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In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…

Information Theory · Computer Science 2017-11-28 Mingzhe Chen , Walid Saad , Changchuan Yin , Merouane Debbah

We study the stochastic assignment game and extend it to model multimodal mobility markets with a regulator or a Mobility-as-a-Service (MaaS) platform. We start by presenting general forms of one-to-one and many-to-many stochastic…

Computer Science and Game Theory · Computer Science 2025-12-23 Bingqing Liu , David Watling , Joseph Y. J. Chow

We present a resource-planning game for cyber-security of networked control systems (NCS). The NCS is assumed to be operating in closed-loop using a linear state-feedback $\mathcal{H}_2$ controller. A zero-sum, two-player Stackelberg game…

Optimization and Control · Mathematics 2022-08-26 Pratishtha Shukla , Lu An , Aranya Chakrabortty , Alexandra Duel-Hallen

In this paper, the problem of grid-to-vehicle energy exchange between a smart grid and plug-in electric vehicle groups (PEVGs) is studied using a noncooperative Stackelberg game. In this game, on the one hand, the smart grid that acts as a…

Computer Science and Game Theory · Computer Science 2012-08-06 Wayes Tushar , Walid Saad , H. Vincent Poor , David. B. Smith

To meet the need of computation-sensitive (CS) and high-rate (HR) communications, the framework of mobile edge computing and caching has been widely regarded as a promising solution. When such a framework is implemented in small-cell IoT…

Information Theory · Computer Science 2023-03-22 Tianqing Zhou , Yali Yue , Dong Qin , Xuefang Nie , Xuan Li , Chunguo Li

With the dense deployment of small cell networks, low-cost backhaul schemes for small cell base stations (SBSs) have attracted great attentions. Self-backhaul using cellular communication technology is considered as a promising solution.…

Networking and Internet Architecture · Computer Science 2016-11-22 Lei Chen , F. Richard Yu , Hong Ji , Bo Rong , Victor C. M. Leung

Modern Graphics Processing Unit (GPU)-backed services must satisfy strict latency service-level objectives (SLOs) while controlling spare-capacity cost. In multi-tenant GPU cloud platforms, this trade-off is inherently dynamic because…

Computer Science and Game Theory · Computer Science 2026-04-21 Junji Yan , Asrin Efe Yorulmaz , Hanchen Zhou , Tamer Başar

Wireless network virtualization has been well recognized as a way to improve the flexibility of wireless networks by decoupling the functionality of the system and implementing infrastructure and spectrum as services. Recent studies have…

Computer Science and Game Theory · Computer Science 2016-07-19 Zhiwen Hu , Zijie Zheng , Tao Wang , Lingyang Song , Xiaoming Li

We consider a one-round two-player network pricing game, the Stackelberg Minimum Spanning Tree game or StackMST. The game is played on a graph (representing a network), whose edges are colored either red or blue, and where the red edges…

Computer Science and Game Theory · Computer Science 2011-03-07 Jean Cardinal , Erik D. Demaine , Samuel Fiorini , Gwenaël Joret , Stefan Langerman , Ilan Newman , Oren Weimann

This paper studies physical-layer security for a cache-enabled heterogeneous cellular network comprised of a macro base station and multiple small base stations (SBSs). We investigate a joint design on caching placement and file delivery…

Information Theory · Computer Science 2018-09-25 Tong-Xing Zheng , Hui-Ming Wang , Jinhong Yuan

In this paper, the problem of energy trading between smart grid prosumers, who can simultaneously consume and produce energy, and a grid power company is studied. The problem is formulated as a single-leader, multiple-follower Stackelberg…

Computer Science and Game Theory · Computer Science 2017-09-19 Georges El Rahi , S. Rasoul Etesami , Walid Saad , Narayan Mandayam , H. Vincent Poor

This paper studies the dynamic pricing mechanism for data products in demand-driven markets through a game-theoretic framework. We develop a three-tier Stackelberg game model to capture the hierarchical strategic interactions among key…

Optimization and Control · Mathematics 2025-12-29 Lijun Bo , Dongfang Yang , Shihua Wang

In this paper, we investigate for the first time the benefits of wireless caching for the physical layer security (PLS) of wireless networks. In particular, a caching scheme enabling power-efficient PLS is proposed for cellular video…

Information Theory · Computer Science 2016-12-06 Lin Xiang , Derrick Wing Kwan Ng , Robert Schober , Vincent W. S. Wong

The dense deployment of small-cell base stations in HetSNets requires efficient resource allocation techniques. More precisely, the problem of associating users to SBSs must be revised and carefully studied. This problem is NP-hard and…

Computer Science and Game Theory · Computer Science 2015-08-04 Zoubeir Mlika , Elmahdi Driouch , Wessam Ajib , Halima Elbiaze

In Peer-to-Peer (P2P) network systems, content (object) delivery between nodes is often required. One way to study such a distributed system is by defining games, which involve selfish nodes that make strategic choices on replicating…

Computer Science and Game Theory · Computer Science 2019-06-24 Ragavendran Gopalakrishnan , Dimitrios Kanoulas , Naga Naresh Karuturi , C. Pandu Rangan , Rajmohan Rajaraman , Ravi Sundaram

The recent surge of applications involving the use of $360^o$ video challenges mobile networks infrastructure, as $360^o$ video files are of significant size, and current delivery and edge caching architectures are unable to guarantee their…

Networking and Internet Architecture · Computer Science 2019-10-28 Pantelis Maniotis , Eirina Bourtsoulatze , Nikolaos Thomos

As users conveniently stream their favorite online videos, video request records are automatically stored by video content providers, which have a high chance of privacy leakage. Unfortunately, most existing privacy-enhancing approaches are…

Networking and Internet Architecture · Computer Science 2026-02-02 Xianzhi Zhang , Linchang Xiao , Yipeng Zhou , Miao Hu , Di Wu , John C. S. Lui , Quan Z. Sheng

We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of $m$ priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more…

Data Structures and Algorithms · Computer Science 2008-02-21 Patrick Briest , Martin Hoefer , Piotr Krysta

This paper studies the feasibility of integrating a community energy storage (CES) system with rooftop photovoltaic (PV) power generation for demand-side management of a neighbourhood while maintaining the distribution network voltages…

Systems and Control · Electrical Eng. & Systems 2020-08-25 Chathurika P. Mediwaththe , Lachlan Blackhall

In this paper, we deal with the problem of maximizing the profit of Network Operators (NOs) of green cellular networks in situations where Quality-of-Service (QoS) guarantees must be ensured to users, and Base Stations (BSs) can be shared…

Computer Science and Game Theory · Computer Science 2016-02-23 Cosimo Anglano , Marco Guazzone , Matteo Sereno