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Lately, studying social dynamics in interacting agents has been boosted by the power of computer models, which bring the richness of qualitative work, while offering the precision, transparency, extensiveness, and replicability of…
Designing 3D User Interfaces (UI) requires adequate evaluation tools to ensure good usability and user experience. While many evaluation tools are already available and widely used, existing approaches generally cannot provide continuous…
Due to the rapidly rising popularity of Massive Open Online Courses (MOOCs), there is a growing demand for scalable automated support technologies for student learning. Transferring traditional educational resources to online contexts has…
We explore neural painters, a generative model for brushstrokes learned from a real non-differentiable and non-deterministic painting program. We show that when training an agent to "paint" images using brushstrokes, using a differentiable…
Art is the ultimate expression of human creativity that is deeply influenced by the philosophy and culture of the corresponding historical epoch. The quantitative analysis of art is therefore essential for better understanding human…
We develop a supervised-learning-based approach for monitoring and diagnosing texture-related defects in manufactured products characterized by stochastic textured surfaces that satisfy the locality and stationarity properties of Markov…
Graphs are used to model interactions in a variety of contexts, and there is a growing need to quickly assess the structure of such graphs. Some of the most useful graph metrics are based on triangles, such as those measuring social…
We present a new dataset with the goal of advancing image style transfer - the task of rendering one image in the style of another image. The dataset covers various content and style images of different size and contains 10.000 stylizations…
While computational modeling may help to develop new treatment options for hand and wrist injuries, at present, few models exist. The time and expertise required to develop and use these models is considerable. Moreover, most do not allow…
Throughout the history of art, the pose, as the holistic abstraction of the human body's expression, has proven to be a constant in numerous studies. However, due to the enormous amount of data that so far had to be processed by hand, its…
Workflow technology is rapidly evolving and, rather than being limited to modeling the control flow in business processes, is becoming a key mechanism to perform advanced data management, such as big data analytics. This survey focuses on…
In recent years, implicit surface representations through neural networks that encode the signed distance have gained popularity and have achieved state-of-the-art results in various tasks (e.g. shape representation, shape reconstruction,…
Researchers have been highly active to investigate the classical machine learning workflow and integrate best practices from the software engineering lifecycle. However, deep learning exhibits deviations that are not yet covered in this…
Hot streaks dominate the main impact of creative careers. Despite their ubiquitous nature across a wide range of creative domains, it remains unclear if there is any regularity underlying the beginning of hot streaks. Here, we develop…
The extend of tool wear significantly affects blanking processes and has a decisive impact on product quality and productivity. For this reason, numerous scientists have addressed their research to wear monitoring systems in order to…
Statistical tools are crucial for studying and modeling turbulent flows, where chaotic velocity fluctuations span a wide range of spatial and temporal scales. Advances in image velocimetry, especially in tracking-based methods, now allow…
The immense amount of daily generated and communicated data presents unique challenges in their processing. Clustering, the grouping of data without the presence of ground-truth labels, is an important tool for drawing inferences from data.…
The ability to determine when a person struggles during skill acquisition is crucial for both optimizing human learning and enabling the development of effective assistive systems. As skills develop, the type and frequency of struggles tend…
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing…
In recent years, many studies have applied wearable devices to capture psychophysiological data from software developers. However, the current literature lacks investigations that classify the studies and point out gaps to be explored. This…