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Related papers: Is swarm intelligence able to create mazes?

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To reduce the danger of powerful super-intelligent AIs, we might make the first such AIs oracles that can only send and receive messages. This paper proposes a possibly practical means of using machine learning to create two classes of…

Artificial Intelligence · Computer Science 2020-10-07 James D. Miller , Roman Yampolskiy , Olle Haggstrom , Stuart Armstrong

Machine learning (ML) systems across many application areas are increasingly demonstrating performance that is beyond that of humans. In response to the proliferation of such models, the field of Explainable AI (XAI) has sought to develop…

Human-Computer Interaction · Computer Science 2020-02-12 Devleena Das , Sonia Chernova

This paper presents a proof-of concept study for demonstrating the viability of building collaboration among multiple agents through standard Q learning algorithm embedded in particle swarm optimisation. Collaboration is formulated to be…

Artificial Intelligence · Computer Science 2018-04-06 Mehmet Emin Aydin , Ryan Fellows

Collective Intelligence (CI) is the ability of a group to exhibit greater intelligence than its individual members. Expressed by the common saying that "two minds are better than one," CI has been a topic of interest for social psychology…

Computers and Society · Computer Science 2007-05-23 Dan Steinbock , Craig Kaplan , Marko Rodriguez , Juana Diaz , Newton Der , Suzanne Garcia

Humans have an impressive ability to solve complex coordination problems in a fully distributed manner. This ability, if learned as a set of distributed multirobot coordination strategies, can enable programming large groups of robots to…

Robotics · Computer Science 2016-04-21 Arash Tavakoli , Haig Nalbandian , Nora Ayanian

Swarm intelligence is all about developing collective behaviours to solve complex, ill-structured and large-scale problems. Efficiency in collective behaviours depends on how to harmonise the individual contributions so that a complementary…

Neural and Evolutionary Computing · Computer Science 2015-04-23 Muharrem Düğenci

Conversational Swarm Intelligence (CSI) is a communication technology that enables large, networked groups (25 to 2500 people) to hold real-time conversational deliberations online. Modeled on the dynamics of biological swarms, CSI enables…

Human-Computer Interaction · Computer Science 2024-01-10 Louis Rosenberg , Gregg Willcox , Hans Schumann , Ganesh Mani

We consider a probabilistic version of the depth-first search on mazes with two exits, and show that this algorithm has equal probability of finding either exit. The proof is combinatorial and uses an explicit involution.

Combinatorics · Mathematics 2024-08-07 Nikita Gladkov , Igor Pak

Navigating through a visual maze relies on the strategic use of eye movements to select and identify the route. When navigating the maze, there are trade-offs between exploring to the environment and relying on memory. This study examined…

Computer Vision and Pattern Recognition · Computer Science 2013-07-23 Min Zhao , Andre G. Marquez

Numerical Association Rule Mining is a popular variant of Association Rule Mining, where numerical attributes are handled without discretization. This means that the algorithms for dealing with this problem can operate directly, not only…

Neural and Evolutionary Computing · Computer Science 2020-10-30 Iztok Fister , Iztok Fister

Conversational Swarm Intelligence (CSI) is a new method for enabling large human groups to hold real-time networked conversations using a technique modeled on the dynamics of biological swarms. Through the novel use of conversational agents…

Human-Computer Interaction · Computer Science 2023-09-08 Louis Rosenberg , Gregg Willcox , Hans Schumann , Miles Bader , Ganesh Mani , Kokoro Sagae , Devang Acharya , Yuxin Zheng , Andrew Kim , Jialing Deng

The present work consisted in developing a plateau game. There are the traditional ones (monopoly, cluedo, ect.) but those which interest us leave less place at the chance (luck) than to the strategy such that the chess game. Kallah is an…

Artificial Intelligence · Computer Science 2009-02-18 Kaninda Musumbu

In this paper, we propose SwarmNet -- a neural network architecture that can learn to predict and imitate the behavior of an observed swarm of agents in a centralized manner. Tested on artificially generated swarm motion data, the network…

Neural and Evolutionary Computing · Computer Science 2020-11-04 Siyu Zhou , Mariano Phielipp , Jorge A. Sefair , Sara I. Walker , Heni Ben Amor

Evolutionary machine learning (EML) has been applied to games in multiple ways, and for multiple different purposes. Importantly, AI research in games is not only about playing games; it is also about generating game content, modeling…

Neural and Evolutionary Computing · Computer Science 2023-11-29 Julian Togelius , Ahmed Khalifa , Sam Earle , Michael Cerny Green , Lisa Soros

Collectiveness is an important property of many systems--both natural and artificial. By exploiting a large number of individuals, it is often possible to produce effects that go far beyond the capabilities of the smartest individuals, or…

Artificial Intelligence · Computer Science 2023-10-26 Roberto Casadei

This paper presents the Computing Networks (CNs) framework. CNs are used to generalize neural and swarm architectures. Artificial neural networks, ant colony optimization, particle swarm optimization, and realistic biological models are…

Neural and Evolutionary Computing · Computer Science 2010-09-15 Carlos Gershenson

A key aspect of the design of evolutionary and swarm intelligence algorithms is studying their performance. Statistical comparisons are also a crucial part which allows for reliable conclusions to be drawn. In the present paper we gather…

Neural and Evolutionary Computing · Computer Science 2020-02-26 J. Carrasco , S. García , M. M. Rueda , S. Das , F. Herrera

Games have always been a popular test bed for artificial intelligence techniques. Game developers are always in constant search for techniques that can automatically create computer games minimizing the developer's task. In this work we…

Neural and Evolutionary Computing · Computer Science 2014-06-03 Zahid Halim

Games have always been popular testbeds for Artificial Intelligence (AI). In the last decade, we have seen the rise of the Multiple Online Battle Arena (MOBA) games, which are the most played games nowadays. In spite of this, there are few…

Artificial Intelligence · Computer Science 2017-05-31 Victor do Nascimento Silva , Luiz Chaimowicz

On grounds of the discussed material, we reason about possible future development of quantum game theory and its impact on information processing and the emerging information society. The idea of quantum artificial intelligence is…

Quantum Physics · Physics 2012-03-24 Katarzyna Miakisz , Edward W. Piotrowski , Jan Sladkowski