) era. It is believed that…