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Multimedia streaming protocols are becoming increasingly popular in Crowdsensing due to their ability to deliver high-quality video content over the internet in real-time. Streaming multimedia content, as in the context of live video…

Networking and Internet Architecture · Computer Science 2024-11-26 Andrea Vaiuso

Untile recently crowdsourcing has been primarily conceived as an online activity to harness resources for problem solving. However the emergence of opportunistic networking (ON) has opened up crowdsourcing to the spatial domain. In this…

Networking and Internet Architecture · Computer Science 2021-10-01 M. Mordacchini , A. Passarella , M. Conti , S. M. Allen , M. J. Chorley , G. B. Colombo , V. Tanasescu , R. M. Whitaker

Over the recent years, research and development in adaptive bitrate (ABR) algorithms for live video streaming have been successful in improving users' quality of experience (QoE) by reducing latency to near real-time levels while delivering…

Multimedia · Computer Science 2024-02-15 Adithya Raman , Bekir Turkkan , Tevfik Kosar

The Internet of Things (IoT) is offering unprecedented observational data that are used for managing Smart City utilities. Edge and Fog gateway devices are an integral part of IoT deployments to acquire real-time data and enact controls.…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-10 Pushkara Ravindra , Aakash Khochare , Siva Prakash Reddy , Sarthak Sharma , Prateeksha Varshney , Yogesh Simmhan

Due to emerging real-time and multimedia applications, efficient routing of information packets in dynamically changing communication network requires that as the load levels, traffic patterns and topology of the network change, the routing…

Networking and Internet Architecture · Computer Science 2008-12-18 Said Hoceini , Abdelhamid Mellouk , Hayet Hafi

Very recently crowdsourcing has become the de facto platform for distributing and collecting human computation for a wide range of tasks and applications such as information retrieval, natural language processing and machine learning.…

Machine Learning · Computer Science 2013-05-21 Ittai Abraham , Omar Alonso , Vasilis Kandylas , Aleksandrs Slivkins

This paper develops an incremental learning algorithm based on quadratic inference function (QIF) to analyze streaming datasets with correlated outcomes such as longitudinal data and clustered data. We propose a renewable QIF (RenewQIF)…

Methodology · Statistics 2021-07-01 Lan Luo , Ling Zhou , Peter X. -K. Song

In Internet of Things (IoT) driven smart-world systems, real-time crowd-sourced databases from multiple distributed servers can be aggregated to extract dynamic statistics from a larger population, thus providing more reliable knowledge for…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-04 Xuebin Ren , Chia-Mu Yu , Wei Yu , Xinyu Yang , Jun Zhao , Shusen Yang

Mobile crowdsensing is a people-centric sensing system based on users' contributions and incentive mechanisms aim at stimulating them. In our work, we have rethought the design of incentive mechanisms through a game-theoretic methodology.…

Computer Science and Game Theory · Computer Science 2020-09-08 Alessandro Di Stefano , Marialisa Scatà , Barbara Attanasio , Aurelio La Corte , Pietro Liò , Sajal K. Das

The growing deployment of sensors as part of Internet of Things (IoT) is generating thousands of event streams. Complex Event Processing (CEP) queries offer a useful paradigm for rapid decision-making over such data sources. While often…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-10 Rajrup Ghosh , Siva Prakash Reddy Komma , Yogesh Simmhan

Streaming platforms, like Netflix and YouTube, strive to offer high streaming quality (SQ), in terms of bitrate, delays, etc., to their users. Meanwhile, a significant share of content consumption of these platforms is heavily influenced by…

Networking and Internet Architecture · Computer Science 2022-04-12 Dimitra Tsigkari , Thrasyvoulos Spyropoulos

Crowd-sourcing has become a popular means of acquiring labeled data for a wide variety of tasks where humans are more accurate than computers, e.g., labeling images, matching objects, or analyzing sentiment. However, relying solely on the…

Machine Learning · Computer Science 2014-12-23 Barzan Mozafari , Purnamrita Sarkar , Michael J. Franklin , Michael I. Jordan , Samuel Madden

Resource sharing between multiple workloads has become a prominent practice among cloud service providers, motivated by demand for improved resource utilization and reduced cost of ownership. Effective resource sharing, however, remains an…

Mixture-of-Experts (MoE) models are designed to enhance the efficiency of large language models (LLMs) without proportionally increasing the computational demands. However, their deployment on edge devices still faces significant challenges…

Machine Learning · Computer Science 2024-08-21 Shuzhang Zhong , Ling Liang , Yuan Wang , Runsheng Wang , Ru Huang , Meng Li

Optimal resource allocation elegantly kaizens bandwidth utilization in present-day communications systems carrying distinctive traffic types with specific quality of service (QoS) requirements, whose fulfillment may elevate users' quality…

Networking and Internet Architecture · Computer Science 2014-06-19 Mo Ghorbanzadeh , Ahmed Abdelhadi , Charles Clancy

The proliferation of large language models (LLMs) has driven the adoption of Mixture-of-Experts (MoE) architectures as a promising solution to scale model capacity while controlling computational costs. However, deploying MoE models in…

Networking and Internet Architecture · Computer Science 2025-08-14 Muqing Li , Ning Li , Xin Yuan , Wenchao Xu , Quan Chen , Song Guo , Haijun Zhang

The exponential growth of multimedia streaming services over the Internet emphasizes the increasing significance of ensuring a seamless and high-quality streaming experience for users. Dynamic Adaptive Streaming over HTTP (DASH) has emerged…

Networking and Internet Architecture · Computer Science 2025-11-25 Hemendra M. Naik

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Client-side video players employ adaptive bitrate (ABR) algorithms to optimize user quality of experience (QoE). We evaluate recently proposed RL-based ABR methods in Facebook's web-based video streaming platform. Real-world ABR contains…

Networking and Internet Architecture · Computer Science 2020-09-01 Hongzi Mao , Shannon Chen , Drew Dimmery , Shaun Singh , Drew Blaisdell , Yuandong Tian , Mohammad Alizadeh , Eytan Bakshy

Software Defined Networks have opened the door to statistical and AI-based techniques to improve efficiency of networking. Especially to ensure a certain Quality of Service (QoS) for specific applications by routing packets with awareness…

Networking and Internet Architecture · Computer Science 2023-02-01 Pierre Larrenie , Jean-François Bercher , Olivier Venard , Iyad Lahsen-Cherif
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