Related papers: Improved Bounds for Shortest Paths in Dense Distan…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
The problem of finding multiple simple shortest paths in a weighted directed graph $G=(V,E)$ has many applications, and is considerably more difficult than the corresponding problem when cycles are allowed in the paths. Even for a single…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…
The Planar Graph Metric Compression Problem is to compactly encode the distances among $k$ nodes in a planar graph of size $n$. Two na\"ive solutions are to store the graph using $O(n)$ bits, or to explicitly store the distance matrix with…
In the classical Node-Disjoint Paths (NDP) problem, the input consists of an undirected $n$-vertex graph $G$, and a collection $\mathcal{M}=\{(s_1,t_1),\ldots,(s_k,t_k)\}$ of pairs of its vertices, called source-destination, or demand,…
We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…
In a directed graph $G=(V,E)$ with a capacity on every edge, a \emph{bottleneck path} (or \emph{widest path}) between two vertices is a path maximizing the minimum capacity of edges in the path. For the single-source all-destination version…
Recently [Bhattacharya et al., STOC 2015] provide the first non-trivial algorithm for the densest subgraph problem in the streaming model with additions and deletions to its edges, i.e., for dynamic graph streams. They present a…
A distance oracle is a compact representation of the shortest distance matrix of a graph. It can be queried to approximate shortest paths between any pair of vertices. Any distance oracle that returns paths of worst-case stretch (2k-1) must…
We give new, improved bounds for approximating the sparsest cut value or in other words the conductance $\phi$ of a graph in the CONGEST model. As our main result, we present an algorithm running in $O(\log^2 n/\phi)$ rounds in which every…
The GC problem is to identify a pre-determined number of center vertices such that the distances or costs from (or to) the centers to (or from) other vertices is minimized. The bottleneck of a path is the minimum capacity of edges on the…
In this paper we show a deterministic parallel all-pairs shortest paths algorithm for real-weighted directed graphs. The algorithm has $\tilde{O}(nm+(n/d)^3)$ work and $\tilde{O}(d)$ depth for any depth parameter $d\in [1,n]$. To the best…
Consider an undirected weighted graph $G = (V,E,w)$. We study the problem of computing $(1+\epsilon)$-approximate shortest paths for $S \times V$, for a subset $S \subseteq V$ of $|S| = n^r$ sources, for some $0 < r \le 1$. We devise a…
We present near-optimal algorithms for detecting small vertex cuts in the CONGEST model of distributed computing. Despite extensive research in this area, our understanding of the vertex connectivity of a graph is still incomplete,…
This paper gives simple distributed algorithms for the fundamental problem of computing graph distances in the Congested Clique model. One of the main components of our algorithms is fast matrix multiplication, for which we show an…
The All-Pairs Shortest Paths (APSP) problem is one of the fundamental problems in theoretical computer science. It asks to compute the distance matrix of a given $n$-vertex graph. We revisit the classical problem of maintaining the distance…
In this paper we study minimum cut and maximum flow problems on planar graphs, both in static and in dynamic settings. First, we present an algorithm that given an undirected planar graph computes the minimum cut between any two given…
Dijkstra's algorithm for the Single-Source Shortest Path (SSSP) problem is notoriously hard to parallelize in $o(n)$ depth, $n$ being the number of vertices in the input graph, without increasing the required parallel work unreasonably.…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
In this paper we give a single-source shortest-path algorithm that breaks, after over 60 years, the $O(n \cdot m)$ time bound for the Bellman-Ford algorithm, where $n$ is the number of vertices and $m$ is the number of arcs of the graph.…