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We propose a technique of compensating the spurious reflections implied by the multiple-scattering (MS) method, commonly used for analyzing finite photonic crystal (PC) systems, to obtain exact values of characteristic parameters, such as…
SDF-based differential rendering frameworks have achieved state-of-the-art multiview 3D shape reconstruction. In this work, we re-examine this family of approaches by minimally reformulating its core appearance model in a way that…
In Few-Shot Learning (FSL), traditional metric-based approaches often rely on global metrics to compute similarity. However, in natural scenes, the spatial arrangement of key instances is often inconsistent across images. This spatial…
Invariant-based models for incompressible isotropic hyperelasticity are typically formulated as functions of the first and second invariants, $W = W(\bar{I}_1, \bar{I}_2)$. A widely used class of models employs separable representations of…
Spatial Pyramid Matching (SPM) and its variants have achieved a lot of success in image classification. The main difference among them is their encoding schemes. For example, ScSPM incorporates Sparse Code (SC) instead of Vector…
One of the most useful techniques in astronomical instrumentation is image slicing. It enables a spectrograph to have a more compact angular slit, whilst retaining throughput and increasing resolving power. Astrophotonic components like the…
We propose a framework that extends Blender to exploit Structure from Motion (SfM) and Multi-View Stereo (MVS) techniques for image-based modeling tasks such as sculpting or camera and motion tracking. Applying SfM allows us to determine…
We present a physics-driven framework for accurate evaluation of discrete spectral bands using a low-cost multispectral setup built from off-the-shelf RGB cameras and narrow multi-band optical filters. The approach starts by explicitly…
Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…
Uncertainty in physical parameters can make the solution of forward or inverse light scattering problems in astrophysical, biological, and atmospheric sensing applications, cost prohibitive for real-time applications. For example, given a…
Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…
Reachable Minimally supported (RM) B-splines have been recently introduced as a novel B-spline--like basis. They feature local linear independence and admit a fast de Boor--like evaluation algorithm. These properties make them particularly…
A new algorithm to perform coherent mode decomposition of the undulator radiation is proposed. It is based in separating the horizontal and vertical directions, reducing the problem by working with one-dimension wavefronts. The validity…
Near-future astronomical survey experiments, such as LSST, possess system requirements of unprecedented fidelity that span photometry, astrometry and shape transfer. Some of these requirements flow directly to the array of science imaging…
We demonstrate a method to double the collection efficiency in Laser Tweezers Raman Spectroscopy (LTRS) by collecting both the forward and back-scattered light in a single-shot multitrack measurement. Our method can collect signals at…
We propose a method of spatial resolution enhancement in metrology (thermometry, magnetometry, pH estimation, and similar methods) with blinking fluorescent nanosensors by combining sensing with super-resolution optical fluctuation imaging…
Although frames, which are a generalization of bases, are important tools used in signal processing, their potential in other fields of engineering and applied mathematics (e.g. acoustics) has not been fully explored yet. Gabor frames, that…
Detector response to a high-energy physics process is often estimated by Monte Carlo simulation. For purposes of data analysis, the results of this simulation are typically stored in large multi-dimensional histograms, which can quickly…
Photometric stereo refers to the process to compute the 3D shape of an object using information on illumination and reflectance from several input images from the same point of view. The most often used reflectance model is the Lambertian…
Most image super-resolution (SR) methods are developed on synthetic low-resolution (LR) and high-resolution (HR) image pairs that are constructed by a predetermined operation, e.g., bicubic downsampling. As existing methods typically learn…