English
Related papers

Related papers: Automatic Face Reenactment

200 papers

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu

Precise camera control for reshooting dynamic videos is bottlenecked by the severe scarcity of paired multi-view data for non-rigid scenes. We overcome this limitation with a highly scalable self-supervised framework capable of leveraging…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Avinash Paliwal , Adithya Iyer , Shivin Yadav , Muhammad Ali Afridi , Midhun Harikumar

Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Elad Richardson , Matan Sela , Ron Kimmel

Face-swapping techniques have advanced rapidly with the evolution of deep learning, leading to widespread use and growing concerns about potential misuse, especially in cases of fraud. While many efforts have focused on detecting swapped…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Zhongyi Zhang , Jie Zhang , Wenbo Zhou , Xinghui Zhou , Qing Guo , Weiming Zhang , Tianwei Zhang , Nenghai Yu

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

With the rapid development of Role-Playing Games (RPGs), players are now allowed to edit the facial appearance of their in-game characters with their preferences rather than using default templates. This paper proposes a game character…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Tianyang Shi , Zhengxia Zou , Yi Yuan , Changjie Fan

Creating realistic 3D facial animation is crucial for various applications in the movie production and gaming industry, especially with the burgeoning demand in the metaverse. However, prevalent methods such as blendshape-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-08-14 Haoyu Wang , Haozhe Wu , Junliang Xing , Jia Jia

Facial appearance plays an important role in our social lives. Subjective perception of women's beauty depends on various face-related (e.g., skin, shape, hair) and environmental (e.g., makeup, lighting, angle) factors. Similar to cosmetic…

Computer Vision and Pattern Recognition · Computer Science 2019-12-12 Xudong Liu , Ruizhe Wang , Chih-Fan Chen , Minglei Yin , Hao Peng , Shukhan Ng , Xin Li

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt

Digital humans and, especially, 3D facial avatars have raised a lot of attention in the past years, as they are the backbone of several applications like immersive telepresence in AR or VR. Despite the progress, facial avatars reconstructed…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Berna Kabadayi , Wojciech Zielonka , Bharat Lal Bhatnagar , Gerard Pons-Moll , Justus Thies

We employ the face recognition technology developed in house at face.com to a well accepted benchmark and show that without any tuning we are able to considerably surpass state of the art results. Much of the improvement is concentrated in…

Computer Vision and Pattern Recognition · Computer Science 2015-03-19 Yaniv Taigman , Lior Wolf

Formulated as a conditional generation problem, face animation aims at synthesizing continuous face images from a single source image driven by a set of conditional face motion. Previous works mainly model the face motion as conditions with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-16 Xintian Wu , Qihang Zhang , Yiming Wu , Huanyu Wang , Songyuan Li , Lingyun Sun , Xi Li

We present a simple method to reconstruct a high-resolution video from a face-video, where the identity of a person is obscured by pixelization. This concealment method is popular because the viewer can still perceive a human face figure…

Computer Vision and Pattern Recognition · Computer Science 2020-09-30 Maayan Shuvi , Noa Fish , Kfir Aberman , Ariel Shamir , Daniel Cohen-Or

We address the problem of using hand-drawn sketches to create exaggerated deformations to faces in videos, such as enlarging the shape or modifying the position of eyes or mouth. This task is formulated as a 3D face model reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2019-01-29 Long Zhao , Fangda Han , Xi Peng , Xun Zhang , Mubbasir Kapadia , Vladimir Pavlovic , Dimitris N. Metaxas

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Linze Li , Sunqi Fan , Hengjun Pu , Zhaodong Bing , Yao Tang , Tianzhu Ye , Tong Yang , Liangyu Chen , Jiajun Liang

Audio-guided face reenactment aims at generating photorealistic faces using audio information while maintaining the same facial movement as when speaking to a real person. However, existing methods can not generate vivid face images or only…

Computer Vision and Pattern Recognition · Computer Science 2020-05-01 Jiangning Zhang , Liang Liu , Zhucun Xue , Yong Liu

We present a novel end-to-end identity-agnostic face reenactment system, MaskRenderer, that can generate realistic, high fidelity frames in real-time. Although recent face reenactment works have shown promising results, there are still…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Tina Behrouzi , Atefeh Shahroudnejad , Payam Mousavi

We propose a novel recurrent encoder-decoder network model for real-time video-based face alignment. Our proposed model predicts 2D facial point maps regularized by a regression loss, while uniquely exploiting recurrent learning at both…

Computer Vision and Pattern Recognition · Computer Science 2016-08-24 Xi Peng , Rogerio S. Feris , Xiaoyu Wang , Dimitris N. Metaxas

Face forgery by deepfake is widely spread over the internet and this raises severe societal concerns. In this paper, we propose a novel video transformer with incremental learning for detecting deepfake videos. To better align the input…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Sohail A. Khan , Hang Dai