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This paper provides an overview of modern digital geometry and topology through mathematical principles, algorithms, and measurements. It also covers recent developments in the applications of digital geometry and topology including image…

Discrete Mathematics · Computer Science 2018-07-09 Li Chen , David Coeurjolly

Buildings are beautiful mathematical objects tying a variety of subjects in algebra and geometry together in a very direct sense. They form a natural bridge to visualising more complex principles in group theory. As such they provide an…

History and Overview · Mathematics 2023-09-12 Bram Bekker , Maarten Solleveld

The relationship between topology and dynamics of complex systems has motivated continuing interest from the scientific community. In the present work, we address this interesting topic from the perspective of simple games, involving two…

Social and Information Networks · Computer Science 2024-06-25 Alexandre Benatti , Luciano da F. Costa

Can outreach inspire and lead to research and vice versa? In this work, we introduce our approach to the gamification of research in mathematics and computer science through three illustrative examples. We discuss our primary motivations…

History and Overview · Mathematics 2024-11-18 Alexis Langlois-Rémillard , Élise Raphael , Erika Roldan

Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

The goal of this article is to introduce some beautiful known riddles in intuitive topology; hoping to make at least some fun for the reader.

General Topology · Mathematics 2010-05-21 Ruhollah Tavakoli

This article presents an overview of the main gamification projects for digital libraries, either for tagging or OCR correction. This overview is followed by a state of the art with functionalities, motivations, sociology of contributors…

Digital Libraries · Computer Science 2015-12-29 Mathieu Andro , Imad Saleh

The aim of this paper is to discuss some applications of general topology in computer algorithms including modeling and simulation, and also in computer graphics and image processing. While the progress in these areas heavily depends on…

Numerical Analysis · Mathematics 2012-01-23 Rastislav Telgarsky

Game theory is an established branch of mathematics that offers a rich set of mathematical tools for multi-person strategic decision making that can be used to model the interactions of decision makers in security problems who compete for…

Computer Science and Game Theory · Computer Science 2019-11-04 Azhar Iqbal , Lachlan J. Gunn , Mingyu Guo , M. Ali Babar , Derek Abbott

Finite simple graphs are a playground for classical areas of mathematics. We illustrate this by looking at some theorems. These are slightly enhanced preparation notes for a talk given at the joint AMS meeting of January 16, 2014 in…

General Topology · Mathematics 2014-02-11 Oliver Knill

Random walks on graphs are widely used in all sciences to describe a great variety of phenomena where dynamical random processes are affected by topology. In recent years, relevant mathematical results have been obtained in this field, and…

Statistical Mechanics · Physics 2009-11-11 R. Burioni , D. Cassi

This short note is devoted to the unraveling of the hidden interactivity of ordinary games which is an artefact of predictions of the behaviour of other players by the fixed player and describes deviations of their real behaviour from such…

Optimization and Control · Mathematics 2007-05-23 Denis V. Juriev

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev

We propose the study of mathematical ludology, which aims to formally interrogate questions of interest to game studies and game design in particular. The goal is to extend our mathematical understanding of complex games beyond…

Artificial Intelligence · Computer Science 2020-01-07 Paul Riggins , David McPherson

Aim: Present a systematic development of part of the theory of combinatorial games from the ground up. Approach: Computational complexity. Combinatorial games are completely determined; the questions of interest are efficiencies of…

Combinatorics · Mathematics 2016-09-06 Aviezri S. Fraenkel

This is a survey of recent developments in combinatorics. The goal is to give a big picture of its many interactions with other areas of mathematics, such as: group theory, representation theory, commutative algebra, geometry (including…

Combinatorics · Mathematics 2015-03-17 Cristian Lenart

We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…

Physics and Society · Physics 2025-03-18 Ismar Volic , Leah Valentiner

Contents 1 Mappings and distortion 2 The mathematics of good behavior much of the time, and the BMO frame of mind 3 Finite polyhedra and combinatorial parameterization problems 4 Quantitative topology, and calculus on singular spaces 5…

Metric Geometry · Mathematics 2016-09-07 Stephen Semmes

For the most up-to-date version please visit http://www.cis.upenn.edu/~brautbar/ccgame.pdf

Social and Information Networks · Computer Science 2011-07-05 Mickey Brautbar , Michael Kearns

Graph colouring is a combinatorial optimisation problem with applications in several important domains, including sports scheduling, cartography, street map navigation, and timetabling. It is also of significant theoretical interest and a…

History and Overview · Mathematics 2026-02-23 Rhyd Lewis
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