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While image understanding on recognition-level has achieved remarkable advancements, reliable visual scene understanding requires comprehensive image understanding on recognition-level but also cognition-level, which calls for exploiting…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Xuejiao Tang , Wenbin Zhang , Yi Yu , Kea Turner , Tyler Derr , Mengyu Wang , Eirini Ntoutsi

Sarcasm detection is important for several NLP tasks such as sentiment identification in product reviews, user feedback, and online forums. It is a challenging task requiring a deep understanding of language, context, and world knowledge.…

Computation and Language · Computer Science 2021-09-20 Somnath Basu Roy Chowdhury , Snigdha Chaturvedi

Commonsense knowledge (CSK) supports a variety of AI applications, from visual understanding to chatbots. Prior works on acquiring CSK, such as ConceptNet, have compiled statements that associate concepts, like everyday objects or…

Computation and Language · Computer Science 2020-05-06 Yohan Chalier , Simon Razniewski , Gerhard Weikum

In this paper, we propose to leverage the unique characteristics of dialogues sharing commonsense knowledge across participants, to resolve the difficulties in summarizing them. We present SICK, a framework that uses commonsense inferences…

Computation and Language · Computer Science 2022-09-05 Seungone Kim , Se June Joo , Hyungjoo Chae , Chaehyeong Kim , Seung-won Hwang , Jinyoung Yeo

Visual Dialog requires an agent to engage in a conversation with humans grounded in an image. Many studies on Visual Dialog focus on the understanding of the dialog history or the content of an image, while a considerable amount of…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Shunyu Zhang , Xiaoze Jiang , Zequn Yang , Tao Wan , Zengchang Qin

In this paper, we address the task of utterance level emotion recognition in conversations using commonsense knowledge. We propose COSMIC, a new framework that incorporates different elements of commonsense such as mental states, events,…

Computation and Language · Computer Science 2020-10-07 Deepanway Ghosal , Navonil Majumder , Alexander Gelbukh , Rada Mihalcea , Soujanya Poria

Game development is a highly technical practice that traditionally requires programming skills. This serves as a barrier to entry for would-be developers or those hoping to use games as part of their creative expression. While there have…

Human-Computer Interaction · Computer Science 2024-10-03 Megan Sumner , Vardan Saini , Matthew Guzdial

Commonsense fact verification, as a challenging branch of commonsense question-answering (QA), aims to verify through facts whether a given commonsense claim is correct or not. Answering commonsense questions necessitates a combination of…

Computation and Language · Computer Science 2023-05-30 Anni Zou , Zhuosheng Zhang , Hai Zhao

Pretrained language models have excelled at many NLP tasks recently; however, their social intelligence is still unsatisfactory. To enable this, machines need to have a more general understanding of our complicated world and develop the…

Computation and Language · Computer Science 2021-05-13 Ting-Yun Chang , Yang Liu , Karthik Gopalakrishnan , Behnam Hedayatnia , Pei Zhou , Dilek Hakkani-Tur

Ensemble Decision Systems offer a unique form of decision making that allows a collection of algorithms to reason together about a problem. Each individual algorithm has its own inherent strengths and weaknesses, and often it is difficult…

Artificial Intelligence · Computer Science 2019-05-28 Damien Anderson , Cristina Guerrero-Romero , Diego Perez-Liebana , Philip Rodgers , John Levine

We address the general task of structured commonsense reasoning: given a natural language input, the goal is to generate a graph such as an event -- or a reasoning-graph. To employ large language models (LMs) for this task, existing…

Computation and Language · Computer Science 2022-12-07 Aman Madaan , Shuyan Zhou , Uri Alon , Yiming Yang , Graham Neubig

Conditional text generation has been a challenging task that is yet to see human-level performance from state-of-the-art models. In this work, we specifically focus on the Commongen benchmark, wherein the aim is to generate a plausible…

Computation and Language · Computer Science 2020-12-22 Yikang Li , Pulkit Goel , Varsha Kuppur Rajendra , Har Simrat Singh , Jonathan Francis , Kaixin Ma , Eric Nyberg , Alessandro Oltramari

Global games form a subclass of games with incomplete information where a set of agents decide actions against a regime with an underlying fundamental $\theta$ representing its power. Each agent has access to an independent noisy…

Social and Information Networks · Computer Science 2017-10-31 Hessam Mahdavifar , Ahmad Beirami , Behrouz Touri , Jeff S. Shamma

This paper outlines the design vision and planned evolution of Blexer v3, a modular and AI-driven rehabilitation ecosystem based on serious games. Building on insights from previous versions of the system, we propose a new architecture that…

Systems and Control · Electrical Eng. & Systems 2025-10-07 X. Tao , P. Chen , M. Tsami , F. Khayati , M. Eckert

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in the basic setting of multiplayer general-sum games, existing…

Machine Learning · Computer Science 2022-10-21 Yuanhao Wang , Dingwen Kong , Yu Bai , Chi Jin

Conventional Machine Reading Comprehension (MRC) has been well-addressed by pattern matching, but the ability of commonsense reasoning remains a gap between humans and machines. Previous methods tackle this problem by enriching word…

Computation and Language · Computer Science 2021-03-29 Damai Dai , Hua Zheng , Zhifang Sui , Baobao Chang

We are increasingly surrounded by artificially intelligent technology that takes decisions and executes actions on our behalf. This creates a pressing need for general means to communicate with, instruct and guide artificial agents, with…

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create…

Artificial Intelligence · Computer Science 2024-08-26 Hongqiu Wu , Yan Wang , Xingyuan Liu , Hai Zhao , Min Zhang

For embodied agents to infer representations of the underlying 3D physical world they inhabit, they should efficiently combine multisensory cues from numerous trials, e.g., by looking at and touching objects. Despite its importance,…

Machine Learning · Computer Science 2019-11-11 Jae Hyun Lim , Pedro O. Pinheiro , Negar Rostamzadeh , Christopher Pal , Sungjin Ahn

Recent advances in large multimodal models suggest that explicit reasoning mechanisms play a critical role in improving model reliability, interpretability, and cross-modal alignment. While such reasoning-centric approaches have been proven…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Tianjiao Yu , Xinzhuo Li , Yifan Shen , Yuanzhe Liu , Ismini Lourentzou